Kllingons PvP players in ground battles. Don't you guys get tired of the easy 1-shot kills advantage you have over the feds? Ok, admittely, not all Klinks PvP players has that um ... 1-shot killing ability that somes seems to have demonstrated repeatedly even against 3-to-1 odds against that lone Klink, but come on. If you really love STNG tv/movie series you know the Klingons' Warrior codes has some honor in that they would not go for easy kill against weaker feds with them having overwhelming odd, at least in mortal ground combat, anyway, I don't think. I don't like how uneven and unbalance it is in PvP with advantages given to Klinks, but that's not what I'm talking about since what else is there when at launch of STO there were not much if any PvE for Klingon players to do but to level up in PvP with Feds players who volunteer to subject themselves to that lopsided balance in PvP, but come on now... How many weeks you Klinks going of the easy 1-shot kills and call it fun when am asking that you take me( Max Lonestar ) out with a Bat' leth if you're seeing me without rifle or pistols and just the Bat'leth. Most feds do PvP and knows they have little chance to win anyway, so I'm sure to them they want to get it done and over quick so 1-shot kill on such fed players is good for them just to get their Mark of Honor, but for me I would rather see you Klinks take me down with your Bat'leth - especially if you outnumber me ( if am alone ) 2-3 or more to 1. Mind you am speaking only for myself since I don't know what other Feds think of this, but if you see 'Max Lonestar' and he's alone then I dare and challenge you to do your fast dance around me and take me out with a Bat'leth if you got any honor play over your scared old boring 1-shot easy kills. Fine if you want to keep doing it with the 1-shot kills on me if that's your only kicks you have in playing STO PvP if you got low self esteem issues, but if you want to be playing a real Klingon Warrior with Honor then take out your Bat'leth and lets see what you got against a lone Fed officer.
For those Klings that show me the fun of using the Bat'leth in PvP in taking me out those times. Thanks. Now that's showing your skills - not your 'special 1 shot kill unique weapons'.
For the Feds I share PvP called of duties with to get our Mark of Honor medals I'll only use my firing weapons to help you out in group, but if am alone without any feds with me I will always use Bat'leth from here on out. So if you Feds come to the scene and see why this guy Max Lonestar uses the Bat' leth you may know why from here.
So Klinks, if you got honor and real skills go at me with a Bat'leth. This is my only request and challenge to you. See you guys in the PvP battlefields.
Btw, I just want to add that from the Klinks PvP players who had introduced me to using the Bat' leth in PvE in taking out the Hirogen leaders and Klingon's Swordmaster - Thanks! lol I had more fun trying and having taken them out while my crew took out the others in PvE now. It makes me rather uses the Bat' leth more any chance I can get. I recommend PvE players to try it if you get high enough to obtain and use the Bat' leth from your Klingon character or from DS9. It's a challenge, but it's more fun! heheheh...
Unfortunately, there has been an update to dailies. Only wins will count toward dailies.
So, try your hardest! Work together with your team. Play to win.
Well then if you're right then PvP is already favoring the Klingons, at least in Ground Battles, if not in Space, as well. Where did you hear this since I thought it was said it's a bug they're going to fix?
What kind of armor and shields are you using that let you get one shotted off an expose? I presume you aren't getting flanked if it is 3 on 1.
Sorry I was on other threads to not see your question to reply sooner, and I don't like to give away my character's personal equips/gears, but it's all purple as in 'very rare' kits/armour/personal shield for RA level. Doesn't matter since what some Klinks uses could somehow vaporize/disintergrate 3 feds in under 2 or less seconds repeatedly in each encounters. Just last night a fast skilled female vulcan fed player got vaperized along with me and it's obvious something is going on. We outnumber this alien female player on the Klink side, but she took us both out under 2-4 seconds top.
I have no clue if it's a cheat or not since only Cryptic Dev's can monitor and check on such PvP practices, but I do hope it's going to change to not allow such cheats if that is some type of cheats by such players or if it's a bug in the PvP programming itself.
I see two problems with this post. 1. It happens on both sides. 2. How is it more honorable to kill a person with a particular weapon type. Dead = dead. Not to mention it's just as easy to spawn proc's with bat'lehs as it is anything else. You can pull off bat leh combo's faster then weapon timer cool downs.
Why must people use honor and such as a codex for what they believe should be the proper way to fight in a battle. Honor is a relative term and means different things to different people. There is no such thing as only one def of the word. Did you ever stop and think that killing you quickly is a form or honor not to make you suffer?
Also smart warriors, soldiers, etc always kill as quick and efficiently as possible. How do you know while they are taking their good old time to keep you happy several other feds won't suddenly spawn in behind them? This isn't Hollywood where you always see the "bad guys" doing stupid things like talking forever, putting the gun away and way and using other methods to "punish" the person just to have that hero pull off a
well scripted super stunt and kill 20 people.
Even in the star trek movie you see spock and kirk beam into the wrong place surrounded by enemies and a fight breaks out. Isn't it odd that only the good fed guys could aim or hit their marks and those romulans always "just missed" Isn't it strange that Capt Pike could grab kirks gun, unholster and fire it killing the romulan with his gun already aimed and pointed right at kirk's back?
I hate hollywood. Put a bullet in the person's head and be done with it...
Stop using honor as a co op cause individuals are frustrated. Everyone has a different meaning for the word.
Well then if you're right then PvP is already favoring the Klingons, at least in Ground Battles, if not in Space, as well.
Now i don't like ground so avoid it totally, but i was under the impression that in ground pvp everyone had exactly the same kit options, exactly the same access to weaopns (well feddies might have access to more blue through pve, but let us assume not) and the only difference was player skill, or so i kept hearing. whereas in space we only win because we are OP.
As for killing players, in other games while on vent i was told watch out there is a grp in such an uch an area, i replied i know, i have killed them. he was impressed, i wndered why it was he could ot do it too. gear up all you like, you still need to play well for it to give you an advantage.
Guys, I already indicated it's a personal preference since I was asking for me and NOT for the other feds. Some of you play this game so dry you want even someone else fun to be 'fast-food-drive-thru-1-stop-kill'. Don't think so freakin much. I just been kill both ways in PvP and am more impress by battling it out with Bat'leth. I thought it looked and was cool going head2head with the klingon swordmaster in PvE with the Bat' leth.
The challenge is to kill the Swordmaster or such leaders in PvE before your crew gets to them. It's something of a fun challenge in PvE if say you're bored of the gound mission routines. I found it to be very enjoyable to play that way, so I figure why not have the Klink players in PvP when they see me alone on the map ( since often time I only see me and 1 other fed and 5-8 other Klings ) and they all use the easy quick 1 shot kill over and over. If I were in such an advantage group in PvP I wouldn't do the same thing over and over. So go for variety in your playing styles...
Btw, if you don't kill the Swordmaster or the enemy leaders in time before your BO's crew gets to him you lose. I play PvP to win no matter the odds not subject myself for easy kills. It just happens ( as if you pretend it's not ) that PvP is imbalance and even many Klingons complained on STO Forum threads that it's been too easy to kill feds, and much easier now since the last um... wonderful patch.
The challenge is to kill the Swordmaster or such leaders in PvE before your crew gets to them.
I have a vulcan tactical officer that I have made for ground combat. Including the skills I've chosen. This vulcan uses a bat'leth and a phaser stun pistol as his weapons setup. He's a commander. He tears through melee PVE opponents like a hot knife through butter. Swordmasters included. Killing them before my crew gets done with the others I put them on is not hard. Not a challenge.
And while we're talking about PVE ... here's a fun little secret. Everyone knows about those brutal Reman commanders with their psi bodyguards that rip right through shields?
Surprise surprise ... they're melee soft. Easy kills with a bat'leth. The Hobus mission I originally thought would be roughest on my tactical officer, was easiest for him.
I PVP with my vulcan a lot. And I don't know if I'm really on board with the idea that melee in ground PVP is all that much tougher. Many of the Klingon races have ground centric PVP traits (Gorn for instance). So if you want to, you can build a Klingon that melees really well. My Nausicaan pirate's stood up to multiple feds before Bat'Leth in hand.
I don't really know what my point is other than ... I already do enjoy melee in this game. And have discovered some fun thing about it (like the Reman commander rolling over to my Vulcan).
I play the way I play. And you know maybe the melee stuff is just more potent for my vulcan because he is tacitcal officer? It gives you the kit and abilities to make use of it better than, say, an engineer.
PVP is competitive gaming. If a college or professional team didn't bring a full number into the basketball court the other team isn't going to gimp themselves to make it even. They are going to go with a full team and take the win. What the OP is asking for is RP-PVP. That's not everyone's playstyle. The ones that do it, do so already.
You cannot compare PVP to real life combat. Its a game. If you joined the PVP queue and were outnumbered due to mismatching of the system, then you were outplayed by the team that joined together. Yes you were outplayed because they chose to use a tactic that you chose not to do. Everyone can group, everyone can gather people to queue together. You are on the same playing field as your opponent when you decide to PVP. What choices you make before you queue are as equally as important as the choices you make during the match.
Again its nice to ask people to RP-PVP, but don't expect them to. RP is a small group to begin with, finding RPers that like to PVP is a smaller chunk. Then it gets even smaller when you find the RPers that like to PVP AND then like to mix the two.
Some lone Federation dos indeed show honour in wishing to die against a Klingon wielding a Bat'leth. but the honour will only come if the action of the Federation persons action succeed in bringing glory to their side. Often it will not
PVP is competitive gaming. If a college or professional team didn't bring a full number into the basketball court the other team isn't going to gimp themselves to make it even. They are going to go with a full team and take the win. What the OP is asking for is RP-PVP. That's not everyone's playstyle. The ones that do it, do so already.
You cannot compare PVP to real life combat. Its a game. If you joined the PVP queue and were outnumbered due to mismatching of the system, then you were outplayed by the team that joined together. Yes you were outplayed because they chose to use a tactic that you chose not to do. Everyone can group, everyone can gather people to queue together. You are on the same playing field as your opponent when you decide to PVP. What choices you make before you queue are as equally as important as the choices you make during the match.
Again its nice to ask people to RP-PVP, but don't expect them to. RP is a small group to begin with, finding RPers that like to PVP is a smaller chunk. Then it gets even smaller when you find the RPers that like to PVP AND then like to mix the two.
You aren't "outplayed" by larger numbers, you just got unlucky. I do think it's kind of silly insisting that people melee when they have the numbers, but fighting 1-1 just shows common sense.
When you zerg someone down 4-1 or 5-1, you hurt yourselves. The only thing that accomplishes is convincing the one guy you're fighting to either quit or stay dead until reinforcements arrive, either of which leave you twiddling your thumbs with nothing to do. As a Klingon, this is particularly punishing at low levels since you still don't have much choice but to level through PvP.
I do split off from my team when we outnumber an opponent, and I'll try to convince my team to do 1-1s until things balance out. By zerging the only thing you do is make the game last even longer and make it even less fun.
You aren't "outplayed" by larger numbers, you just got unlucky. I do think it's kind of silly insisting that people melee when they have the numbers, but fighting 1-1 just shows common sense.
When you zerg someone down 4-1 or 5-1, you hurt yourselves. The only thing that accomplishes is convincing the one guy you're fighting to either quit or stay dead until reinforcements arrive, either of which leave you twiddling your thumbs with nothing to do. As a Klingon, this is particularly punishing at low levels since you still don't have much choice but to level through PvP.
I do split off from my team when we outnumber an opponent, and I'll try to convince my team to do 1-1s until things balance out. By zerging the only thing you do is make the game last even longer and make it even less fun.
Yeah, 5-1's with no reinforcements isn't really any fun. For either side. Switching to melee won't really make that much more interesting, but, you're all there on the map ... gotta do something to pass the time?
Comments
So, try your hardest! Work together with your team. Play to win.
I have no clue if it's a cheat or not since only Cryptic Dev's can monitor and check on such PvP practices, but I do hope it's going to change to not allow such cheats if that is some type of cheats by such players or if it's a bug in the PvP programming itself.
Why must people use honor and such as a codex for what they believe should be the proper way to fight in a battle. Honor is a relative term and means different things to different people. There is no such thing as only one def of the word. Did you ever stop and think that killing you quickly is a form or honor not to make you suffer?
Also smart warriors, soldiers, etc always kill as quick and efficiently as possible. How do you know while they are taking their good old time to keep you happy several other feds won't suddenly spawn in behind them? This isn't Hollywood where you always see the "bad guys" doing stupid things like talking forever, putting the gun away and way and using other methods to "punish" the person just to have that hero pull off a
well scripted super stunt and kill 20 people.
Even in the star trek movie you see spock and kirk beam into the wrong place surrounded by enemies and a fight breaks out. Isn't it odd that only the good fed guys could aim or hit their marks and those romulans always "just missed" Isn't it strange that Capt Pike could grab kirks gun, unholster and fire it killing the romulan with his gun already aimed and pointed right at kirk's back?
I hate hollywood. Put a bullet in the person's head and be done with it...
Stop using honor as a co op cause individuals are frustrated. Everyone has a different meaning for the word.
Now i don't like ground so avoid it totally, but i was under the impression that in ground pvp everyone had exactly the same kit options, exactly the same access to weaopns (well feddies might have access to more blue through pve, but let us assume not) and the only difference was player skill, or so i kept hearing. whereas in space we only win because we are OP.
As for killing players, in other games while on vent i was told watch out there is a grp in such an uch an area, i replied i know, i have killed them. he was impressed, i wndered why it was he could ot do it too. gear up all you like, you still need to play well for it to give you an advantage.
The challenge is to kill the Swordmaster or such leaders in PvE before your crew gets to them. It's something of a fun challenge in PvE if say you're bored of the gound mission routines. I found it to be very enjoyable to play that way, so I figure why not have the Klink players in PvP when they see me alone on the map ( since often time I only see me and 1 other fed and 5-8 other Klings ) and they all use the easy quick 1 shot kill over and over. If I were in such an advantage group in PvP I wouldn't do the same thing over and over. So go for variety in your playing styles...
Btw, if you don't kill the Swordmaster or the enemy leaders in time before your BO's crew gets to him you lose. I play PvP to win no matter the odds not subject myself for easy kills. It just happens ( as if you pretend it's not ) that PvP is imbalance and even many Klingons complained on STO Forum threads that it's been too easy to kill feds, and much easier now since the last um... wonderful patch.
I have a vulcan tactical officer that I have made for ground combat. Including the skills I've chosen. This vulcan uses a bat'leth and a phaser stun pistol as his weapons setup. He's a commander. He tears through melee PVE opponents like a hot knife through butter. Swordmasters included. Killing them before my crew gets done with the others I put them on is not hard. Not a challenge.
And while we're talking about PVE ... here's a fun little secret. Everyone knows about those brutal Reman commanders with their psi bodyguards that rip right through shields?
Surprise surprise ... they're melee soft. Easy kills with a bat'leth. The Hobus mission I originally thought would be roughest on my tactical officer, was easiest for him.
I PVP with my vulcan a lot. And I don't know if I'm really on board with the idea that melee in ground PVP is all that much tougher. Many of the Klingon races have ground centric PVP traits (Gorn for instance). So if you want to, you can build a Klingon that melees really well. My Nausicaan pirate's stood up to multiple feds before Bat'Leth in hand.
I don't really know what my point is other than ... I already do enjoy melee in this game. And have discovered some fun thing about it (like the Reman commander rolling over to my Vulcan).
I play the way I play. And you know maybe the melee stuff is just more potent for my vulcan because he is tacitcal officer? It gives you the kit and abilities to make use of it better than, say, an engineer.
You cannot compare PVP to real life combat. Its a game. If you joined the PVP queue and were outnumbered due to mismatching of the system, then you were outplayed by the team that joined together. Yes you were outplayed because they chose to use a tactic that you chose not to do. Everyone can group, everyone can gather people to queue together. You are on the same playing field as your opponent when you decide to PVP. What choices you make before you queue are as equally as important as the choices you make during the match.
Again its nice to ask people to RP-PVP, but don't expect them to. RP is a small group to begin with, finding RPers that like to PVP is a smaller chunk. Then it gets even smaller when you find the RPers that like to PVP AND then like to mix the two.
When you zerg someone down 4-1 or 5-1, you hurt yourselves. The only thing that accomplishes is convincing the one guy you're fighting to either quit or stay dead until reinforcements arrive, either of which leave you twiddling your thumbs with nothing to do. As a Klingon, this is particularly punishing at low levels since you still don't have much choice but to level through PvP.
I do split off from my team when we outnumber an opponent, and I'll try to convince my team to do 1-1s until things balance out. By zerging the only thing you do is make the game last even longer and make it even less fun.
Yeah, 5-1's with no reinforcements isn't really any fun. For either side. Switching to melee won't really make that much more interesting, but, you're all there on the map ... gotta do something to pass the time?
QFT.
/signed