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BEAT THE DEVS TODAY (Wed 3/24): FvF PvP testing on Tribble - RA5

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in PvP Gameplay
RA5 FvF testing today against the devs on tribble. 2:30pm Pacific.

http://forums.startrekonline.com/showthread.php?p=2428600

I'd love if somebody with FRAPS could get in there and show us some exploding Devs.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    sigh. BG5 ftl.

    -ken
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Snowreap wrote:
    sigh. BG5 ftl.

    Yeah, I hear that. But they have to test the FvF queue, which I doubt has gotten much love due to the low population on Tribble.

    For what it's worth, they also said they plan to do more PvD (Player vs. Dev) sessions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    yeah, I can understand that. last time they scheduled a 1-hour FvF test, it was 10 minutes of testing and 50 minutes of doing nothing because all the pvp queues were down.

    -ken
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Sounds like they found the important stuff in the first 10 minutes. :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Can Tribble effectively replicate the que problems on Holodeck? Are there enough players to replicate the conditions?

    I wouldn't know, but i doubt it. They need to try playing their game on the main server and see what we see.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Darksided wrote: »
    I wouldn't know, but i doubt it. They need to try playing their game on the main server and see what we see.

    That would mean throwing the buggy Tribble queues onto Holodeck, which would largely defeat the purpose.

    I think they're trying to get people onto Tribble so they CAN test it. Easier said than done, unfortunately, especially given the timing and short notice.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    There is an easier way to get players to do testing. If you spend X amounts of hours on Tribble server and send regular feed backs on the server new patches, you get to play for free.

    Tribble Test Server is more of a purpose more for the Devs than it is for us, they in return should reward players who puts in the time/

    Players are much more lazy, if they don't see a game improving, they usually leave instead of contributing.

    So Devs... give free per month subscription to players who really contributes.

    P.S.: QAs job is the same, but they at least get paid. It's the least you guys can do to improve your player feedback.
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