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Shanty town map

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in PvP Gameplay
1st) I am still not getting any reward or xp for completing this mission.
2nd) No one is treating it anything other than a mass death match the goals are not clear the other sides main frame only seems to allow me to upload 10% of the time.
3rd) This map is good but some more work needs to go into the WIN condition and some more maps. Think capture and hold and less death match.. Make winning more based on Skill than constant death matching.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    yeh, something is definitely off w/ this map...although the set up is nice...all we are doing is bring down points...via kills, upload virus in either the center or the enemies corner...but theres no reward....which is the biggest turn off
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I was totally frustrated by the mission goals. I am happy to find out it's because they're bugged/broken. I like the map. If/when it's finally fixed this could make for some really fun PVP. Until then, at least I know I wasn't going insane, heh.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I have noticed the following BUGS with the Shanty Town PvP map:
    1. There are no rewards for completing this PvP match. No skill points, no Energy Credits, nothing....
    2. After the match has ended you can still run around killing other players. Participants are not "Disabled" at the end of the match like in the other ground PvP maps.
    3. After a match is complete and you Leave the map, if you had downloaded the virus to your character and had not uploaded it yet to the enemy base then your character keeps the effect in the PvE area. The annoying sound and glow effect from carrying the virus never gets cleared from the character. Other players at the starbase have also complained about the noise coming from my character because he still had this effect.
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