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Skill Cap Removal

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in The Academy
i dont think its particlarly fair having a skill cap tbh..in some ways the ranking up using skill actually makes the game worth playing and gives STO its addictiveness..

It makes me wonder why i even play this game at times..other to get the best equipment avalible on the game, which i have got except for the shields..

Now it will take me about 3 days to get the sheilds then the game will get boring again execpt for PVP and helping people ffs remove the ****ing cap

Now who here is with me?

""RANT OVER"""""
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    *sigh*

    post number 718464164165 on this subject

    face facts, skill cap is NEVER going to be removed

    cry a river, build a bridge and get over it
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    oh look everyone a new idea I have not seen one thread about this how can it be oh noes
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    What part of "the skill cap is an integral part of the game is not going anywhere" do you not understand?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    lol Skill cap is bothering you THAT much? I take it you dont play any other game besides STO. In every game you hit the brick wall. It makes it so you, as a player, can not become the super player with every skill imaginable. Makes you have to think about where you place your points and be aware of what type of character you are.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    i dont think its particlarly fair having a skill cap tbh

    Yo, bro, I don't think too it's particlarly fair that I'm not abolutely uber and not the richest and most pretty person on the planet, not invulnerable and not immortal. I guess I quit soon if this will not be changed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Desdecardo wrote: »
    lol Skill cap is bothering you THAT much? I take it you dont play any other game besides STO. In every game you hit the brick wall. It makes it so you, as a player, can not become the super player with every skill imaginable. Makes you have to think about where you place your points and be aware of what type of character you are.

    People need to know what is optional and changeable versus what is plain gamebreaking. It would be nice to have more content and have levels beyond RA 5. I guess we can have beyond Rear Admiral:

    Vice Admiral
    Admiral
    Fleet Admiral
    Whatever...

    This is a cap level issue, not a skills cap issue.

    This reminds me of Crafting in Lord of the Rings Online. They had Master lvl from day one. So they had to add an superlative beyond master when going to another level.

    I guess this happens because they feel people would have been upset if they highest they could get to was Commander or Captain? But if the game is going to be around for a few years, how are they going to keep adding ranks above Admiral?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Druuna wrote:
    Yo, bro, I don't think too it's particlarly fair that I'm not abolutely uber and not the richest and most pretty person on the planet, not invulnerable and not immortal. I guess I quit soon if this will not be changed.

    two thumbs up
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    There must be another dead horse to beat somewhere.....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    i dont think its particlarly fair having a skill cap tbh..in some ways the ranking up using skill actually makes the game worth playing and gives STO its addictiveness..

    It makes me wonder why i even play this game at times..other to get the best equipment avalible on the game, which i have got except for the shields..

    Now it will take me about 3 days to get the sheilds then the game will get boring again execpt for PVP and helping people ffs remove the ****ing cap

    Now who here is with me?

    ""RANT OVER"""""

    Why is this in the Academy Forum? This is the Learning / Research Forum - complaint department is General Forum :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Galdirborn wrote:
    I guess this happens because they feel people would have been upset if they highest they could get to was Commander or Captain? But if the game is going to be around for a few years, how are they going to keep adding ranks above Admiral?

    This is my take on the cap. Allowing you to max every possible skill doesnt leave any room for them to add future ranks to the game. It would be pointless to advance and gain skill points if you already had everything possible.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    LawLessOne wrote: »
    This is my take on the cap. Allowing you to max every possible skill doesnt leave any room for them to add future ranks to the game. It would be pointless to advance and gain skill points if you already had everything possible.

    Because of this skill cap.. .im having trouble focusing on work (on forum looking for info on new skills etc)because I need to make sure I pick the right path. What do I want to go? Prevents over whelming cookie cutter specs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Check the signature :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Without such a cap, players like myself whom take there time and enjoy the game will always get "Owned" by a few people at the tap... destroying the Re-playability at the top end of PvP for many.

    This is supposed to be a "large" community, and as more doors/options open this should grow. Remember this is only 6 weeks after release.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    IMHO, the entire Skill tree should be redone into two different trees

    One skill tree is the "Captain" skill tree. BO's, Ship Class skills. Unlimited.
    The other is the usable skill tree. Limited. Caped, for now.

    This way, one guy can be just as good in an escort / Cruiser as long as he is using the same usable skills.
    This will prevent "Over powering". Everyone will have equal "power" in the same ship. It will give flexibility when you play a long time.
    Also, it will stop "respeccing" since I hate that in games. A character "forgets" how to use phasors over cannons .

    I said this months ago and nobody listened to me.

    I hate people.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    rosleck wrote: »
    There must be another dead horse to beat somewhere.....


    Yeah....this one's just about had it...:confused:
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