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Buff Directed Energy Modulation?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited May 2010 in PvP Gameplay
As hard as I try, I just can't notice a difference when using DEM. It's no more than normal bleedthrough. I know this skill has the potential to draw a lot of complaints from shield-oriented players but c'mon at least make it worth getting. It doesn't have to be super powerful. I'm a BoP that uses a Lt. Cmdr engineer but I imagine DEM would be even more valuable for tactical dps cruisers due to their engineering slots and the limited availability of offensive engineering skills.
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    BobTheYak wrote:
    As hard as I try, I just can't notice a difference when using DEM. It's no more than normal bleedthrough. I know this skill has the potential to draw a lot of complaints from shield-oriented players but c'mon at least make it worth getting. It doesn't have to be super powerful. I'm a BoP that uses a Lt. Cmdr engineer but I imagine DEM would be even more valuable for tactical dps cruisers due to their engineering slots and the limited availability of offensive engineering skills.

    The skill can be reasonably devastating when used in a premade situation coupled with anti-proton weapons. I've had myself shot down while under the effect of RSP and at 60% hull. By the time RSP ended I had been forced to use all my heals on myself and was at 30% health or so, which meant I died soon after the RSP ended.
    But yes, other than that specific situation, the skill seems rather lackluster.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    Gotta agree with you here. DEM is useless. Did some field testing with it, and noticed no improvement in bleedthrough damage at all.

    As a cruiser captain, I can't justify ever using it to replace any other ability I have. But I guess that's true for most of the engineering skills.

    For instance, you would think Aux power to the structural integrity field would be a very effective skill, hell, just look at the name. But it actually healed for less than an engineering team, and wasn't much better on resistance buff, and that's with max aux. You would think any skill that requires you to divert power to aux, would be very effective, right up there with Extend shields, but it's not.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    why bother making it any different? after all bts will drop the shields, sub will remove any buff, and it not as if sci captains are rare breed, this skill is pointless now
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    DEM explained:

    http://forums.startrekonline.com/showthread.php?p=2555111

    No salvation, hope for patch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    /bump and /signed

    Engineers' skills are somehwat split into must-haves and forget-about-it, much like Science. Cryptic should make all skills viable so we have more variety.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Yes It would be nice if more of the Eng skills were worth useing. Something like Auxiliary power to structural integrity field and Auxiliary power to Dampeners should really do alot. I mean, you hear those words in ALOT in the shows.

    Eng team, Extend shields, RSP, everything else. Worthless.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Koopa27 wrote: »
    Yes It would be nice if more of the Eng skills were worth useing. Something like Auxiliary power to structural integrity field and Auxiliary power to Dampeners should really do alot. I mean, you hear those words in ALOT in the shows.

    Eng team, Extend shields, RSP, everything else. Worthless.

    emergency power to shields, it has some great effects but its not worth putting more than an ensign level in it.

    its best use is the +shield power, which adds more regen and fights against tss.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I have to say, /signed
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