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This game will only get better...

SystemSystem Member, NoReporting Posts: 178,019 Arc User
WoW was TRIBBLE when it first launched and it took a few years to get better, so have patience people. This game was rushed and we all know why, MONEY. For those of you who are trolling the forum, go back to WoW or wherever if that's the way you're going to be on the forum. We don't need you here...


For those of you who are willing to wait, just keep giving the devs praise and provide bug errors and suggestions. This game will improve.
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    zerubbabel wrote:
    WoW was TRIBBLE when it first launched and it took a few years to get better, so have patience people. This game was rushed and we all know why, MONEY. For those of you who are trolling the forum, go back to WoW or wherever if that's the way you're going to be on the forum. We don't need you here...


    For those of you who are willing to wait, just keep giving the devs praise and provide bug errors and suggestions. This game will improve.

    fanboysayswhat?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Damn right it will!!!!!:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Like most MMO's they get better with time, I am enjoying the game allot, the only thing I wish to see is a ground combat overhaul, the raids are decent, but ground seems cheep and bland, the controls need serious attention, sometimes forwards is backwards and vice versa, can get very annoying, still enjoying the game allot though
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Fact- Star Trek the movie...suxed but not totally

    Fact- Wrath of Khan- one of the best movies ever even outside of Trek stuff

    Fact- Patch- Wrath of Khan

    Fact- Looks like good grid to work from from me- the best parts of the shows and movies were the space battles and they kinda did that - the phasers and beam graphics are perfect for a vid game - stories you can
    add it seems from the ship outward

    the evidence is clear - a niche fan base bt a big niche fan base that they can cater to with a bit of cleverness
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    zerubbabel wrote:
    WoW was TRIBBLE when it first launched and it took a few years to get better, so have patience people. This game was rushed and we all know why, MONEY. For those of you who are trolling the forum, go back to WoW or wherever if that's the way you're going to be on the forum. We don't need you here...


    For those of you who are willing to wait, just keep giving the devs praise and provide bug errors and suggestions. This game will improve.

    Yup hopefully in less then 2 years because load play load play is old school for gaming base design of today especially for Star Trek it deserves better.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    "load play load play is old school for gaming base design of today"

    i agree..

    never played an "mmo" or even knew what an "mmo" was

    comparisons are for fools- they need to have some psycho dramas with the character and bridgecrew-
    not all action is direct - mystery- important in writing- then throw in a giant plasma ball destroying something
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I am willing to wait, 6 months or a year. What I am not willing to do is pay while I,m waiting. Free time runs out 8th Apr if there is not enugh new PVE in this patch to keep me going until the July one then I,ll jion the Interplanertary Guard. Remain in Rank, Take a Civvy job for 5 months report for 1 Months duty as required By Starfleet Reserve Officer Regs. Then go back to Civvy life for another 5 months.
    I am even considering using accrured Fleet pay and Wartime Dangerous Service pay to Open a Del Taco franchise on Uranus
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    This game will only get better……… Is that your belief?

    I would say that too if this were not Cryptic and had Cryptics track record to date.

    In fact, many of us thought that with this release of STO Cryptic was trying to show us that they could expand and create large quality MMOs or games at least.

    Something is seriously wrong at Cryptic and all the management is Theory X Bosses or they entire company suffers from what is known as; Group Think. Its either that or they are purposely trying to scam people.

    In the end the only thing Cryptic really has going for them is a Advertising and Marketing Departments, nothing more. No matter what happens at Cryptic those guys will be able to get jobs! I don’t think the same can be said for anyone else at Cryptic. If you’re a programmer at Cryptic.. Get out NOW, while you can.

    Producing a MMO is supposed to be a major event, and something like making a major motion picture. But instead of something like that, we got a Girls gone Wild video type release with the hype of a Lord of the Rings movie production. And that is the crux of the problem at Cryptic and the reputation they are getting within the gamming community.

    I believe this is now the third attempt at a releases of a MMO from Cryptic and all three were low scale minor budget productions. Even most game review companies, and networks have written Cryptic off after this release.

    The only way this game will ever get better is if Cryptic sells it to someone else, or fires there entire staff and gets new people. The people at Cryptic are incapable of making anything but what you see here and what they have done in the past.

    I wish it were true that the game was going to get better, but….. That will never happen as this is actually exactly what they wanted to make.

    In another 2 to 3 years Cryptic will have another release using the same strategy and it will be exactly the same result you see here. Lots of hype, lots of advertising, lots of kewl looking game review releases that make the game look totally different that what it is, and the same old broken old, game play will be used.

    This is just the way Cryptic operates. This is just a bad game company with a great marketing and advertising department….. : P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    FoulCraven wrote:
    This game will only get better……… Is that your belief?

    I would say that too if this were not Cryptic and had Cryptics track record to date.

    In fact, many of us thought that with this release of STO Cryptic was trying to show us that they could expand and create large quality MMOs or games at least.

    Something is seriously wrong at Cryptic and all the management is Theory X Bosses or they entire company suffers from what is known as; Group Think. Its either that or they are purposely trying to scam people.

    In the end the only thing Cryptic really has going for them is a Advertising and Marketing Departments, nothing more. No matter what happens at Cryptic those guys will be able to get jobs! I don’t think the same can be said for anyone else at Cryptic. If you’re a programmer at Cryptic.. Get out NOW, while you can.

    Producing a MMO is supposed to be a major event, and something like making a major motion picture. But instead of something like that, we got a Girls gone Wild video type release with the hype of a Lord of the Rings movie production. And that is the crux of the problem at Cryptic and the reputation they are getting within the gamming community.

    I believe this is now the third attempt at a releases of a MMO from Cryptic and all three were low scale minor budget productions. Even most game review companies, and networks have written Cryptic off after this release.

    The only way this game will ever get better is if Cryptic sells it to someone else, or fires there entire staff and gets new people. The people at Cryptic are incapable of making anything but what you see here and what they have done in the past.

    I wish it were true that the game was going to get better, but….. That will never happen as this is actually exactly what they wanted to make.

    In another 2 to 3 years Cryptic will have another release using the same strategy and it will be exactly the same result you see here. Lots of hype, lots of advertising, lots of kewl looking game review releases that make the game look totally different that what it is, and the same old broken old, game play will be used.

    This is just the way Cryptic operates. This is just a bad game company with a great marketing and advertising department….. : P


    Not this time, they will have mass outcry and people leaving if they don't take this game seriously.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    They have already made the money for this game they intended too basically. Anything else; such as player subscriptions is just secondary cash flow and a bonus to them. They don’t really care of people leave or not. They are just hoping at this point to get some extra cash from this game for people sticking around thinking they are going to fix, change or make the game better than it is.

    If you have not realized this fact yet, this game was produced and managed exactly like a single player game for a one time sale only and that’s why the game is so limited and “thin” to use a term. Any income beyond that is just a bonus for Cryptic.

    In the simplest terms I can use; This game was not intended to make 100 million dollars like a MMO can. The truth is the entirety of this game is and was based on stuff from 10 years ago and not even well liked games from 10 years ago, but cheesy low quality bargain bin games.


    I think a lot of people are failing to understand that this is just a game to Cryptic not meant for any long term entertainment value at all. If it was however, Cryptic is in serious need of new management. Anyone taking a serious look at this game can only come to the conclusion it was basically meant for a quick onetime sale to get some extra cash flow using a popular game title.

    Simple put; this was just a stab in the dark for Cryptic, because they only make Super Hero games. I’m pretty sure all the revenue from this game is going right back into Champions online… not here.

    In order for Cryptic to make this into a real MMO they would have to hire a whole new staff of employees that don’t solely work on Super Hero games, but can work on multiple types of games and game designs and aspects.

    Unless Cryptic starts talking about how they are hiring new people, or a reworking the entire format of the game you might want to just reconsider what your outcry really means to them.

    This is exactly the game they wanted to make, and exactly the way they wanted it. Your not going to see much change from this game beyond some balance issues and more C-Story Items.

    The phenomenally flawed game style from 10 years ago will just remain the same.


    As far as WOW getting off to a bad start [as someone put it] the fact is Blizzard basically took the entire sales of the initial game and put it back into the game itself. That wont happen here. No way management at Cryptic or anyone in Marketing the Advertising departments are going to take a pay cut cause as I said above, those guys can get new jobs easy. They are good at what they do apparently.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    FoulCraven i agree excellent post .. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I agree with most of what FoulCraven speculated:

    The lifetime subscriptions peaked my curiosity, why would you offer lifetime subscriptions prior to launch of a new MMO? Any marketing team worth there salt would see this as a bad idea in the long run, unless they needed that injection of money for other projects, I wouldn't be surprised if Cyrptic are already working on there next MMO, and the lifetime subscriptions from STO are playing a big part of that.

    Unfortunatly after playing the game since launch, its abundently clear that the game at its core is amateurish, most of the implemented features would never of gotten past the concept table for a more reputable games company, simple things like the lack of the ability to buy anything in bulk, the lack of sorting filters on the exchange and other similar windows, lazy use of templates, poor transitions, poorly written storyline, etc. Really show that Cryptic can't play with the big boys in the gaming industry today.

    I have never before bought or played a Cryptic product because im not interested in superheroes and comic characters, and I don't doubt that the previous titles released by Cryptic do the comic setting genre well, unfortunatly there attempt to create a Star Trek universe seems to have overwhelmed them, and so we get a Star Trek/Superheroes style game that simply looks dated and poorly put toghever.

    I do hope that Cryptic can really pick this game up, dust it off and turn it into something that deserves to be in this league of MMO's, unfortunatly I have yet to see any design decisions that seem to have gone through any kind of significant testing/concept stage, and combining this with there defeatist objective of 100k subscribers, Star Trek looks like the pet project of the local university students and not the product of a proffesional gaming company.

    A lot of people (Including Cryptic) seem to be using the "yeah well WoW wasn't very good at launch, just give STO time" but what they fail to see is that no other MMO has hidden behind this excuse to justify a poor launch, they have all released in there own right with there own future goals and then taken community feedback to improve it. Cryptic seems all too happy to sit back and let the community do all the work at the moment, and lets not forget receiving a nice monthly pay check for there trouble.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I wish no one would agree. I wish I was wrong.

    I think part of the problem is Cryptic hired a math geek to be the Creative Director instead of someone who knows about, has played, or is capable of creating a game, or even knows the history of games from Chess to now. That is the important part!

    Just because you can code doesn’t mean you can make a good game… STO is proof of that. Any halfway good Creative Director should be able to sit down and give you a pretty detailed explanation of at least three games they could envision from start to finish. That requires only creativity.

    In other words;
    -It is like Cryptic asking the guy that invited the game Monopoly to know how to run the printing press to produce the game also, and that is how they are running their game company too.

    -It is like Cryptic asking the guy who wrote a great novel to knowing how to run the movie cameras and be a movie director also, in order to make it into a movie.

    You can make a video game with a Creative Director that doesn’t even know how to code at all. Its helpful, but all the Creative Director needs to know is the overall vision of the game and the intent and purpose of the game is and have a high degree of Creativity [that’s why its called the Creative Director].

    Creativity is required to make a game…….not knowing a specific, or multiple languages. That’s what programmers are for. The gamming industry is slowly learning this as the last six months of game sales have tanked as they are making one game after another no one wants. The whole gamming industry has hired the least creative people with the least amount of any type of imagination to try to create games.

    They know how to code though : P

    Game probably would have turned out better if they had taken the Art Director and made him the Creative Director instead.

    Let me be clear, its not just Cryptic who is doing this kind of stuff. it’s the gamming industry as a whole. Its like Publishing companies telling novelist what, and how to write a book, it just doesn’t work that way.

    The gamming industry has focused so much on productizing they forgot they are actually in the Creativity Business, not the production business..

    I’m sure there are a lot of creative people at Cryptic, but they seem to be stifled over the producing output mindset the industry is still holding onto. That’s why when you see a game go like this you almost automatically now it was a TOP DOWN issue within the company.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    FoulCraven, wow... just wow. Awesome posts.

    rob593, "Cryptic seems all too happy to sit back and let the community do all the work at the moment, and lets not forget receiving a nice monthly pay check for there trouble." This is actually a good thing, there are a lot of fans out there with great ideas. As pointed out, Cryptic has demonstrated that they are quite useless in the creative department but they do make up for this by actually listening to fans. They seem to geniunly care and listen to their players. A good example would be the "short, mid and longterm goals"(can't remember the exact name, but something like that) post on the forum. Maybe, just maybe, I've just been suckered into believing this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    zerubbabel wrote:
    WoW was TRIBBLE when it first launched and it took a few years to get better, so have patience people. This game was rushed and we all know why, MONEY. For those of you who are trolling the forum, go back to WoW or wherever if that's the way you're going to be on the forum. We don't need you here...


    For those of you who are willing to wait, just keep giving the devs praise and provide bug errors and suggestions. This game will improve.

    Apparently anything other than hate and vitriol for the game and Cryptic makes a person a fanboi. In which case:

    Fanboi says "Seconded!"
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Is this game going to get better, yes, I think it will. Am I going to stick around? No. Having to pay for every little thing becuase a company is foolish to sell Lifetime accounts, sucks. I have three characters, no respec/retcon, and little to no patience to keep playing the same three RA/BG - especially since I can better spend the points now I have my ship and crew outfitted to my needs. I may end up moving on becuase QoL is turning into P4QoL (Pay for Quality of Life) - which, I do/did with my monthly fees. Going Rouge , and new high end graphics coming next month may lure my business back to CoH.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    i've never played an mmo, i like star trek. i've liked the stories tied in real well with the cannon, i always after a mission looked up the facts in my encyclopedia, most were accurate the game was fun now i am a r admiral and have purple gear which now works right but i would expect very rare to mean not everyone has one, i haven't decided if i like or dislike the raids, it seems gozer has it out for casual players. besides repetitive dailys, and STF's there is no more content, i don't feel like its worth my time now because theres little reason for continuing just to repeat things over and over, maybe thats how mmo's work like i said this is my first. i'm beggining to lose interest. on cryptis website they said on the first day the had over a million account created and if they are down to 100k and ok with that i'm apalled if they don't do something to keep subscribers, i bought the collectors edition, digital deluxe, got the del taco, tribble test server, preorder. yes i am a star trek fan, and for the little chance that they will make the game better and add more content, i'm staying around, but i understand why everyone else is leaving.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    No one in this thread works for Cryptic (I'm assuming), and therefor has any idea about the inner goings on in the company. A lot of forum members are throwing around very damning accusations about people who they've never met. In truth, you don't know the talent, work, pressures, decisions, directives from Atari SA, or any other fact about the developers, management, QA, or marketing staff that you're claiming to. Everything you say could be right, but everything you say could be completely false too.

    It's likely, like most dev teams, that these people (yes, including the management) are putting countless hours and hard work, far beyond what's required, into this product - understanding that like 95% of games out there, it will fizzle and die. They are likely proud of the work they do, show it off to their friends, and are constantly mulling over in their head ways of improving it. They likely have conversations off of work about it, fight for what they think is the right move, and do everything they can to make the best product they can.

    And yes, they are obviously paid for what they do. But I can guarantee they aren't paid the amount they should be - you don't go into game development for the money - you do it for the love of it. And you certainly don't go into it for the "intellectual and insightful" posts made by some ungrateful forum member who paid $15 bucks and expects the company indebted to his expectations.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Megaboz2K wrote: »
    No one in this thread works for Cryptic (I'm assuming), and therefor has any idea about the inner goings on in the company. A lot of forum members are throwing around very damning accusations about people who they've never met. In truth, you don't know the talent, work, pressures, decisions, directives from Atari SA, or any other fact about the developers, management, QA, or marketing staff that you're claiming to. Everything you say could be right, but everything you say could be completely false too.
    rob593 wrote: »
    I agree with most of what FoulCraven speculated:

    ..........
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Megaboz2K wrote: »
    No one in this thread works for Cryptic (I'm assuming), and therefor has any idea about the inner goings on in the company. A lot of forum members are throwing around very damning accusations about people who they've never met. In truth, you don't know the talent, work, pressures, decisions, directives from Atari SA, or any other fact about the developers, management, QA, or marketing staff that you're claiming to. Everything you say could be right, but everything you say could be completely false too.

    This is true, but surely the game itself should speak volumes about their performace as a whole. I can honestly say that the marketing department did a wonderful job on promoting their product. Anybody who has actually worked for a large company/NPO/government can distinguish between what department is repsponsible for what. The posters in this thread have made worthy argument and Cryptic would be wise to read this thread.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    The only people surprised by any of this are those that haven't paid attention to previous Cryptic offerings.

    You will never get deep and engrossing out of Cryptic, they just are not capable of it. What you get are arcade games disguised as MMOs. Are they fun? Sure, for relatively short periods of time. Will you ever get engrossed in the game, or feel any attachment to it? No, there is never any reason to. There is no long term commitment in Cryptic games, they are made to pick up and put down quickly without any effort or thought. The play fast, and can be enjoyable, but they don’t play long (except for those to whom it is purely a social experience, and not a gaming one...for them it's IRC with pretty graphics and a monthly fee).

    They don't do end-game, they don't have experience making content intended for more than a single group (hence the un-interesting, and generally poorly designed, fleet actions), they don't do crafting systems. There is just nothing about Cryptic games designed to create any kind of player connection with/to the game, and their designs (and design decisions) are junior varsity at best.

    This is Cryptic, and if you have been paying attention you shouldn't be surprised.

    Anyone waiting around for some radical/drastic change(s) is in for a long long wait for a ship that's never coming. Wrong company for that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Well we I need to stop picking on them so much. Its apparent they don’t know what they are doing and its like shooting fish in a barrel at this point.

    Like I said in a lot of these posts; it’s a TOP DOWN issue.
    I really cannot hold all of them accountable for bad corporate decisions, Theory X bosses, or a Group Think mentality. Who knows what the work environment is even like… it could be horrendous, slave like, work camp for all we know. Id love to come and see though.

    I myself am still trying to figure out what they were trying to do with this game. Its like a totally incoherent mess and a hodgepodge of ideas all thrown together without a plan or specific goal. Like three or four teams working totally independent of one another without any communication between them and no Creative Director looking over their shoulders keeping them in focus and on target [like it was all outsourced].

    This game is still workable in many ways even with the limitations they put on the game, but I don’t think they can do it with the people they currently have. I’m pretty sure the game will never be that good as its too limited with the current antiquated “In House” code apparently. Simply put, its not a competitive MMO, with what is even currently out let alone what is coming.

    In the end, it might do almost as well as COH, but a lot of the success of that game was the fact that it was new and different and lots of people lost interest in only a few months of that. That’s not the case with STO I think as we have all seen the exact same stuff in other games they are using. So, who knows.

    Frankly, anyone that pays a monthly free besides me is just crazy. Unless they are just here to learn what NOT to do with a game.
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