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A difficulty slider alternative of special task forces.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I posted this in a thread but thinks it deserves on of its own. For the raids instead of a difficulty slider what about this?


I wouldn't mind the existing task forces to be able to have more people to offset the difficulty instead of the difficulty slider.

My idea, infected for example.

The second part sometimes it goes easy sometimes some groups get wiped a lot and spawn zerg, sometimes at becca 5 people get smoked in like 3 seconds.

What if you adjusted the difficulty by choosing to have the raid 5 person, 10 person, 15 person or 20 person?

I can see 10 people having trouble with becca especcially with the new patch coming down the pipe, maybe even 15 would have trouble just not as much, 20 would be easier. See difficulty levels by altering the number of people in on the fun.

The loot is kinda meh now, so keep it the same with 20 person, and make it better with every level upwards, with 5 person being the best.

Hardcores can go 5, Fist time learning the mission pug or otherwise go 10 or 15, If you want to pug and not be too serious or just a fleet bang , grab 20.

Discuss.
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