I am looking at the new weapon varieties at the RA level. Many other choices finally besides just Anti Proton. It's great there are finally a nice variety of choices to match individual play styles. Though i noticed the crit isn't the same.
the anti proton Duel heavy cannons MK X's have +70 crit. The rest have only +50. So i don't really see any incentive to change anything on my build except maybe from my tri cobalt launcher to quantum's since i have the skills in that maxed. Any thoughts?
I am looking at the new weapon varieties at the RA level. Many other choices finally besides just Anti Proton. It's great there are finally a nice variety of choices to match individual play styles. Though i noticed the crit isn't the same.
the anti proton Duel heavy cannons MK X's have +70 crit. The rest have only +50. So i don't really see any incentive to change anything on my build except maybe from my tri cobalt launcher to quantum's since i have the skills in that maxed. Any thoughts?
AP weapons have +20crit as an inate ability, u know tetryon does -80 shield, phaser take down a subsystem.
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AP weapons have +20crit as an inate ability, u know tetryon does -80 shield, phaser take down a subsystem.
What, another damage debuff to go with all my others. Yep thats right.