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Enemy Flagships and dreary drops

SystemSystem Member, NoReporting Posts: 178,019 Arc User
My toon's and R5 and I'm trying to find ways to amuse myself, all of which involves energy credits. So I do a lot of deep space encounters to pick things up to sell.

I've noticed that OFTEN I'll take on a enemy flagship and his entourage and after defeating them, I walk away with an engine battery for my trouble.......

Same goes after I defeat a Borg cube and his legion of probes/spheres.

Is there any way to "spice up" these drops?
Maybe throw me a drop of some Borg tech, that can only be used a number of times ect. ?
I'd love to get my hands on that thing the cubes use to take out my shields, or maybe transwarp to any location for a few uses.
It has precedent, Janeway salvaged a transwarp coil after an engagement with the Borg.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    The upcoming difficulty slider will advance the type of drops you get. That's the only thing I know of which can do it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    but but but Who doesn't love batteries?
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