Forgive me if this is in the wrong section but I am really bad at searching forums.
So how exactly was the Split Beam Rifle nerfed? After the patch, I kept my dual split beams and I am still on the top of probably 90% of my rounds in kills and damage. Besides the 3 second cooldown which applies to all weapons I don't really see any difference. All I can think of is the multiple disintegrations? I can't really tell if that's what was changed because I don't think I've had that situation come up since the patch.
The reason why I ask is because I keep seeing people trash talking the split beam like it's a wasted weapon choice now. Anyone have the particulars?
I don't ground PVP much so maybe it's all in my head but I could have sworn my split beam expose attack only does about half the damage that it once did. As much as I enjoyed plowing through boring PvE content vaporizing multiple targets at once, if my reduced damage is the result it's probably a good thing.
So does that mean that the split beam still does the most damage as far as the AOE exploit weapons go?
Quick edit: Is there, and would anyone have a link to, a location that has a comprehensive list of weapon/item stats from all of the T5 badge vendors? All T5 items would be ideal, but the badge vendors would be a start.
Comments
It's exploit damage was cut down by a lot.
It's damage was 199 (which is what the Sniper Rifles are at now) and reduced to ~153 on the weapon damage text.
Oddly enough all the AoE attacks were also nerf'd including the High Density Beam Rifle.
They should fix the High Density Beam rifle so it's back to at least ~115.
Quick edit: Is there, and would anyone have a link to, a location that has a comprehensive list of weapon/item stats from all of the T5 badge vendors? All T5 items would be ideal, but the badge vendors would be a start.