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Runabout Bug Sorted?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Did they get the runabout bug sorted? My petition is only 17 days old, but I don't want to go through that again.
I saw the release notes comment on name changes. I had to replace a Sov and modules to get rid of the problem last time.

Please let me know if it is working now.

Thanks...
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    You fel for it :(

    The bug sadly is with all ships the lowest you use the item on seems to affect the stats from now on.

    But it is only a display bug the realy powers remain.

    when i still had my runabout (dumped it myself) My shield dipslayed 2.9k cap or so, but when fitted to my ship they listed the propper ammount of 7.9k in the defences list.

    Still this bug is for me in my top 10 of most annoying.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Anybody try one recently to see if we got the all clear or still at RED ALERT?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    still not fixed
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