So FBP is getting re-tuned and 50% damage goes to shields and 50% goes to hull. Also resist will factor into the damage taken from FBP. Interesting indeed. So beam users will no longer take massive damage. But what's this? Cannons and Turrets will be reflected back as well as beams now? :eek:
With the amount of damage I've seen escorts churn out I'm pretty sure that even with 50% of the damage going to their hull it's going to be "Time to die you!... what just happened?" Tribble does not have this up so I cannot test it to see what effects it will actually have on Escorts who pop all their cooldowns and go for the kill. However I can speculate that even a BoP with two science consoles will be able to vaporize these little suckers.
Here is a vid of some 10 and 11k FBP hits vs. 250 arc beams. Beams that hit nowhere near as hard as DHC's. Some would argue that they don't even hit for half of what DHC's hit for. So the numbers vs. an Escort will probably be around the same considering resist will be in effect. Again without the ability to actually test this I cannot say for certain what the numbers will be. Though I can say that this video is a great example of why FBP is getting changed. Enjoy :cool:
http://www.wegame.com/watch/klingfbp/
Comments
So it might not be as bad for cannon users as you are suggesting, but it will be nice to see that skill affect more than just beam users (in fact most folks probably won't waste it on someone who is just using beams).
So, where are now the people that want to tell me that a BoP offer no advantages over a Fed escort.
RSP FTW!
Please read the post again. I praised FBP and said Escorts are no problem even now without the buff. With the buff they are going to die even easier :cool:
According to snix (QA): As I read it, that is 3 fundamental nerfs to its damage output:
1) Energy type that can be resisted.
2) Hits shields first (at 50% shield penetration).
3) Damage multipliers removed (changed from 400% to 100% -at best-, max rank and stats).
Where is the buff? The fact that it will affect all energy weapons (and, therefore, all ships)? Damage is still heavily reduced.
(Note that I am neither agreeing nor disagreeing with these changes in this post.)
I don't see this as a buff to FBP. It is being made weaker but less situational. I guess it's sort of a buff for federation FBP users (since most klingons use cannons), but it has to be seen as a nerf to klingon FBP users then. Buff, nerf, lateral adjustment? I guess that would depend on who's perspective you look at it from.
Objectively, I think it's an improvement to balance.
Actually that damage adjustment has already been applied to FBP. Before the season one update, FBP 3 did 300% reflect damage. The season one update changed FBP 3 to do 100% reflect damage.
Oh, I missed that in the patch notes. I wonder why snix listed it as an upcoming change instead of one that was already implemented.
If the damage is indeed already changed, then I guess the upcoming changes can be seen as a buff to FBP.
Anyone else can confirm that the dmg reflection has already been changed?