Here are the things I have found on Tribble
- There is a difficulty "slider" now. (YAY!)
- There are purple weapons of all kinds at both K7 and Fleet Omega (YAY!)
- The Fleet Omega ships components cost 70 badges now, not 52. The weapons are unchanged. Not sure if this is a bug or not, if it's not then (BOO!) I am rather inclined to think won't go into production or is a visual bug, as some of the ground weapons delve for INSANE amounts of damage ie: 2K delve on sniper rifle.
- The Exporation badge merchant in the starport appears to be fully stocked with all weapons of all types. At least on a cursury examination.
I can't tell if any changes have been done at Memory Alpha or not, as I am not a crafter. From what I can see there has NOT been. And some of the ridiculous recipes are still there.... like needing a MK IV Quantum
MINE launcher to make a Quantum torpedo launcher.
Playing on Advanced mode, I died a few times (on purpose) and didn't seem to suffer a DP. I maybe just didn't die enough, dunno.
Can an experienced crafter log in and post your observations about Memory Alpha?
BIG SUGGESTION TO CRYPTIC:
Move all torpedo and mine launchers to one category on the K7 / Fleet Omega merchants. Having to dig around under the different weapon types is a bit clumsy. ie: Photons are listed with Disrupter weapons, Quantums with Phaser. Just put them all under a seperate category. It's only like a dozen weapons.
Comments
Yes. I think dstahl has posted the most of all the devs on that topic in the engineering reports. I'd probably poke around in there or check the posting history of him or phoxe or DScotty. Those three tend to post the most info on here.