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PvP Queue Alteration Suggestion

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in PvP Gameplay
When FvF is introduced, it most likely will destabilize PvP even more so than it is now, FvK games will be harder to get.

I suggest that all PvP queues be condensed down into one system, where you choose Space or Ground, then you choose gametype (or they could be part of the same option). Then you are queued for ANY pvp, so if they are more Fed Players in the queue then it will create a FvF game, if they are too many Klinks then a KvK game. But when deciding this is always tries to maximize the chance of a FvK game.

Sound like a good idea or no?

Btw I also support the idea of some kind of Open PvP, possibly just a sector or so that behaves like the final days of Open Beta
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