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Changes to science consoles - bug? design? strange?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I've noticed that new science consoles e.g. from requisitions can have roughly half the values that the consoles I own are stating. Is this a display bug, or an oversight, or some insight beyond my ability to fathom?

I was just wondering whether we'd find ourselves in a game where trade is around ultra-rare 'pre-nerf' consoles... which is an interesting idea, but perhaps not the best move?
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Askarr wrote:
    I've noticed that new science consoles e.g. from requisitions can have roughly half the values that the consoles I own are stating. Is this a display bug, or an oversight, or some insight beyond my ability to fathom?

    I was just wondering whether we'd find ourselves in a game where trade is around ultra-rare 'pre-nerf' consoles... which is an interesting idea, but perhaps not the best move?

    I noticed the same thing.
    I have mark VII and VIII commons that are better than Mark IX commons.
    At least, according to the hover display.
    My examples are Halon system console and Tomographic imager consoles.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Good thing I bought lots of sci consoles in the last week :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Well at least I'm not the only one then.
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