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TNG uniforms *STILL* missing Admiral rank texture!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in Graphical and Sound Issues
I found a thread here weeks ago in which a Lead STO gfx dev assured us that all the admiral rank insignia uniform textures had been fixed and would be pushed out with the next patch.

I have waited patiently for weeks, and I'm sure I'm not the only one who is incensed to find my RA5 still looking like THIS.

I feel I must remind Cryptic that this is a role-playing game. 'Cosmetic' is not synonymous with 'Unimportant'. Furthermore, Trek is different things to different people. For some, it's TOS, while for others TNG is the only 'true' Trek', and so forth. Uniforms tap into that 'series loyalty'. I think you fully understand where this is going.

Please fix the _______ TNG admiral rank insignia already, like we were told you had weeks ago. It's an immersion-breaker and RolePlay-killer when one's avatar is stuck with such a TRIBBLE-looking flaw.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Yeah, I had admiral insignia, the one with 2 pips, on my TNG Movie Uniform. The first admiral one never worked, and still doesn't work, and now the option for the one with two is gone.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Quite annoying I agree..... just shows up as a BIG grey neckband.... DEVS??
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Im more annoyed that they removed the two-pip variant.
    Because the one-pip variant is NOT an rear-admirals rank insignia.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Release Notes for 3/27/10 patch


    General
    Fixed an issue where the Tribble Of Borg was unable to be claimed again from the C-Store if it had been discarded
    Fixed the /stuck command in space so it no longer sends players back to the map’s respawn point inappropriately
    Characters created before the release of Season One will now be able to be deleted properly
    Commodities transactions will now appropriately complete for the value displayed in the UI

    Missions and Locations
    Fixed a condition in the mission that sometimes kept the Borg Tactical Cube from spawning by the gate in the first space map of Special Task Force: Infected
    Lowered the required amount of satellite debris necessary to advance the mission for some Klingon Star Cluster missions
    PvP: Klingon vs Klingon Space area control map now has the correct text
    Fixed an issue where defense turrets were not present in certain PvP maps

    Powers
    The Tribble of Borg buff power will now properly reapply instead of stack when used before the buff expires

    Items
    Fixed an issue that prevented Bridge Officers from equiping weapons that have the “[Borg]” enhancement

    Costumes and Customization
    Admiral rank pips now appear on all uniform options
    Admiral rank pips now appear properly textured on all uniform options

    Fixed an issue that caused an error message to appear inappropriately when attempting to create a Fleet Uniform

    UI and Controls
    Fixed a bug that prevented players from continuing to respec once they'd pressed the "Accept" button unless they pressed the "Reset" button
    Clarified the /Stuck UI which would previously lead users into an an infinite UI loop with the /killme command
    Stacked Item counts will now display appropriately in the exchange
    Fixed typos in the description of the Tribble of Borg item
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Well, the TNG series uniform, as of what I assume is the first March 27 patch, now shows a single admiral pip on the uniform collar, instead of a big gray plastic missing texture. Thank you!!! :)

    Unfortunately, the problem with TNG Film and DS9 variants remains, and is the result of the neck/collar geometry having a much wider base than the TNG series collar. The result is, sadly, a rank insignia layer that must be increased in size (with the avatar's physical neck size slider) until the person's neck is disproportionately wider than their head, just for the admiral rank pip to show partially. This may be true only for female avatars.

    And a new bug seems to have appeared. I can't change uniforms using the right-click-my-portrait method, nor using the tailor's Wear command. Nothing happens when you click the button.

    edit 3/27: And after a bout with the "retrieving list of characters" bug, I have managed to log back into the game, and now the "change uniform" options are working correctly, so that might have been an isolated case...

    Anyway, time to knock wood (if I can find any) and dive back into it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Strange my TNG Admiral pips are still borked ... hope they fix this soon rather bugging.

    nvm seems after the 2nd patch today there working now :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    So, why are the RA5, Admiral rank 2 pips gone? Is it a bug or was it taken away?
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