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full list of what skills affect which abilities?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited April 2010 in The Academy
re-speccing, but still no idea what most of the engineering or science skills do.
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Intrepidox wrote: »
    ...still no idea what most of the engineering or science skills do.

    Yup - quite a bit of work being done on this.
    See the link in my signature below!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    So along these same lines...does a skill like Starship Engine Efficiency only affect powers EPtE and EPS pwer xfer or does it also raise the overall engine power level?

    It seems like I have 200 basic points (cochranes?) to allocate across my 4 systems (weapons/shields/engines/aux) with different modifiers adding to specific levels.

    For instance, I currently have a +15 on weapons and +5 to aux and shields

    The +5 for the 3 areas is directly attributable to my Efficient Impulse Engine, but I honestly have no idea where the other +10 on my weapons is coming from.

    It may come from Starship Energy Weapons Efficiency which I currently have 1 skill point allocated to, but if that's the case, why don't I have a +10 on my engine power level since I also have 1 skill point on Starship Engine Efficiency ?

    I think I understand the basics, but I'm a little confused on some of the higher level skill-stat relationships!!!
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