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Four requests/suggestions. Any thoughts?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited April 2010 in PvP Gameplay
Hey all. I've been thinking about a couple features I'd like to see in PvP that aren't necessarily balance related. Let me know if you think they would upset balance too much or if they already exist :)

1) Automatic teaming and/or team chat. I think it would help the strategy and coordination of both teams. Also, when in a team, it's nice to be able to see your teammate from much farther away than a normal ally (and certainly an enemy).

2) Target ship type notification. This isn't much of a problem in PvE but in PvP it would help me out a lot to know if I'm fighting a cruiser, escort, etc. It can be very simple and non-revealing - it doesn't need to have to show whether they're an assault cruiser or a star cruiser, etc. Nothing related to their career, build, or setup just a clear noticeable icon.

3) A full debuff list. Not every debuff shows up above my ship icon - I'd like to know if I have a disruptor damage resist debuff, attack pattern beta, etc on me. Better yet - distinguish the buffs and debuffs from each other.

4) This one might be more debatable. I imagine especially so for Federation who often have to wait longer for PvP queues than Klingons. I'd like to see 14 or 20 player arenas of other maps like Cracked Planetoid and Solar Wind (I mostly do space but there are ground maps that could benefit from more players). The small Salvage Operation's minimum queue is 5 but has 14 maximum players instead of 10. Maybe we could bump some other maps up a notch?


Those are the main ones I'd like to see. Any ideas? Criticisms?
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