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Very low/none rewards for loosing in pvp match

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in PvP Gameplay
Really, im tired of them leachers doing nothing whole match. You loose = you dont get the rewards, pretty simple. THis behaviour is widespread especialy in CaH scenarios.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Nothing worse for PvPers than being robbed of a good game by those people... :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    the reward should be based on the amount of damage and healing you do, with a max reward cap to prevent cheating.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    i agree, tho not on a cap thing, i might be able to reach the cap in a short amount of time, then the rest of the match go afk as job done. equally they would need to fix the system for matches, on a number of occasions i have joined a game only to see my team 10s away from defeat and i only have time to zerg in get a shot off and hey presto points, which i should get (tho not as many i think 18 badges rather than 33) as i now have to wait to be released to attempt to join a game that isn't already over. Sometime it ends as a spawn in and i get nothing, and thus miss the start of the nxt match.

    having said that i hate seeing one or two players on 200 damage for the whole match and you struggle, dealing with that for me outweighs the above somewhat as even tho the rewards are not any different i do prefer to win
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    08098 wrote:
    the reward should be based on the amount of damage and healing you do, with a max reward cap to prevent cheating.

    Very good idea !! Dev's, do this!
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