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Character Creator help for Colour Blind people.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Hi, I'm colour blind, which means that when making characters I can't know for sure what colour I'm making my character's uniforms and ships. For example: I was worried for a long time that I'd made my character's uniform bright green instead of engineering gold, luckily I think It's actually right. Also there is a good chance my ship is actually purple instead of the blue I wanted.

There would be a simple solution if the Devs wouldn't mind implementing it. Add a box under the colour select one that says the name of the colour your mouse is hovering over.

Who's with me?
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I'm colour blind too, so I'll sign this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I am not colorblind, but this seem very useful for the rest of us too.

    I always wanted to make sure I pick the same colors for certain uniform parts and having so many shades (and not having a tooltip to show exactly what values those are) makes it a bit difficult to match them. i go as far as to say we'd need RGB values shown, not just names.

    Also, this seems like a very small fix to make many people happy so...

    /signed
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Good to see people supporting this. Is posting on here the best way to get the dev's attention or is there another way to bring issues like this to their attention?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Interesting Fact.

    The director for Star Trek:The Animated Series was color blind. That is why there is an abundance of pink in the colorizations. He kept his condition hidden at the time, he thought he was using Gray and no one was brave enough to question his color choices.

    Maybe we can post the color palettes with descriptions of the color ranges.

    Of course it would be nice, if you are using a color palette, it would tooltip a name for the color when you hovered over it a moment, or tooltip by holding down the alt key.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Kitsume wrote:
    Of course it would be nice, if you are using a color palette, it would tooltip a name for the color when you hovered over it a moment, or tooltip by holding down the alt key.

    This, absolutely this. I think this would be ultimately helpful even for us non-colorblind folks. Even it it was nothing more than "green with %20 black" to indicate a darkish green instead of something like "forest green" which really means nothing to anyone.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Not colour blind but signed. It's annoying to have to figure out which colour you gave the uniform of your last tactical BO when you get a new one.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    /signed . I had this same problem with City of Heros. I was walking around for a year with green hair. In STO I have also had problems seeing drops during ground combat in the bases with the bright white floors.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Not colorblind but a good idea
    /signed
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Once again, good to see the support for this idea! Seems like everyone thinks it would be useful so how do we get it to the Cryptic team's attention?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Kitsume wrote:
    Interesting Fact.

    The director for Star Trek:The Animated Series was color blind. That is why there is an abundance of pink in the colorizations. He kept his condition hidden at the time, he thought he was using Gray and no one was brave enough to question his color choices.
    .

    It's true I myself have often mistaken Pink for Gray it's not good!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Xeon63 wrote: »
    Once again, good to see the support for this idea! Seems like everyone thinks it would be useful so how do we get it to the Cryptic team's attention?

    Just keep bumping the thread every week or so until they put it into the Engineering Reports or there is an official Dev or Mod reply.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I am colorblind as well. I just gave up on trying to have a normal hair color and just went bald out of frustration. Tool tips of what color they are would fix it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Suxhi wrote: »
    I am colorblind as well. I just gave up on trying to have a normal hair color and just went bald out of frustration.

    Maybe Picard's parents were also colorblind?


    /bad joke to bump thread for the benefit of the community
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Maybe Picard's parents were also colorblind?


    /bad joke to bump thread for the benefit of the community

    There are worse ways to bump a thread!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Until they fix this, I created a list of haircolor approximations from the Haircolor Selector in game.

    The Haircolor Selector is a 21 row (horizontal) by 24 column (vertical) matrix.
    The following list refer to color boxes identified by these rows and columns.


    Blonde ... r7, c11
    Brown .... r4, c1 ... (row 3, column 24 is also good, a bit darker brown)
    Auburn ... r2, c1
    Red ...... r2, c3
    Black .... r6, c24
    Grey ..... r6, c10
    White .... r6, c13


    ... so if you want to make a Blonde character, you pick the box in row 7 and column 11.
    So on.

    Row 6 is entirely black and white (grayscale) colors.
    Any colors from that results in shades of grey.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Until they fix this, I created a list of haircolor approximations from the Haircolor Selector in game.

    The Haircolor Selector is a 21 row (horizontal) by 24 column (vertical) matrix.
    The following list refer to color boxes identified by these rows and columns.


    Blonde ... r7, c11
    Brown .... r4, c1 ... (row 3, column 24 is also good, a bit darker brown)
    Auburn ... r2, c1
    Red ...... r2, c3
    Black .... r6, c24
    Grey ..... r6, c10
    White .... r6, c13


    ... so if you want to make a Blonde character, you pick the box in row 7 and column 11.
    So on.

    Row 6 is entirely black and white (grayscale) colors.
    Any colors from that results in shades of grey.

    Thanks a lot for this info. Very useful!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    /signed anything to help make this game user friendly for people with a disability is worthy of support
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I'm not colour blind but I think that this is a great idea that will benefit all players.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I'm not colorblind, but I can certainly see how that can cause a problem...

    /signed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    color blind here - shades of red and orange...as far as I know all my tatical guys are running around looking like large vertical fruits.

    This would be a great implementation!!!!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Xeon63 wrote: »
    Once again, good to see the support for this idea! Seems like everyone thinks it would be useful so how do we get it to the Cryptic team's attention?

    Posting this thread has almost certainly taken care of that. It's obvious that they do read the forums.

    You could also PM it to a dev. Pick the one you think is most likely to be associated with the character creator, and ask them to pass it on if you guessed wrong.

    Then you KNOW it's gotten to them.

    Oh, and, even though I'm not colorblind,

    /SIGNED!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    /signed

    i agree it is needed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    /bump ... this for official attention.

    One thing I noticed that CO also lacks this feature (regardless of the fact that it has tons of feaetures in its UI that STO people have been begging for, for ages, like the ability to "Freeze" the character you are creating so it stops fidgeting, or the larger, more visible mouse pointer ... so on).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Just bumping to make sure this gets attention, it's important!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Xeon63 wrote: »
    Just bumping to make sure this gets attention, it's important!

    By the way, if your avatar is your character, then that hair is a pretty good light brown!
    .
    .
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Some sort of text based label for the color would be a good idea to add to help colorblind players.

    Lots of colors would be hard to label. There are many colors for some palettes, so maybe just a hue label? (Red, Orange, etc)


    Any other ideas?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    mhighison wrote: »
    Some sort of text based label for the color would be a good idea to add to help colorblind players.

    Lots of colors would be hard to label. There are many colors for some palettes, so maybe just a hue label? (Red, Orange, etc)


    Any other ideas?

    Grab a copy of rgb.txt from X? Some ~750 named colours. Pick whatever's closest.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    mhighison wrote: »
    Some sort of text based label for the color would be a good idea to add to help colorblind players.
    Lots of colors would be hard to label. There are many colors for some palettes, so maybe just a hue label? (Red, Orange, etc)
    Any other ideas?
    The short term solution would be to just show the Red, Green, Blue values of the boxes in a tooltip.

    1) "192 64 0".
    2) "221 109 91"
    3) "255 190 164"

    Later on, this could be extended to add the name of the color to the tooltip as well, if it matches a particular, named color.

    For example:
    1) "Mahogany (192 64 0)".
    2) "Light Mahogany (221 109 91)"
    3) "Very Light Mahogany (255 190 164)"

    ... so on.

    (src: http://en.wikipedia.org/wiki/Mahogany_(color) )
    .
    .
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    mhighison wrote: »
    Some sort of text based label for the color would be a good idea to add to help colorblind players.

    Lots of colors would be hard to label. There are many colors for some palettes, so maybe just a hue label? (Red, Orange, etc)


    Any other ideas?

    Two Options Please. These would display when there is any option to chose colors (on character creation, at tailors, during starship modifications):

    1. Display color name (red,green,yellow, etc.)
    2. Display RGB values.

    These are not "must" options, but they would be nice. Too bad I don't have a HUD that shows me what colors are what in real life :(.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I am also color blind so I fully support this...
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