I'm having issues with my brand new ATI card, apparently it causes shearing on the objects it's trying to anti alias. I never had this problem on the same settings on my geforce 8800. How do i fix this?
I read there was a topic back in january in the beta claiming that Cryptic hadn't supported ATI anti aliasing yet. Which is mildly surprising unless they were planning to build their own anti aliasing libraries and wrappers to interface wtih the hardware - kinda pointless when ATI provides them all to developers for free anyway, but i digress.
I'm having issues with my brand new ATI card, apparently it causes shearing on the objects it's trying to anti alias. I never had this problem on the same settings on my geforce 8800. How do i fix this?
I read there was a topic back in january in the beta claiming that Cryptic hadn't supported ATI anti aliasing yet. Which is mildly surprising unless they were planning to build their own anti aliasing libraries and wrappers to interface wtih the hardware - kinda pointless when ATI provides them all to developers for free anyway, but i digress.
Anyone know what the problem is?
As far as I know, MSAA works on ATI cards of 2000-series and higher (I think that's the right series, but maybe it was 1000). If you are seeing a graphical artifact with it on, please file a ticket and post a screenshot here for other users to compare and note if they are seeing the same problem.
I have a HD5770 and my Anti-aliasing is a little schizophrenic to say the least. I have it set to 2x AA 4x AF and every time I patch or one in a few game starts it doesn't turn on. I have the graphics set at 'Windowed Full Screen' as I had to do that tow work around a bug early in the game and never turned it off. Could that be an issue? Oh and Fraps seems to kill it too. Alt-Tab to desktop has killed it in previous versions but doesn't seem to at the moment.
Comments
From what i remember there are/were issues on ATI cards, that havn't entirely been fixed. They are working on it thoug.
IF i remember correctley...
As far as I know, MSAA works on ATI cards of 2000-series and higher (I think that's the right series, but maybe it was 1000). If you are seeing a graphical artifact with it on, please file a ticket and post a screenshot here for other users to compare and note if they are seeing the same problem.
Dave
All very confusing