Until recently I experienced occasional BSODs while playing STO, these were quite random, sometimes I could play for hours until one occured, sometimes it happened after only a couple of minutes in game, ground/space, combat/just standing around didn't make any difference.
While trying to troubleshoot the issue I discovered that turning off STO's multi-core rendering functionality completely resolved the problem.
I didn't notice a performance hit and I can now play without interruption, so basically I'm a happy camper, just wondering if I have a hardware issue or if there is something wrong with the multi-core rendering in STO, so I thought I should make a thread.
I found some threads about BSODs on the forums that might or might not be related to the same issue and I have no BSODs while playing other recent games that make use of a multi-core CPU (Mass Effect 2, Bioshock 2).
So, if you have a multi-core CPU and BSODs while playing STO, try turning off multi-core rendering (Game Menu -> Options -> Video -> Troubleshooting -> Multi-core rendering (requires restart) -> Off).
At this point I don't think I have a hardware issue since this problem only occurs in STO, but maybe someone else has more experience with stuff like this and/or a way for me to verify that my CPU is ok.
Minidump Screenshot:
http://img191.imageshack.us/img191/8325/96467190.jpg
(CPU) AMD Athlon 64 X2 Dual Core Processor 6400+
(Motherboard) ASUS M2N32-SLI DELUXE
(Video controller) NVIDIA GeForce 8800 GT, 512MB, driver version: 6.14.11.9621
(PSU) be quiet Straight Power 400W
(OS) Windows XP, SP3
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