I know that planet. Even with bloom off, it's very bright to the point of painful. But I have eyes that are very sensitive to light, my nightvision is excellent. And no turning down gamma isn't an option, as this one planet and one ground explore map are the only two that are overly bright.
I've seen them as well. Just report it to Cryptic as a graphic bug. I typically put in the describe the problem box something along the lines of "AHHHHHH! MY EYES!! IT BURNS!!!" followed by a very calm explanation of, "hey, i'm flying into a sun. wasn't aware that i could explore the surface of the sun. Sweet."
Secondly, try turning the lights on in your mom's basement.
If you're not going to contribute something meaningful to a thread, don't bother making a post. Got it?
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Turning down bloom doesn't help, it's a texture issue - not a bloom or gamma issue. For some reason, the texture being used is similiar to the one being used on the sun.
I've also had this problem a few times. It has to do with the flare settings when the Genesis program creates a planet. I know I've reported it at least twice but this is the only ticket number I've found in my vast list.
To my knowledge, it's not in a specific "system" per se ... just a specific planet which is placed within systems. I've got a view of it in a screenshot I took for the YOUR Ship thread in Ten Forward:
When flying "bright side on" into that (major) planet, it is outrageously blinding. :cool:
From space it looks more like a gas giant of the Saturn variety ("bland as butterscotch") with no visible surface features at all.
I had one like that in the T'ONG Nebula. Unfortunately, I can not recall the Klingon mission name.... too many QGIUENHWPOQHDPOASJDNHPO ASD PODNAS D POAS in the name.
Here are my screenshots of this. Bug Ticket Number 843275. and as a side note the mission here was borked also. It was to kill tribble colonies. 4/5 were fine, the 5th one was a structure that was un-interactable (see 3rd screenshot).
Here are my screenshots of this. Bug Ticket Number 843275. and as a side note the mission here was borked also. It was to kill tribble colonies. 4/5 were fine, the 5th one was a structure that was un-interactable (see 3rd screenshot).
Not to get off topic, but in that mission ( and the similar "destroy weapon cache" mission ) the final structure becomes interactable after you defeat the 5th group of tribbles / weapon caches.
I've seen this during several exploration missions as well. My response was, as with a previous poster "Beam down to the 'surface' of a gas giant?!?! Well, if you say so..."
We also make landfall on "lifeless" planets with flora and/or structures on them so go figure.
When I turned down bloom back to 100%, I haven't seen the problem again... so far.
Hi i tried the video option turn off post proccessing and it became a lot less bright can see more of the gas giant cloud detail. reducing the bloom to 0% with post proccessing on, also reduces the brightness, I haven't tested the effect of 0 bloom on other objects , but when i put the bloom back to 100% ( post proccessing on) ithe yellow gas giant gose back to being too bright
yeah, I've seen planets that are rather bright, near blindingly, but not that bright. looks like a star. even with bloom fully off, what appears to be gaseous planets are still too bright ,so hopefully something can be done to correct this.
Comments
Stupid question - have you tried turning down your bloom in the video options?
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~ Phoxe
he said planet
http://picasaweb.google.com/Longascimages/StarTrekOnlineWallpapers#5463648828520518690
Maybe this is supposed to be an atmosphere. Apparently on fire...
If you're not going to contribute something meaningful to a thread, don't bother making a post. Got it?
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Turning down bloom doesn't help, it's a texture issue - not a bloom or gamma issue. For some reason, the texture being used is similiar to the one being used on the sun.
Dave
I've seen this too in star clusters. I'll bug it and tell you the system if I see it again.
The planet is as bright as a star. When Postprocessing is turned Off the planet looks like Saturn.
# 784,337
http://img392.imageshack.us/img392/1063/screenshot2010030920544.jpg
When flying "bright side on" into that (major) planet, it is outrageously blinding. :cool:
From space it looks more like a gas giant of the Saturn variety ("bland as butterscotch") with no visible surface features at all.
Dave,
I found this planet in "System Theta Australis 966-VX Patrol" from "B'Tran Cluster". See Ticket ID #838,608.
The extreme glare is coming from the system's sun which is directly behind me in the screenshot:
Turning Postprocessing or Bloom Off diminishes the effect:
Thank god I had my Back to the Future Shades... http://www.yourprops.com/norm-446d3656c7ae8-Back+To+The+Future+2+%281989%29.jpeg
No Post Processing
With Post Processing
Borked Mission
Not to get off topic, but in that mission ( and the similar "destroy weapon cache" mission ) the final structure becomes interactable after you defeat the 5th group of tribbles / weapon caches.
We also make landfall on "lifeless" planets with flora and/or structures on them so go figure.
Lower your bloom.
Serieously, this is to bright^^
Hi i tried the video option turn off post proccessing and it became a lot less bright can see more of the gas giant cloud detail. reducing the bloom to 0% with post proccessing on, also reduces the brightness, I haven't tested the effect of 0 bloom on other objects , but when i put the bloom back to 100% ( post proccessing on) ithe yellow gas giant gose back to being too bright
yeah, I've seen planets that are rather bright, near blindingly, but not that bright. looks like a star. even with bloom fully off, what appears to be gaseous planets are still too bright ,so hopefully something can be done to correct this.