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Death Penalty, Explanation & Reference

SystemSystem Member, NoReporting Posts: 178,019 Arc User
http://en.wikipedia.org/wiki/Cause_and_Effect

I just saw this episode on TV yesterday. Basically, the Enterprise crew had unlimited lives, and in each next-instance they had more information to help save them the next time they were faced with death.

I've always been in huge favor of a DP, but when I actually thought about it, I realized, has the Enterprise crew ever been completely wiped out? NO! Think about it, if your ship contained 2000 red shirts, and Jonathan Frakes, your ship would magically survive any devastation! However if it was Data we can't be sure now, he apparently doesn't mind dying. Though that's besides the point.

From what we've heard the DP will be a slider. If you die, you can respawn no harm. Or you can enable it, fight through the bad guys, manage to survive and get some better loot, merits or w/e to make it worth your while. It seems like a good fix. I used to be the advocate wanting only a DP no other option, but everywhere in Trek you see what I've mentioned above.

Now just as a side reference. Let's say we're watching 24. Jack Bauer has been taken hostage by an evil villain who ties Jack up and says "I will count to three, if you don't answer my question you're dead!". You know for a fact that Jack Bauer either:

A: Tells the villain the secret recipe, then escapes/kills the villain later
B: Escapes and kills the villain
C: Gets brutally tortured and manages to live somehow

In the end, you know he lives because if he dies, the show now instantly sucks and your DVR gets some free space.

In STO, you are the main character, you deserve to blast through enemies like no tomorrow without consequence if you like. Yes it may seem silly, but that's how Star Trek is. So just remember, next time you're being hunted by the loan sharks, or have 18,542 warrants out for your arrest, just grab Will Wheaton and you will be invincible! Well, maybe not Will...

Did I make any sense? TL : DR: Read it lazy people!
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    thats my fav episode. And i think it supports a death penalty for two reasons:

    1. they GOT a penalty, they lost 2 weeks of their lives. That being a time sink, which is in effect what most death penalties are.

    2. in STO when we die, time doesnt revert back to before we died, the universe goes on at a constant rate. we just "magically" are resurrected 15 seconds later.

    Also hasnt this dead horse suffered enough? Its coming in some form or other lets wait till we know what form before rehashing it again and again.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    A)That was a good episode of TNG.

    B)TNG is a star trek show. You should try watching one of those. I am assuming you haven't ever done that based on this quote:
    In STO, you are the main character, you deserve to blast through enemies like no tomorrow without consequence if you like. Yes it may seem silly, but that's how Star Trek is.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    NinetyNine wrote:
    B)TNG is a star trek show. You should try watching one of those. I am assuming you haven't ever done that based on this quote:

    What makes you assume I haven't ever seen Star Trek TNG?

    EDIT: You're probably taking my quote and being completely literal about every word I said. Picking apart posts and making assumptions off of it isn't really the greatest thing.

    If you're ripping on the "without consequence" part. Perhaps you should bend your view just a little. What's the worst consequence the Enterprise faced when not following orders, or making large mistakes? Picard had to explain himself to Starfleet? The admiral came into his ready room and shouted at him? Some of Picards crew died? He was threatened with a court marshal? Yeah, those are serious consequences. However, I might be on a "cliched" path and might be forgetting that 1 or 2 times ever where there might have been a more serious consequence rather than a slap on the wrist.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Someone take the Keyboard away from NinetyNine!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Picking apart posts and making assumptions off of it isn't really the greatest thing.

    We're going to have to agree to disagree on this one.

    Also, last time I checked, the Enterprise wasn't blown up 15 times each show before they were able to finish their objective. It was only in that show that it happened, and how they fixed it was by preventing the ship from blowing up in the first place, not by letting it happen and then respawning.

    But the idea would possibly work if they reset the server back to five minutes before any given person died, each time someone dies.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Well, it wasn't exactly a reference as I might have made it sound in the title. That episode was more of a "lightbulb" effect on my brain realizing the Enterprise crew and how they always live thus spawning my thread. I can understand picking apart my words because of the title, though assuming I haven't seen Star Trek, meh.

    I've probably only missed 2-3 episodes of TNG. I own DS9, Voyager, and TNG the full series on VHS. (Laugh if you want, bought them before DVD was the big thing). I'm a big enough nerd to even design my own starships and create them via 3ds Max.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    in a tv show, you cant often kill off your main characters, or its no fun.

    in a game, you cant have tremendous ease with no risk or its no fun.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Nautuin wrote:
    in a tv show, you cant often kill off your main characters, or its no fun.

    But you could kill off your red shirts no problem with only a 30 second lamentation by the captain and you never know that anyone is truly missed on the ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Desdecardo wrote: »
    But you could kill off your red shirts no problem with only a 30 second lamentation by the captain and you never know that anyone is truly missed on the ship.

    dunno what that has to do with anything, but i like TNG and Voyager more where that didnt really happen anyway. When there was a death there was almost always significant recognition of the loss.
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