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Flashing alert fighting Borg cubes

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I had posted this in the gameplay section which was obviously wrong, this is the correct place I think.

I was fighting a cube last night and a few secs into the fight my whole screen had a wavy effect (like red alert). This effect was I guess supposed to notify me something had happened, god knows what as no icons were showing.

I spoke to Cryptic_Falkoni (sp?) on the IRC who helped identify it as an intended change this patch (didnt see it in notes)

Can there be a way to disable it, not only is it too much and covering so much of the screen the distraction is nuts but the waving is actually giving me pretty nasty headaches (wondering if I have another problem but still :))

If the is a / command to get shot of it I would be really happy, if it cant be disabled I will need to leave borg cubes at least alone, although the chap on IRC meantioned it might be other ships too which causes me great concern for being able to play.

I notice noone else has mentioned it, so either its not been seen or its just not bothing others (which I have to admit would suprise me)

Thanks for your time.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Yeah one of those was mine I had put in the wrong place, and I posted in the other myself too to comunicate what Cryptic had told me on IRC.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Looked around in the video options and game boxes and couldn't find a way to turn it off... Yeah, its annoying as heck
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    First of all, I would like to know what it is trying to tell me. It looks similar to the 'grey out' you get in ground combat before you die, so it might the 'it's all about to be over' warning.

    Second, it's very disturbing.

    Third, it's very disturbing.

    :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Ive had it at full health and hull, seems to be borg sheld eater skill or perhaps being borded. I have only had it on borg cubes myself so far but one of the cryptic fellows said he had it on a sphere too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Since im about to have my second toon hitting borg areas soon Im going to bump this in the dim hope of some help/change before I have to stop playing this one.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    This is the first computer graphic element that has ever given me motion sickness.

    I despise it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    Pretty sure this is the Intruder Alert, due to Borg boarding parties (identified from the transporter beam sound). I could be wrong, though, as the CombatLog is so very inadequate. (Read this and post your support to improve the CombatLog (click me)!)

    Personally, I don't mind the graphical effect. I just wish that, if it is indeed an enemy boarding party, that the party actually -did- something. I don't recall ever losing crew from Borg boarding parties.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    If they are boarding parties, then why didn't my Tactical Team remove the effect?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    Think this morning was the first time I had seen the red alert wavy screen gfx as I do not get many borg space encounters these days.

    It's annoying, I want to turn it off.

    Why not just a screen emote or something that says "Alert" "Enemy presence detected on the ship" then fade out.
    If it is a boarding party.

    If it is not a boarding party a ship special fx of some sort would do, not the wavy red stuff we have now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    K-Tar wrote:
    If they are boarding parties, then why didn't my Tactical Team remove the effect?
    If it is a boarding party, it doesn't seem to do anything (i.e., no crew loss), so it's bugged.

    Also, if it is a boarding party, the graphical effect should go away when the party goes away (either from your Tactical effect -- unless its removal of Borg boarding party is bugged -- or from the duration expiring). This does not happen either, so either the boarding party is bugged, and/or the graphical effect is bugged.

    Regardless, we should be informed of what effect is triggering the graphical effect (or what the graphical effect means), and it should expire. This is currently not the case.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    If it is a boarding party, it doesn't seem to do anything (i.e., no crew loss), so it's bugged.

    Also, if it is a boarding party, the graphical effect should go away when the party goes away (either from your Tactical effect -- unless its removal of Borg boarding party is bugged -- or from the duration expiring). This does not happen either, so either the boarding party is bugged, and/or the graphical effect is bugged.

    Regardless, we should be informed of what effect is triggering the graphical effect (or what the graphical effect means), and it should expire. This is currently not the case.

    I definitely get effects from the Borg boarding parties. Loss of some or all systems for 3-10 seconds at a time over 30 seconds or longer. And tac team definitely doesn't get rid of the *******s.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    I definitely get effects from the Borg boarding parties. Loss of some or all systems for 3-10 seconds at a time over 30 seconds or longer. And tac team definitely doesn't get rid of the *******s.
    This is good to know.

    I'm maxxed in Subsystem Repair, and all power system skills, so I never experience any problems.

    Sounds like the Borg boarding parties need to be changed in three ways:

    1) Should be removable by Tactical Team.
    2) Should be a little stronger?
    3) Once gone, should remove the Intruder Alert graphical effect.

    ===

    If this is Intruder Alert, it should be changed in the following ways:

    1) Should disappear once the threat (enemy boarding party) is gone.
    2) Should not obscure our view or the HUD. Perhaps an Intruder Alert box beneath the Red Alert box would be more appropriate.

    ===

    Sound good?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    This started happening to me yesterday when i ran my first Borg missions.

    I had no idea what it meant either, or what the intended response from me was.

    Like many others, it made me feel ill while it was on-screen as well -- and i don't normally suffer from any problems of motion sickness or photo-sensitivity.

    I feel like a want to file a bug on this under the "Failed UI" and/or "Medical Time Bomb" catagories!

    /signed - please remove this "feature" al together or make it so that we can switched it off
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    K-Tar wrote:
    If they are boarding parties, then why didn't my Tactical Team remove the effect?

    For the same reason Tactical Team does not remove the tactical debuff "Fire on my Mark"... it is broken. :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    Garbaroth wrote:
    This started happening to me yesterday when i ran my first Borg missions.

    I had no idea what it meant either, or what the intended response from me was.

    Like many others, it made me feel ill while it was on-screen as well -- and i don't normally suffer from any problems of motion sickness or photo-sensitivity.

    I feel like a want to file a bug on this under the "Failed UI" and/or "Medical Time Bomb" catagories!

    /signed - please remove this "feature" al together or make it so that we can switched it off

    Aye. I feel I MUST emphasize the inexplicable discomfort and disorientation this causes.

    My ticket about it didn't even get a response :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    Strobing like this can trigger epileptic fits and migraines in some people. There is NO excuse for not being able to turn this off under options.

    Do it before your PR department finds it is fielding calls from these people or these or these asking you why, when it has been pointed out, you did nothing about a legitimate health and safety issue?

    A simple "Disable strobe alerts" YES... NO is all that is needed. This is not something that can wait.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    evilhippo wrote: »
    Strobing like this can trigger epileptic fits and migraines in some people. There is NO excuse for not being able to turn this off under options.

    Do it before your PR department finds it is fielding calls from these people or these or these asking you why, when it has been pointed out, you did nothing about a legitimate health and safety issue?

    A simple "Disable strobe alerts" YES... NO is all that is needed. This is not something that can wait.

    Again strenuously seconding this. Almost had to leave the computer during my most recent Infected run.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    /Signed

    That effect is LITERALLY sickening.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    Huzyer wrote:
    /Signed

    That effect is LITERALLY sickening.

    +1 Internets for using "literally" in the correct way.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2010
    And to add insult to injury... Tactical Team, which allegedly "removes hostile boarding parties over 30 secs" in fact does nothing of the sort and so even using that to try and stop the strobe does not work.
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