Some features that aren't listed in the release notes:
New Camera controls:
Ground: "Allow Turning when turning when facing target": Default is On, set it to Off if you want the pre-patch setting
Space: Chase option
System Space now has follow camera enabled
Target's Facing Shield Indicator: On the Target Portrait there is a small white triangle which indicates which of the shields you are facing. Handy if you have the Shield rings disabled. ( Note the Bug: Right and left indicators are reversed unless they fixed it since last night's Tribble patch)
Klingon Ground Auto-fire should be working (haven't tested it Live yet).
(Not a feature, but I did notice the Lab Map that looks like Memory Alpha has finally had it's blinding brightness turned down.)
If the Klingon Cloaking graphics went live, then that is one feature that is *not* good.
I'm still hoping they make the right decision and fix Cloaking so it takes several seconds after de-cloaking, before you can fire weapons.
In the series, it always took several seconds after de-cloaking before the weapons powered up enough to fire, due to the cloaking device using all the power to maintain cloak.
Not sure if its on the notes or not, but the 'inviting people to your bridge' panel is now thankfully closed and can be opened via button on right. Glad I'm not forced to look at that anymore.
Comments
I'm still hoping they make the right decision and fix Cloaking so it takes several seconds after de-cloaking, before you can fire weapons.
In the series, it always took several seconds after de-cloaking before the weapons powered up enough to fire, due to the cloaking device using all the power to maintain cloak.
Not sure if its on the notes or not, but the 'inviting people to your bridge' panel is now thankfully closed and can be opened via button on right. Glad I'm not forced to look at that anymore.