test content
What is the Arc Client?
Install Arc

Exposes should NOT hold the target.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in PvP Gameplay
Most people hate ground pvp because of the fact expose/exploit just completely dominates everything. Maybe that wouldn't be such a pain if exposes didn't hold people. I mean, really, since when does SCANNING someone stun them for 5-6 seconds? Or at all? Since when does focusing on a target for a chance to expose them stun them? And what about breaking their weapon with Weapons Malfunction?

Where is the sense in any of this? Holds should only pop up if someone used a move that holds the target, not after they pull out a tricorder and hold it in someone's direction. Stopping all this 'hold' garbage from random exposes that appeared without a move that is supposed to hold someone would make it, say... POSSIBLE to avoid being disintegrated? Thus fixing part of ground pvp's main issue. Anyone agree with me?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    The devs agree with you, that is why the next update will include removing holds from expose - check out the latest Engineering Report.

    Edit: It is actually listed in the Tribble Release Notes from 3/12: http://forums.startrekonline.com/showthread.php?t=137434
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    SWEET :eek:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    ah...yes...good move, but at the same time changes nothing, Blue team will still be dominated by the Red team, when playing my Klingon. While playing my Star Fleet toons, Red team will still dominate the Blue team.
Sign In or Register to comment.