Considering that some PvE maps with excessive debris/objects causes severe video lag on many systems, adding to PvP, which can be laggy as well, would be a mistake.
Considering that some PvE maps with excessive debris/objects causes severe video lag on many systems, adding to PvP, which can be laggy as well, would be a mistake.
I don't think I've ever seen this objection taken seriously.
Fewer, larger objects then okay - but more objects alone no... I HAVE seen people complaining about lagging etc due to asteroids in every system in PvE, and I have had the occasional lag problem myself. Having large lumps to duck behind etc to add to the tactical options available would be a good idea I think, but some thought ought to go into making it a 'lag neutral' modification,
Comments
I don't think I've ever seen this objection taken seriously.
People can handle a few extra rocks, bro.
More objects favors ships with better turn rate. Escorts don't need more loving.
I say NO!