Before PvP, get in a group of 5 players. Get in vent.
You just mitigated every advantage that Klingons have.
Ok, you won't win every time, but you should be at 50%.
Good call. Now we just have to make sure that klingon players dont read about this excellent plan and get a vent server themselves!
I actually care less about who has what advantage and more about how the current cloak ability makes the game slow. Why should Feds have to sit around and wait all day for klings to attack? Give Feds better tools to seek out cloaked ships. The Allied cruiser with depth charges vs the Russian submarine is a classic, edge of your seat, cat and mouse conflict. This "sit around and wait" time could be "Hunt for Red October" time.
FIX CLOAK. It needs some limitation - not a direct nerf, but something to prevent theoretically infinite wait times. Both sides would benefit from a more enjoyable pvp experience as a result of a reworking of the cloak ability.
Good call. Now we just have to make sure that Klingon players dont read about this excellent plan and get a vent server themselves!
I actually care less about who has what advantage and more about how the current cloak ability makes the game slow. Why should Feds have to sit around and wait all day for klings to attack? Give Feds better tools to seek out cloaked ships. The Allied cruiser with depth charges vs the Russian submarine is a classic, edge of your seat, cat and mouse conflict. This "sit around and wait" time could be "Hunt for Red October" time.
FIX CLOAK. It needs some limitation - not a direct nerf, but something to prevent theoretically infinite wait times. Both sides would benefit from a more enjoyable pvp experience as a result of a reworking of the cloak ability.
Have you played a Klingon character yet??? Klingon's seem to be the underdogs here....but get a whole bunch of underdogs together and you get a wolf pack...:D...just having fun...
Hunt for red october was a great film, I still **** myself laughing just thinking about Sean Connery playing a russian...
As for cloak, I cant see anything wrong with the balance to be honest, you just have to make sure not to wander off on your own like a pillock. Allways have someone with you, easy enough if you have someone on vent with you to co-ordinate targets... or just use skype if you cant afford a vent server, though they're not exactly expensive.
so let me get this right a premade is the key to winning half the time against pug klink teams. That sounds like a serious balance problem to me. Not to mention there is no #TRIBBLE@#!!# way to keep a full team set up when you get a que every 30 minutes. Thanks for the obvious info.
This is only T2 fight but i had a 2v4 yesterday 2 BoP against 1 escort 1 sci and 2 crusiers we lost 11-15 but heh it was pretty funny how we got to 11 kills 2v4. We would cloak get behind the escort then pew pew escort is dead and battle cloak, rinse and repeat it didnt work perfectly but it got us 11 kills so imo at lower lvls battle cloak is kinda op.
Good call. Now we just have to make sure that klingon players dont read about this excellent plan and get a vent server themselves!
I actually care less about who has what advantage and more about how the current cloak ability makes the game slow. Why should Feds have to sit around and wait all day for klings to attack? Give Feds better tools to seek out cloaked ships. The Allied cruiser with depth charges vs the Russian submarine is a classic, edge of your seat, cat and mouse conflict. This "sit around and wait" time could be "Hunt for Red October" time.
FIX CLOAK. It needs some limitation - not a direct nerf, but something to prevent theoretically infinite wait times. Both sides would benefit from a more enjoyable pvp experience as a result of a reworking of the cloak ability.
No thanks ,the 45 levels i have done just doing pvp with cloak have been fine.Oh and i didnt think the week it took me went slow.
You just pve ,it's probably for the best.
This is only T2 fight but i had a 2v4 yesterday 2 BoP against 1 escort 1 sci and 2 crusiers we lost 11-15 but heh it was pretty funny how we got to 11 kills 2v4. We would cloak get behind the escort then pew pew escort is dead and battle cloak, rinse and repeat it didnt work perfectly but it got us 11 kills so imo at lower lvls battle cloak is kinda op.
Welll you were lucky getting 11 kills tbh ,shows the feds were awfull.
Vasel you do understand klingon players are here because all they do is pvp ,It does not take a pre-made fed group to take a pug klingon group.
And if you hate Vent/ TS thanks to other MMOs like Wow?....
Then dont moan when you get TRIBBLE in pvp cus you can't here instructions from you'r team.
Are you that guy that posted in another thread basically asking klingons to be nerfed so fed guys that haven't joined a fleet or play solo have a chance to win in pvp?.
More to the point how the hell did Wow make you hate vent /ts?,did a couple of eight year olds abuse you infront of your E girlfriend?.
Then dont moan when you get TRIBBLE in pvp cus you can't here instructions from you'r team.
Not entirely true; I do fine without hearing my team's instructions. Keeping an eye on your team's lifebars on the side; and watching relative positions of everyone; who they are firing at (follow the beams/pew pew); you understand pretty much what you're supposed to be doing.
Just the other day I was singled out (slow ship ok)... the whole team came to my rescue; even though I told them I was fine, still had my RSP's available; and didnt pop any heal yet. Then in zone chat you see the feds say that I had to call for help; I never asked for help, but my team knew my situation; and I'm not in vent so they also paid attention to the battle as a whole; not just their current target.
Tunnel vision is what will get you killed in pvp. If you start focusing all your attention on your target and forget to keep a global view of everything else; your system status, your allies status and position, ... you'll die every time. Voice makes things a bit easier; but you still need some basic understanding of the flow of a battle. And thats a skill that many players seem to lack in Starfleet.
Not entirely true; I do fine without hearing my team's instructions. Keeping an eye on your team's lifebars on the side; and watching relative positions of everyone; who they are firing at (follow the beams/pew pew); you understand pretty much what you're supposed to be doing.
Just the other day I was singled out (slow ship ok)... the whole team came to my rescue; even though I told them I was fine, still had my RSP's available; and didnt pop any heal yet. Then in zone chat you see the feds say that I had to call for help; I never asked for help, but my team knew my situation; and I'm not in vent so they also paid attention to the battle as a whole; not just their current target.
Tunnel vision is what will get you killed in pvp. If you start focusing all your attention on your target and forget to keep a global view of everything else; your system status, your allies status and position, ... you'll die every time. Voice makes things a bit easier; but you still need some basic understanding of the flow of a battle. And thats a skill that many players seem to lack in Starfleet.
When i get online i am gona give you so much grief in channel .(cough cider)
Im sorry but for me coming from pvp based games you use vent ,ts or whatever when in pvp.(ok doesnt really matter in STO at the moment as there is nothing to pvp for)If Cryptic gave meaning to pvp then i would expect people to be on vent etc,by watching what is going on isn't good enough and you wont be reacting quick enough to what is going on in battle.
Do not tell me by not using voice you can do just as welll ,get by yes but thats about it.
Im sorry but for me coming from pvp based games you use vent ,ts or whatever
Dunno; started serious PvP with ultima online in 1999; then moved to everquest on full pvp servers... at the time; there was no VOIP available; and we managed fine without it.
Do not tell me by not using voice you can do just as welll ,get by yes but thats about it.
Voice helps making communication easier. But that doesnt negate the fact that you should know what to do in the first place. If the rest of my team is on voice; and I see them all shooting the same target, I suppose they said we should focus fire on that target... if I see them all moving in a given direction; I suppose that I'm expected to follow. Other than that; we always have the opportunity to make binds containing $target; and basic orders like "regroup on $target"; "focus $target"; "heal/assist $target"... not hearing is not as big a handicap as you might think.
Hell... even in FPS like CounterStrike/CallofDuty I didnt use voice; and my clan never had to worry about me not doing what I was expected to do. When you work with the same team for a while; you know the drill.
Voice helps making communication easier. But that doesnt negate the fact that you should know what to do in the first place. If the rest of my team is on voice; and I see them all shooting the same target, I suppose they said we should focus fire on that target... if I see them all moving in a given direction; I suppose that I'm expected to follow. Other than that; we always have the opportunity to make binds containing $target; and basic orders like "regroup on $target"; "focus $target"; "heal/assist $target"... not hearing is not as big a handicap as you might think.
Hell... even in FPS like CounterStrike/CallofDuty I didnt use voice; and my clan never had to worry about me not doing what I was expected to do. When you work with the same team for a while; you know the drill.
honestly, just like in other games this point stands. If you can't catch a spike in gw with infuse health (see avatar) 90% of the time than your not cut out for high end pvp (barring the "perfect" spikes which are unpreventable...rambling though). Experience plays a key role in this.
Dunno; started serious PvP with ultima online in 1999; then moved to everquest on full pvp servers... at the time; there was no VOIP available; and we managed fine without it.
Voice helps making communication easier. But that doesnt negate the fact that you should know what to do in the first place. If the rest of my team is on voice; and I see them all shooting the same target, I suppose they said we should focus fire on that target... if I see them all moving in a given direction; I suppose that I'm expected to follow. Other than that; we always have the opportunity to make binds containing $target; and basic orders like "regroup on $target"; "focus $target"; "heal/assist $target"... not hearing is not as big a handicap as you might think.
Hell... even in FPS like CounterStrike/CallofDuty I didnt use voice; and my clan never had to worry about me not doing what I was expected to do. When you work with the same team for a while; you know the drill.
Well thats you'r opinion mate,my opinion you need to be on voice.
All i look for in mmo's is pvp ,the guilds i have run or been in the rule is,use voice or **** off.
Well thats you'r opinion mate,my opinion you need to be on voice.
All i look for in mmo's is pvp ,the guilds i have run or been in the rule is,use voice or **** off.
because communication helpx exponentially with coordination. that said if you can't play without it something is terribly wrong.
or you kust need on who tells you what to do and that is lame if you cant play in Team without it...
strictly speaking, if you had 2 completely evenly matched teams (skill wise) but gave one voice communication and the other text communicatoin, the voice communication team will win. The ability to quickly transfer information while playing is extremely important the higher you go in pvp tiers (not level, but ability). You should be able to play without it, but it's still an undeniable advantage.
because communication helpx exponentially with coordination. that said if you can't play without it something is terribly wrong.
Oh really,tell me this then.
No voice tell me how you communicate with 100 + people heading into pvp in Darkfall.
No voice tell me how you co-ordinate 30+ people raiding a town in mortal online.
No voice tell me how we won the uk iseries WIC world championships.
No voice tell me how we did the same with sup-com
No voice tell me how me and my partner in company of heroes were the world number 1, 2 vs 2 arranged.
These guys i have played with for years and no matter how good you are you wont come close without using voice.
You can play to a level without voice ,but you will only be run of the mill.
Each indervidual player at whatever game could have a high skill level,but you need the co-ordination on vent to make it gel.
strictly speaking, if you had 2 completely evenly matched teams (skill wise) but gave one voice communication and the other text communicatoin, the voice communication team will win. The ability to quickly transfer information while playing is extremely important the higher you go in pvp tiers (not level, but ability). You should be able to play without it, but it's still an undeniable advantage.
It is one advantage; there are many others. You know me from the channel; and maybe you played with or against me; I rarely do anything that doesnt help the team (ok maybe sometimes when I decide to ram some random target with my carrier and end up 20km away from the battle and take 5 minutes to come back ^^)
But i have enough tricks up my sleeves to compensate for the lack of voice software; and I'm a fast typer in a sluggish ship... so I can type while it crawls anyway
But I don't buy the "you need voice or gtfo". That's an elitist/noobish attitude; someone who sucks, will still suck even if he uses voice. Situational awareness reigns supreme in pvp; and experience + knowledge of the game and its intricacies can offset the lack of voice support. But of course; if all things are equal; and one team has voice while the other doesnt, they get that extra edge.
I used voice in the past; when TS was popular I even had my own dedicated voice server for my clan; but my computer just hates ventrillo and crashes with it (tried all versions of it; the moment a microphone is selected; the ventrillo will crash, and prevent my bios from even booting the computer before at least 4-5 reboot attempts).
It is one advantage; there are many others. You know me from the channel; and maybe you played with or against me; I rarely do anything that doesnt help the team (ok maybe sometimes when I decide to ram some random target with my carrier and end up 20km away from the battle and take 5 minutes to come back ^^)
But i have enough tricks up my sleeves to compensate for the lack of voice software; and I'm a fast typer in a sluggish ship... so I can type while it crawls anyway
But I don't buy the "you need voice or gtfo". That's an elitist/noobish attitude; someone who sucks, will still suck even if he uses voice. Situational awareness reigns supreme in pvp; and experience + knowledge of the game and its intricacies can offset the lack of voice support. But of course; if all things are equal; and one team has voice while the other doesnt, they get that extra edge.
I used voice in the past; when TS was popular I even had my own dedicated voice server for my clan; but my computer just hates ventrillo and crashes with it (tried all versions of it; the moment a microphone is selected; the ventrillo will crash, and prevent my bios from even booting the computer before at least 4-5 reboot attempts).
Oh yeah voice gives you butt ache i remember now.
Its not an elitist/noobish attitude its how i choose to play using voice,you have got used to playing without it fair enough.Me personally i would find it a pain communicating without it.
Oh yeah voice gives you butt ache i remember now.
Its not an elitist/noobish attitude its how i choose to play using voice,you have got used to playing without it fair enough.Me personally i would find it a pain communicating without it.
Been in the army? There are times, communication is limited to signs. What makes the unit work? Drills, drills, drills... communication is important; but less than knowing what you have to do without being told. Then limited communication is enough in itself.
Been in the army? There are times, communication is limited to signs. What makes the unit work? Drills, drills, drills... communication is important; but less than knowing what you have to do without being told. Then limited communication is enough in itself.
Situational dude.
We could get a whole group on webcam and the group leader could signal spank fed a then b then c then hold up foooook it,whats the signal for that cheeky little gimp has jammed and vm me i need science team asap as mine only took off jam.
Waat deed yoo say? not everyone is english native and can understand spoken english when people speak excitedly in their bad quality microphone; played back on even worse quality speakers on the receiving end; muddled by ambient sounds and the game's audio... not counting 3-4 people starting a sentence at the same time and other issues of voice communications
So yeah we have to disagree. I still think that a few well chosen macros will be less ambiguous especially in a multinational context. Keep in mind that while my written english may be acceptable and can pass for native-level to some people; english is only my fifth language. I understand it pretty well when spoken, on TV; in movies; ... but sometimes I friggin need subtitles!!! (cfr. Lock, Stock and Two Smoking Barrels)
I worked over 8 years in a multinational company, where english was the official language; but where most people had different nationalities... who were the most difficult to understand? the brits... foreigners would use "simplified sentences" with a weird accent; but brits would just speak at full speed, with slang, their local accent etc...
Waat deed yoo say? not everyone is english native and can understand spoken english when people speak excitedly in their bad quality microphone; played back on even worse quality speakers on the receiving end; muddled by ambient sounds and the game's audio... not counting 3-4 people starting a sentence at the same time and other issues of voice communications
So yeah we have to disagree. I still think that a few well chosen macros will be less ambiguous especially in a multinational context. Keep in mind that while my written english may be acceptable and can pass for native-level to some people; english is only my fifth language. I understand it pretty well when spoken, on TV; in movies; ... but sometimes I friggin need subtitles!!! (cfr. Lock, Stock and Two Smoking Barrels)
I worked over 8 years in a multinational company, where english was the official language; but where most people had different nationalities... who were the most difficult to understand? the brits... foreigners would use "simplified sentences" with a weird accent; but brits would just speak at full speed, with slang, their local accent etc...
Yeah i can see the point you are making.Well five languages ,i take my hat off to you nice one.
Yeah us Britts do use slang ,lovly jubly.Anyway the blower is ringin so i need to do one.
since its kinda obvious that alot of fed players havent played the klink side (and i base this on the population of klink players to fed ones) you have to realize that they all pvp alot. Feds usually come into pvp from playing pve content thinking what worked in pve will work in pvp and nothing could be further from the truth. I play both sides and i almost exclusively pvp. leave gear and lvling issues aside for a moment, and realize the t3-5 klink you are fighting has easily done 10x the pvp the feds have to get to those levels. their ships are purposely geared to pvp. the balance isnt in ships, its in experience. Knowing when to shoot a target or avoid it becasue of what it just popped for cooldown is a learned response. when im on fed and doin pvp im constantly telling other feds that are shooting a klink that popped reverse shields to switch targets, but they dont, so alot of the time they are healing up klinks, same applies for feedback pulse. I think its why so many feds ***** and moan about pvp being unbalanced. Pve is all basicallly faceroll gameplay and i can see how it discouraging for fed players who are accustomed to 100% wins to not pvp altogether since they get handed a bunch of losses.
Comments
Good call. Now we just have to make sure that klingon players dont read about this excellent plan and get a vent server themselves!
I actually care less about who has what advantage and more about how the current cloak ability makes the game slow. Why should Feds have to sit around and wait all day for klings to attack? Give Feds better tools to seek out cloaked ships. The Allied cruiser with depth charges vs the Russian submarine is a classic, edge of your seat, cat and mouse conflict. This "sit around and wait" time could be "Hunt for Red October" time.
FIX CLOAK. It needs some limitation - not a direct nerf, but something to prevent theoretically infinite wait times. Both sides would benefit from a more enjoyable pvp experience as a result of a reworking of the cloak ability.
I LOL'd forthe10characters
Have you played a Klingon character yet??? Klingon's seem to be the underdogs here....but get a whole bunch of underdogs together and you get a wolf pack...:D...just having fun...
As for cloak, I cant see anything wrong with the balance to be honest, you just have to make sure not to wander off on your own like a pillock. Allways have someone with you, easy enough if you have someone on vent with you to co-ordinate targets... or just use skype if you cant afford a vent server, though they're not exactly expensive.
No thanks ,the 45 levels i have done just doing pvp with cloak have been fine.Oh and i didnt think the week it took me went slow.
You just pve ,it's probably for the best.
Welll you were lucky getting 11 kills tbh ,shows the feds were awfull.
Vasel you do understand klingon players are here because all they do is pvp ,It does not take a pre-made fed group to take a pug klingon group.
And if you hate Vent/ TS thanks to other MMOs like Wow?....
Then dont moan when you get TRIBBLE in pvp cus you can't here instructions from you'r team.
Are you that guy that posted in another thread basically asking klingons to be nerfed so fed guys that haven't joined a fleet or play solo have a chance to win in pvp?.
More to the point how the hell did Wow make you hate vent /ts?,did a couple of eight year olds abuse you infront of your E girlfriend?.
Not entirely true; I do fine without hearing my team's instructions. Keeping an eye on your team's lifebars on the side; and watching relative positions of everyone; who they are firing at (follow the beams/pew pew); you understand pretty much what you're supposed to be doing.
Just the other day I was singled out (slow ship ok)... the whole team came to my rescue; even though I told them I was fine, still had my RSP's available; and didnt pop any heal yet. Then in zone chat you see the feds say that I had to call for help; I never asked for help, but my team knew my situation; and I'm not in vent so they also paid attention to the battle as a whole; not just their current target.
Tunnel vision is what will get you killed in pvp. If you start focusing all your attention on your target and forget to keep a global view of everything else; your system status, your allies status and position, ... you'll die every time. Voice makes things a bit easier; but you still need some basic understanding of the flow of a battle. And thats a skill that many players seem to lack in Starfleet.
When i get online i am gona give you so much grief in channel
Im sorry but for me coming from pvp based games you use vent ,ts or whatever when in pvp.(ok doesnt really matter in STO at the moment as there is nothing to pvp for)If Cryptic gave meaning to pvp then i would expect people to be on vent etc,by watching what is going on isn't good enough and you wont be reacting quick enough to what is going on in battle.
Do not tell me by not using voice you can do just as welll ,get by yes but thats about it.
I know who you are
Dunno; started serious PvP with ultima online in 1999; then moved to everquest on full pvp servers... at the time; there was no VOIP available; and we managed fine without it.
Voice helps making communication easier. But that doesnt negate the fact that you should know what to do in the first place. If the rest of my team is on voice; and I see them all shooting the same target, I suppose they said we should focus fire on that target... if I see them all moving in a given direction; I suppose that I'm expected to follow. Other than that; we always have the opportunity to make binds containing $target; and basic orders like "regroup on $target"; "focus $target"; "heal/assist $target"... not hearing is not as big a handicap as you might think.
Hell... even in FPS like CounterStrike/CallofDuty I didnt use voice; and my clan never had to worry about me not doing what I was expected to do. When you work with the same team for a while; you know the drill.
honestly, just like in other games this point stands. If you can't catch a spike in gw with infuse health (see avatar) 90% of the time than your not cut out for high end pvp (barring the "perfect" spikes which are unpreventable...rambling though). Experience plays a key role in this.
Well thats you'r opinion mate,my opinion you need to be on voice.
All i look for in mmo's is pvp ,the guilds i have run or been in the rule is,use voice or **** off.
because communication helpx exponentially with coordination. that said if you can't play without it something is terribly wrong.
strictly speaking, if you had 2 completely evenly matched teams (skill wise) but gave one voice communication and the other text communicatoin, the voice communication team will win. The ability to quickly transfer information while playing is extremely important the higher you go in pvp tiers (not level, but ability). You should be able to play without it, but it's still an undeniable advantage.
Oh really,tell me this then.
No voice tell me how you communicate with 100 + people heading into pvp in Darkfall.
No voice tell me how you co-ordinate 30+ people raiding a town in mortal online.
No voice tell me how we won the uk iseries WIC world championships.
No voice tell me how we did the same with sup-com
No voice tell me how me and my partner in company of heroes were the world number 1, 2 vs 2 arranged.
These guys i have played with for years and no matter how good you are you wont come close without using voice.
You can play to a level without voice ,but you will only be run of the mill.
Each indervidual player at whatever game could have a high skill level,but you need the co-ordination on vent to make it gel.
See ,wtf does that effort mean.
It is one advantage; there are many others. You know me from the channel; and maybe you played with or against me; I rarely do anything that doesnt help the team (ok maybe sometimes when I decide to ram some random target with my carrier and end up 20km away from the battle and take 5 minutes to come back ^^)
But i have enough tricks up my sleeves to compensate for the lack of voice software; and I'm a fast typer in a sluggish ship... so I can type while it crawls anyway
But I don't buy the "you need voice or gtfo". That's an elitist/noobish attitude; someone who sucks, will still suck even if he uses voice. Situational awareness reigns supreme in pvp; and experience + knowledge of the game and its intricacies can offset the lack of voice support. But of course; if all things are equal; and one team has voice while the other doesnt, they get that extra edge.
I used voice in the past; when TS was popular I even had my own dedicated voice server for my clan; but my computer just hates ventrillo and crashes with it (tried all versions of it; the moment a microphone is selected; the ventrillo will crash, and prevent my bios from even booting the computer before at least 4-5 reboot attempts).
Oh yeah voice gives you butt ache i remember now.
Its not an elitist/noobish attitude its how i choose to play using voice,you have got used to playing without it fair enough.Me personally i would find it a pain communicating without it.
Been in the army? There are times, communication is limited to signs. What makes the unit work? Drills, drills, drills... communication is important; but less than knowing what you have to do without being told. Then limited communication is enough in itself.
Situational dude.
We could get a whole group on webcam and the group leader could signal spank fed a then b then c then hold up foooook it,whats the signal for that cheeky little gimp has jammed and vm me i need science team asap as mine only took off jam.
We going to have to agree to disagree here.
Waat deed yoo say? not everyone is english native and can understand spoken english when people speak excitedly in their bad quality microphone; played back on even worse quality speakers on the receiving end; muddled by ambient sounds and the game's audio... not counting 3-4 people starting a sentence at the same time and other issues of voice communications
So yeah we have to disagree. I still think that a few well chosen macros will be less ambiguous especially in a multinational context. Keep in mind that while my written english may be acceptable and can pass for native-level to some people; english is only my fifth language. I understand it pretty well when spoken, on TV; in movies; ... but sometimes I friggin need subtitles!!! (cfr. Lock, Stock and Two Smoking Barrels)
I worked over 8 years in a multinational company, where english was the official language; but where most people had different nationalities... who were the most difficult to understand? the brits... foreigners would use "simplified sentences" with a weird accent; but brits would just speak at full speed, with slang, their local accent etc...
Yeah i can see the point you are making.Well five languages ,i take my hat off to you nice one.
Yeah us Britts do use slang ,lovly jubly.Anyway the blower is ringin so i need to do one.