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Help on 'altitude'

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in The Academy
I have lost count of the situations where I start directly 'below' or 'above' a group of enemy ships. They ALWAYS start facing me so they are firing all forward weapons. Where I cannot fire any except beams with widest firing arcs...and sometimes even then that doesn't work.

It is impossible to fly up or down to get my main ship weapons facing them.

It is impossible to fly out of combat range with max power to engines, plus evasive maneuvers plus ramming speed so I can fly around and actually fire at them, I've tried several times and they don't last long enough.

Dying doesn't work because you respawn at the exact same vectors relative to them.

Warping out doesn't work because you're at Red Alert.

Looking for some help?

Thanks!

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I usually don't have any issues adjusting my altitude... While you don't have complete 3d motion (because that's really disorienting - even in games like X-Wing or Wing Commander, you had the illusion of a gravitational plane to work from just because it's a hell of a lot easier to grasp the concepts), you can actually adjust your... Pitch/yaw? Someone more familiar with flight terms can (and should - I'd love to know the proper terms!) help me out on that one by using (AFAIK) W and S on a default PC keyboard.

    Or, if you hold down both mouse buttons and aim the camera (holding down both forces you to move in the direction the camera is facing until you let go, at which point it continues on that vector) as closely towards your opponents as possible, you should hopefully correct your position.

    Unless you're saying you can't quite get into that angle quickly, in which case that could very well depend on a number of other factors (your personal turn rate on the ship you're on, the distance at which you're trying to intercept, and the speed both sets of parties are moving). If that's tthe problem, then I completely sympathize and the only thing I can really recommend there is using Evasive Maneuvers, Attack Pattern Alpha (if Tactical), or possibly even something like an Engine Battery or Emergency Power to the Engines to get a speed boost. Or cutting your personal speed to increase the time until you cross by.

    Dogfighting never was one of my specialties, though, and in some cases that's the kind of options you're left with. :s
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