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Minor Injuries - Thought they Supposed to disappear after 30 Minutes?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Yesterday, I encured some Minor Injuries and the Debuffs disappeared after 30 minutes. However today as I encured more, I noticed the ones from yesterday didn't get healed as Cryptic told us they would.

So they need to go back and fix this. We were promised Injuries and Damage would go after 30 minutes. And they should make good on that.
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Azurian wrote: »
    Yesterday, I encured some Minor Injuries and the Debuffs disappeared after 30 minutes. However today as I encured more, I noticed the ones from yesterday didn't get healed as Cryptic told us they would.

    So they need to go back and fix this. We were promised Injuries and Damage would go after 30 minutes. And they should make good on that.

    Pretty sure you need to be ingame for 30 minutes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Pretty sure you need to be ingame for 30 minutes.

    Yep. This. If you notice, your Transwarp timer doesn't tick off when you're out of game, either.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Pretty sure you need to be ingame for 30 minutes.

    Please read more carefully.

    I said I saw the debuffs disappear after the 30 minutes, which means I was very much online. It was when I logged today that I noticed that my injuries were still present, even though the icons were gone.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Azurian wrote: »
    Please read more carefully.

    I said I saw the debuffs disappear after the 30 minutes, which means I was very much online. It was when I logged today that I noticed that my injuries were still present, even though the icons were gone.

    I have reported a similar bug in space, the injury debuff disappears after 30 minutes of play but remains as a zero-cost repair on the repair scanner. Though it costs nothing to repair I'm not sure if its presence increases the chance of further injuries as per the patch notes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I have been online playing the same character and ship. The minor damage DOES NOT disappear after 30 minutes. Wrote to a GM about it, still no reply.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    mibaron wrote: »
    I have been online playing the same character and ship. The minor damage DOES NOT disappear after 30 minutes. Wrote to a GM about it, still no reply.

    Please remember that they may not respond to you, personally. It was good of you to report the bug, however. Thank you for that. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Pretty sure you need to be ingame for 30 minutes.

    This is correct. If you log off in hopes that your injury will be gone by the time you get back you will simply find the DP waiting for you when you get back exactly where you left it off at.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Azurian wrote: »
    Yesterday, I encured some Minor Injuries and the Debuffs disappeared after 30 minutes. However today as I encured more, I noticed the ones from yesterday didn't get healed as Cryptic told us they would.

    So they need to go back and fix this. We were promised Injuries and Damage would go after 30 minutes. And they should make good on that.

    I noticed the same, though the actual debuffs don't show up on my char/ ship anymore, but when I inspect them with the status screen they do still show up as injured. I'm not really sure whether the debuff is still applied or not..

    I've also send in a bug report about this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    its already established that the OP was in game for the duration of the 30 minutes. his/her main concern is that even though the injury's icon was removed, it was still listed on the ship scanner and was therefore uncertain if that would affect incurring any higher level injury.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Aye, I can confirm as well that I waited for 40 minutes for them to disappear.

    What I don't know though is;
    - does idle time also count towards the 30 minutes?
    - are ground/ space cd's on seperate timers, i.e. do you need to be 30 minutes on a ground map for the ground debuffs to clear and 30 min. in space for the debuff to clear or is it 30 min. in general? (I think it's the latter, but your transwarp cd only goes down when you're in space as well, so it could be the earlier too.)
    - Is the debuff really gone after the debuff icon disappears on your char/ ships, but still appears on the scanner?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I can confirm this as well. I have an EPS Conduit Injury on my ship (minus Power Transfer Rate) and waited for a while (I can't recall exactly how long).
    The injury still wants one minor component to be repaired, but the debuff is gone. (Power Transfer rate is 100% as per the stats.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Azurian wrote: »
    Yesterday, I encured some Minor Injuries and the Debuffs disappeared after 30 minutes. However today as I encured more, I noticed the ones from yesterday didn't get healed as Cryptic told us they would.

    So they need to go back and fix this. We were promised Injuries and Damage would go after 30 minutes. And they should make good on that.

    I also bugged this. I was on for 2 hours and none of my injuries/damage left.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    just curious are you waiting the 30 minutes to make sure it works like the devs said


    or is it too cheap to buy the heal kits .......
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    You realize how quickly you can start wracking up minor injuries?

    Its you, your BOs, as well as your ship. 1000 credits per pop.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    lol then stay on normal if you cant afford it or your tactics are failing so miserably that u are dying so much


    zerging in with no dp was fine but now u have to play alot smarter or be willing to pay the price of injuries.

    seriously 1k credits is like a copper in wow
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Please add your voices to the bug report here:

    Minor injury expiration: Debuff gone but injury remains
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