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Max DPS Engineering Builds?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in The Academy
I haven't gotten into the theorycraft of the game quite yet.

What I'm interested in is a phaser or disruptor based, escort-based engineering build.

I always dug DPS warriors in Warcraft. I played DPS Tankers and high survivability Scrappers in City of Heroes. I like simple play with a nice blend of survivability and damage.

Anyone have a build I can use my free respec on?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I think you'll find better info on this in the Escort sub-forum.

    On my fleet escort I use
    2x pahser dual heavy cannons
    dual phaser beam
    quantum torp
    aft: 3 phaser turrets

    3x EPS consoles
    4x phaser consoles
    3x induction stabilizers

    My key BO skills are beam overload III, cannon rapid fire I and torp high yield I.

    In PvP, I'm just about always #1 or #2 in damage.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    But what do you spec into. Skill points wise?

    I wasn't sure about whether that's an Engineering issue or an Escorts issue. Honestly, I have no clue what talents to prioritize taking because the stats don't seem that easy for me to understand the relative worth of at this point.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    While you're in space, bring up your powers list (P key). Click on each power, and for each ability that lists skills that improve its duration or magnitude, put points into that skill.

    Also, put points into your weapon types of choice. I reccomend either phasers or disruptors, because they cost fewer points than the others, and the other types are not really any better.

    Also, warp core training gives you higher power levels across the borad. The efficiency skills give more power in their respective ship systems.

    BO abilities I use on my engineer in a fleet escort:

    Attack pattern omega III
    2x Beam overload III
    2x Cannon Rapid Fire I
    2x Torpedo High Yield I

    Reverse shield polarity I
    Engineering team I
    Emergency power to shields I

    Scramble Sensors I
    Science Team I

    Level up the skills that improve those abilities and you'll be in good shape. Also the egnineer-speficic EPS power tansfer and rotate shield frequency abilities are really useful and you should look at what skills power them up and put points into them. Nadion inversion is currently really lame so don't bother levelling it up.
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