This skill can be vicious in certain situations and downright killing in the heat of combat. I personally HATE getting 2-3 boarding shuttle to my ship as all my CD`s gets reseted randomly, making fights very unpredictable and annoying. Sometimes its THE reason why i got blown to bits.
I guess people just don't use it correctly. I see shuttles coming from several km's away and I'm like hmm...I can outrun them at quarter impulse. The shuttles are good for complicating targeting like mines do but they just move too slowly. I can't say I've had a problem with Boarding Party even one time. I'm probably biased because I'm in a BoP and I can evade the shuttles but I have 100 crew - you think it would do something if coming from a cruiser with 1000 crew.
I don't see this skill used much and I can usually shoot the shuttles down pretty easily when I do.
I let 3 shuttles land on me yesterday to see what it does. At first nothing happened, but then this red effect starting blinking on my whole screen. Shortly after that, the whole fight started going really badly. I couldn't notice any one particular effect with all that was going on, but it seemed like I just became very ineffective at doing the same moves I usually do. I died.
I think this skill could use some adjustments, but it's hard to make suggestions since I can't really tell how it works.
No, it is not. Matter of fact - it can be one of the most devious, aggravating and lethal skills **IF USED CORRECTLY***
Incorrect - launching your BP from 10Km. IFthey get there (doubtful) the fight will already be mostly decided.
launching from 5 km against a very mobile target, ie escort. Chances of them actually GETTING there is again - slim.
Correct (just a couple ideas)
Lock someone up with tractor beam. While rocking them with torp hits, launch your BP.
Set up a strafe run, and 1 km before you pass, launch them. With the delay involved, the BP will exit your ship just aft of your target, where they are less likely to be seen.
Wait for a cruiser to be caught in Tyken's - launch from behind the cloud. Target will likely survive the Rift, but won't see the BP's coming. This is just evil, if you get the chance at it.
I had it used on me last night, and the setup was perfect. I had no idea it was coming, until my ship just went wacky.
Boarding Party is a decent - not exceptional - skill when used properly. 'Used properly' in this context means dropping the shuttles literally at point-blank range, usually as you fly over or past your target, since you absolutely must minimize travel time to the other ship.
Realistically though, it'll never be good enough to use over other ENG abilities like ET, EP:Shields, RSP, and Extemd Shields.
Boarding parties suck because they share a cooldown with the team powers, like engineering and science team. Honestly I even prefer tactical team to boarding parties.
But there is no question, if they board you, you're in for a rough ride.
Yes "evar" was sarcasm referring to slang. I used it to draw attention to the thread. I don't blame you for being a spelling TRIBBLE. Maybe my native language is not English... (but it is).
I was waiting for someone to make an TRIBBLE of themselves with that. Thank you so much.
The fact people use it so far away can make it bad but if you do what they do in the movies and fly right next to the enemy ship and launch them, they can be devastating, i'm considering using the skill for my klingon cruiser.
Oh - besides Mask Energy Signature of course. I wouldn't use either anyway in my BoP but I do like to see useful skill alternatives for other people.
My two cents - make the boarding party able to beam over instantly (if their shields are down for transporter use).
Wouldn't canon dictate that you would have to temporarily disable your shields as well while beaming your guys over?
Still, I like your idea, in the shows people seldom used shuttles to board. Borg used to always beam directly on Picard's bridge. The Klingons beamed directly to OPS in DS9. etc. etc.
My current use for BP:
1. Find enemy warbird
2. Close to weapons range with warbird
3. Release boarding shuttles!
4. Jam warbird's sensors
5. Grab popcorn and watch the target practice
6. Threaten your remaining crew what will happen if they displease you again
Wouldn't canon dictate that you would have to temporarily disable your shields as well while beaming your guys over?
Very true. I guess for my idea to work they'd have to make the skill worth dropping your shields which might end up being called overpowered (cloak, anyone?). I still like the idea though
Very true. I guess for my idea to work they'd have to make the skill worth dropping your shields which might end up being called overpowered (cloak, anyone?). I still like the idea though
I like yours better than the current implementation. Even if they say "people have discovered a way to bypass shields while transporting" and just ignored that requirement, it's still far more believable than self replicating crewmen + your ship hangar having infinite shuttles.
If they intend to stick with the current implementation, at least give captains the ability to customize their shuttles to have better shielding or faster engines to help them successfully board ships better.
we have fights where my teammates will kill a target i try to boarding party to, the goal for them is to kill the target before they get boarded.
IMO the skill is fun, easy to counter and easy to combo up to make sure it works.
Not a game breaker but can be fun to use.
I think the shuttles move a bit too slow and don't have a small amount of shields/health to aid them. I mean they are shuttles, not tricobalts. Something to let them survive a single beam array or stray splash damage of a torpedo.
And while I can get how you cannot transport on someone's ship without their shields down or severely weaken, why can't we beam the shuttles a bit away from the cruiser. At the very least it keeps them from receiving splash damage from torpedo hits and makes the opponent have to pay attention for pods coming from alternate directions.
Oh - besides Mask Energy Signature of course. I wouldn't use either anyway in my BoP but I do like to see useful skill alternatives for other people.
My two cents - make the boarding party able to beam over instantly (if their shields are down for transporter use).
Boarding party is used for two things, one a deterrent in pvp. This means you have to stop your focus on the main target and attack the little ships or let them sneak in on you when your shield is down and knock something out. So you are not deterred from the main target and get bombed out. The skill is better used in PvE solo or group runs on NPC's.
You can't beam over when shields are up, they'd have to use shuttles or something to do it while they are up.
Unless I'm mistaken, there's several cases in the show where shuttles cannot get past shields either. One case would be where I believe Picard claimed there was a weak spot in the aft shields he could pass through, but in reality, he'd tipped off the Enterprise and they let him through.
So it doesn't really make any more sense than beaming people over.
Anyway, I'd say beaming over is too fast. But the shuttles currently are too slow.
Yes "evar" was sarcasm referring to slang. I used it to draw attention to the thread. I don't blame you for being a spelling TRIBBLE. Maybe my native language is not English... (but it is).
I was waiting for someone to make an TRIBBLE of themselves with that. Thank you so much.
Have a nice day.
my my my my....touchy sort, huh ? Worry not, from the question posed, and the manner of posing, I just naturally assumed you were an immature little sh*t with an inability to spell or think tactically. Perhaps instead of whining about skills, and posting drivel such as the above, concentrate on thinking.
The reason why boarding parties use shuttles in STO is just because that gives the skill a decent counter. It's a design decission and shouldn't be questioned from a lore standpoint.
In the show boarding actions primarely happen after the enemy ship is disabled and can't shoot back.
my my my my....touchy sort, huh ? Worry not, from the question posed, and the manner of posing, I just naturally assumed you were an immature little sh*t with an inability to spell or think tactically. Perhaps instead of whining about skills, and posting drivel such as the above, concentrate on thinking.
Maybe then - you won't suck. Enjoy.
Fueling the fire of a flame post... Good one. If by whining about skills you mean I'm saying something used against me sucks, then sure. I never plan to use Boarding Party or Mask Energy Signature myself, I'm just trying to level the playing field for other people and give them viable alternatives to stacking three ranks of the same skill. I even made a meaningful suggestion. Indeed the flame post is drivel but I've put adequate thought into everything I said - surprisingly including the posts I made that actually have substance. Rather than "Maybe then - you won't suck" which is arguably much more thought-provoking. Enjoy.
Comments
I let 3 shuttles land on me yesterday to see what it does. At first nothing happened, but then this red effect starting blinking on my whole screen. Shortly after that, the whole fight started going really badly. I couldn't notice any one particular effect with all that was going on, but it seemed like I just became very ineffective at doing the same moves I usually do. I died.
I think this skill could use some adjustments, but it's hard to make suggestions since I can't really tell how it works.
my .02
No, it is not. Matter of fact - it can be one of the most devious, aggravating and lethal skills **IF USED CORRECTLY***
Incorrect - launching your BP from 10Km. IFthey get there (doubtful) the fight will already be mostly decided.
launching from 5 km against a very mobile target, ie escort. Chances of them actually GETTING there is again - slim.
Correct (just a couple ideas)
Lock someone up with tractor beam. While rocking them with torp hits, launch your BP.
Set up a strafe run, and 1 km before you pass, launch them. With the delay involved, the BP will exit your ship just aft of your target, where they are less likely to be seen.
Wait for a cruiser to be caught in Tyken's - launch from behind the cloud. Target will likely survive the Rift, but won't see the BP's coming. This is just evil, if you get the chance at it.
I had it used on me last night, and the setup was perfect. I had no idea it was coming, until my ship just went wacky.
Realistically though, it'll never be good enough to use over other ENG abilities like ET, EP:Shields, RSP, and Extemd Shields.
But there is no question, if they board you, you're in for a rough ride.
Yes "evar" was sarcasm referring to slang. I used it to draw attention to the thread. I don't blame you for being a spelling TRIBBLE. Maybe my native language is not English... (but it is).
I was waiting for someone to make an TRIBBLE of themselves with that. Thank you so much.
Have a nice day.
You can't beam over when shields are up, they'd have to use shuttles or something to do it while they are up.
Wouldn't canon dictate that you would have to temporarily disable your shields as well while beaming your guys over?
Still, I like your idea, in the shows people seldom used shuttles to board. Borg used to always beam directly on Picard's bridge. The Klingons beamed directly to OPS in DS9. etc. etc.
My current use for BP:
1. Find enemy warbird
2. Close to weapons range with warbird
3. Release boarding shuttles!
4. Jam warbird's sensors
5. Grab popcorn and watch the target practice
6. Threaten your remaining crew what will happen if they displease you again
They beam back over when job is done apparently.
Very true. I guess for my idea to work they'd have to make the skill worth dropping your shields which might end up being called overpowered (cloak, anyone?). I still like the idea though
I like yours better than the current implementation. Even if they say "people have discovered a way to bypass shields while transporting" and just ignored that requirement, it's still far more believable than self replicating crewmen + your ship hangar having infinite shuttles.
If they intend to stick with the current implementation, at least give captains the ability to customize their shuttles to have better shielding or faster engines to help them successfully board ships better.
IMO the skill is fun, easy to counter and easy to combo up to make sure it works.
Not a game breaker but can be fun to use.
And while I can get how you cannot transport on someone's ship without their shields down or severely weaken, why can't we beam the shuttles a bit away from the cruiser. At the very least it keeps them from receiving splash damage from torpedo hits and makes the opponent have to pay attention for pods coming from alternate directions.
Yeah they don't return to the crew. I'm thinking of using them with my klingon just for the lore aspect of having Klingons storm a federation ship
Boarding party is used for two things, one a deterrent in pvp. This means you have to stop your focus on the main target and attack the little ships or let them sneak in on you when your shield is down and knock something out. So you are not deterred from the main target and get bombed out. The skill is better used in PvE solo or group runs on NPC's.
But now, I honestly laugh at people who use Boarding Parties. I even let them board me, because I can quickly repair counter the effects with Teams.
Unless I'm mistaken, there's several cases in the show where shuttles cannot get past shields either. One case would be where I believe Picard claimed there was a weak spot in the aft shields he could pass through, but in reality, he'd tipped off the Enterprise and they let him through.
So it doesn't really make any more sense than beaming people over.
Anyway, I'd say beaming over is too fast. But the shuttles currently are too slow.
Obvious solution? Make shuttles faster.
my my my my....touchy sort, huh ? Worry not, from the question posed, and the manner of posing, I just naturally assumed you were an immature little sh*t with an inability to spell or think tactically. Perhaps instead of whining about skills, and posting drivel such as the above, concentrate on thinking.
Maybe then - you won't suck. Enjoy.
In the show boarding actions primarely happen after the enemy ship is disabled and can't shoot back.
Fueling the fire of a flame post... Good one. If by whining about skills you mean I'm saying something used against me sucks, then sure. I never plan to use Boarding Party or Mask Energy Signature myself, I'm just trying to level the playing field for other people and give them viable alternatives to stacking three ranks of the same skill. I even made a meaningful suggestion. Indeed the flame post is drivel but I've put adequate thought into everything I said - surprisingly including the posts I made that actually have substance. Rather than "Maybe then - you won't suck" which is arguably much more thought-provoking. Enjoy.