I have just been in 3 Pvp Capture and hold matches and they are all bugged,
The counters get to a certain point and stop counting down.
Anyone else having this.
Yes, I saw that on my second small cap and hold I played today.
We also noticed a very big gap in capping times for the KDF. Three ships would take longer to cap than a single ship used to take. At the repair yard, we had three ships and moved it from X into the lightest Klingon color. A single Fed Cruiser flew over the yard at full impulse and moved it into Federation icon. Something is definitely wrong. This happened in each of the five matches and in one of the matches, the counter stuck.
it has happened before today, just allow teh otehr side to cap 3 and the timer normally starts, getting the side that is winning to allow the other side to cap is however more difficult
It looked to me like only one of the capture points was actually "capturable." The rest remained neutral, hence no one can generate points and the match stalls.
Something is definitely wrong. I just did over a million damage in a T3 game that lasted for more than 30 minutes. It's not clear to me if the nodes are actually broken, but it is certain that the capture behavior is not the same between the red side and blue side (or between fed and klingon; my perspective is klingon). Nodes are taking dramatically longer to turn red, and can be turned blue almost immediately by a single ship.
It also seems that nodes are taking a long time on both sides to fully turn their respective color and begin to generate points, but visually there is not a good indication of whether a node is fully captured or not.
Yes, I saw that on my second small cap and hold I played today.
We also noticed a very big gap in capping times for the KDF. Three ships would take longer to cap than a single ship used to take. At the repair yard, we had three ships and moved it from X into the lightest Klingon color. A single Fed Cruiser flew over the yard at full impulse and moved it into Federation icon. Something is definitely wrong. This happened in each of the five matches and in one of the matches, the counter stuck.
The capture times are definitely broken. Federation players are capping points by simple fly overs, Klingon points require almost 30 seconds to cap with two ships.
saw this bug too
played 5 as klingon and 6 with my fed char
i flew in a fresh open capture&hold mission directly to the Starbase, waited there(as klingon). Nothing happens after 2 minutes.
Then 1 Fed player came to me and he had it in 2 seconds(no joke)
The capture times are definitely broken. Federation players are capping points by simple fly overs, Klingon points require almost 30 seconds to cap with two ships.
On my Klingon by myself it was taking 1 minute and 30 seconds to cap, then a fed would fly over with 3 of us there and it would immediately go blue. Guess the Feds had the edge today in pvp.
Another issue I personally have been having in Capture and Hold is strange lag spikes, evertything just freezes up for around 2-5 seconds every now and then.
Doesnt happen in other maps, but who knows, could just be on my end I guess.
We're pretty sure that we fixed this issue with the patch last night. (Yes - related directly to that patch note)
Has anyone seen this today?
-Zn
I've been seeing issues with points not flipping, or not changing colors after they flipped.
For example: 6 Klingon ships sit at the sensor array with no combat for 2 or 3 minutes, and it turns white but never flips. After the Klingons leave the point flips to a white X with no one there. Usually points don't take that long to flip when there is just 1 ship, so when over half the team failed to flip the point after several minutes, that stood out.
The more common problem that I've been seeing is that the points just never change color. They will flip and subtract influence, but never turn red or blue, they just stay white.
EDIT -- just had it happen again. 3 of us sat on the shipyard until it turned white and switched to Klingon, but it don't finish flipping. after about 3 minutes we all left, then while nobody was there the point finally turned red and started ticking away points.
Comments
We also noticed a very big gap in capping times for the KDF. Three ships would take longer to cap than a single ship used to take. At the repair yard, we had three ships and moved it from X into the lightest Klingon color. A single Fed Cruiser flew over the yard at full impulse and moved it into Federation icon. Something is definitely wrong. This happened in each of the five matches and in one of the matches, the counter stuck.
http://forums.startrekonline.com/showthread.php?t=141543
It looked to me like only one of the capture points was actually "capturable." The rest remained neutral, hence no one can generate points and the match stalls.
It also seems that nodes are taking a long time on both sides to fully turn their respective color and begin to generate points, but visually there is not a good indication of whether a node is fully captured or not.
It's very odd, but very frustrating.
The capture times are definitely broken. Federation players are capping points by simple fly overs, Klingon points require almost 30 seconds to cap with two ships.
played 5 as klingon and 6 with my fed char
i flew in a fresh open capture&hold mission directly to the Starbase, waited there(as klingon). Nothing happens after 2 minutes.
Then 1 Fed player came to me and he had it in 2 seconds(no joke)
very annoying bug
I requested GM hep last nught and he said he would pass it on as a bug, so hopefully they will fix it soon.
PvP
* Fixed an issue where the blue team would instantly capture points in Space Area Control maps
Has anyone seen this today?
-Zn
Not seen it today and played a few Capture and hold matches.
So thanks for the quick fix.
Doesnt happen in other maps, but who knows, could just be on my end I guess.
Korthos
For example: 6 Klingon ships sit at the sensor array with no combat for 2 or 3 minutes, and it turns white but never flips. After the Klingons leave the point flips to a white X with no one there. Usually points don't take that long to flip when there is just 1 ship, so when over half the team failed to flip the point after several minutes, that stood out.
The more common problem that I've been seeing is that the points just never change color. They will flip and subtract influence, but never turn red or blue, they just stay white.
EDIT -- just had it happen again. 3 of us sat on the shipyard until it turned white and switched to Klingon, but it don't finish flipping. after about 3 minutes we all left, then while nobody was there the point finally turned red and started ticking away points.