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Cloaked ships now show up on mini map

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in Klingon Discussion
Undocumented feature or Bug with today's patch?
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I could accept this. It would be a reasonable balance to cloaking, as we have all heard of the half hour matches where klingons hide unreasonably and try to bore the other team to death. Science players cant always hunt out klingons, as their tracking and revealing abilities are fairly close range or pot luck depth charges into nowhere. It's like playing "battleships".

    It would also have the fantastic effect of scaring people silly. Like seeing a big shadow under the water and knowing it is a shark.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Who would hang around for a half hour? The only thing I can think of that might have caused that was an afker that cloaked and the queue system was botched or something.

    I have better things to do with my 1/2 of time than grief the Feds.

    The issue I have with this is that if Cryptic caved in on this from all the Fed QQ we will be nerfed into the ground until we never win, which is exactly what they want. This is a dangerous precedent.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Sometimes some Klingons wait for more Klingons so the fight is balanced. And after this patch, the queue awfully 1 sides at the beginning. So it's understandable.

    But on the bright side, it's not something that the Federation players can use to zero on you. In fact, it can be fun, because you can come in below or above them and make like your flying through their fed ball.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Mike111 wrote:

    The issue I have with this is that if Cryptic caved in on this from all the Fed QQ we will be nerfed into the ground until we never win, which is exactly what they want. This is a dangerous precedent.

    And that just about sums it up.

    Korthos
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Mike111 wrote:
    Undocumented feature or Bug with today's patch?

    Jeez, are you serious? The devs did this? Why don't they just ****i*g delete this faction altogether if they want to begin removing a defining characteristic of KDF warships?

    It is no longer a God-Damn cloak if people know where you're at!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Can I get my BoP skill points back because this is a big bite out of the effectiveness of the battle cloak. Science vessels are going to have an easy time running us down because they can see exactly where we go.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    OP, I really, really hoped you were BS'ing, but I hopped on my Fed Tier 3 Character, got into a quick PvP match to confirm.

    Unfortunately you are telling the horrible truth. The devs Stealth Nerfed Cloaks. The sole KDF player our full 5 man group faced again shows up as a nice, convenient red arrow on the map despite him in full cloak as a BoP.

    I sent him a tell about the new situation regarding cloaks. Sent him a tell since i can hover my cursor over his red arrow on the mini-map and tell what his name is.

    So... Feds no longer have to worry about where the Klingons are. They simply can chase them down with Science captains, bust them out of cloak, and that's that. They no longer have to worry where the KDF is, not even have to worry about what direction the KDF will attack from.

    F*ck you, Devs. F*ck you very much.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I just found a post from the Devs on the cloak issue in the Game bugs area and he indicates that it is a bug.

    They need to fix this asap.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Oh so thats why all Klings stoped space pvping today they can no longer hide and run away.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    The bug related thread is here. Something to keep an eye on.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    HikaruLing wrote:
    Oh so thats why all Klings stoped space pvping today they can no longer hide and run away.

    haha, ya...now if we can just get the feds to quit needing diaper changes and nap times so they can quit the tantrums huh?:eek:

    troll!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Lol at all the klingon whining this bug has produced. I couldn't wait for the balances in pvp between fed and klinks to get a bit of love just to hear the klinks crying that now they might have to put some effort into being a good pvper rather than just a lame pvper in an overpowered set up.

    Like many others in this game I play both feds and klinks as i will play other races as and when they come out, I logged onto my science fed last night and contrary to the whiners here the klinks appearing cloaked on the radar is actually a nice touch and is not instant win for the feds in anyway for one reason

    2D map vs 3D play area.

    I still (as my science fed) have to use alot of player skill to find those klinks and a lot of luck is involved as well.
    When I went on my klink later that night I was not feeling the love from feds "seeing" me on the 2D map and thus honing in on my hiding place on teh 3D play zone and was still able to wrack up nice damage scores from ambush.

    I say leave the bug in, let the klinks cry all they want, once the strong klinks learn that this is not a massive stealth nerf they will continue to win the gankfests of cracked planet without much effort as they mostly do now and the weak klinks will just have to man up.

    Its about damn time that players of STO stopped their WoW epeen measuring and crying "QQ" everytime someone doesn't agree with them. STO is new, and like ALL mmo before it the first 6-12months will be full of bugs, crashes, changes large and small in the game as it struggles to find its equilibrium.

    But at the end of the day muppets and trolls and WoWQQleetepix aside were all one community and what benefits the game as a whole should be more important than emo rage about stealth cloak nerfs or cannon overpoweredness etc etc.

    Being a klink focused player doesn't automatically make you a elite pvper who has any right to look down on the feds who you assume are just noob pvers.
    Anymore than being a fed player makes it ok to assume that every fed ship is a hero ship from the series and should be able to do all the funky things those ships do to win the day.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Lol at all the klingon whining this bug has produced. I couldn't wait for the balances in pvp between fed and klinks to get a bit of love just to hear the klinks crying that now they might have to put some effort into being a good pvper rather than just a lame pvper in an overpowered set up.

    Like many others in this game I play both feds and klinks as i will play other races as and when they come out, I logged onto my science fed last night and contrary to the whiners here the klinks appearing cloaked on the radar is actually a nice touch and is not instant win for the feds in anyway for one reason

    2D map vs 3D play area.

    I still (as my science fed) have to use alot of player skill to find those klinks and a lot of luck is involved as well.
    When I went on my klink later that night I was not feeling the love from feds "seeing" me on the 2D map and thus honing in on my hiding place on teh 3D play zone and was still able to wrack up nice damage scores from ambush.

    I say leave the bug in, let the klinks cry all they want, once the strong klinks learn that this is not a massive stealth nerf they will continue to win the gankfests of cracked planet without much effort as they mostly do now and the weak klinks will just have to man up.

    Its about damn time that players of STO stopped their WoW epeen measuring and crying "QQ" everytime someone doesn't agree with them. STO is new, and like ALL mmo before it the first 6-12months will be full of bugs, crashes, changes large and small in the game as it struggles to find its equilibrium.

    But at the end of the day muppets and trolls and WoWQQleetepix aside were all one community and what benefits the game as a whole should be more important than emo rage about stealth cloak nerfs or cannon overpoweredness etc etc.

    Being a klink focused player doesn't automatically make you a elite pvper who has any right to look down on the feds who you assume are just noob pvers.
    Anymore than being a fed player makes it ok to assume that every fed ship is a hero ship from the series and should be able to do all the funky things those ships do to win the day.

    Kinda gave up reading half way.. your a muppet and a STO/Fed fanboi who seems to like to troll...

    but ok. lets say it was not a bug (I know it is) does that mean we could then see Fed shield strengh reduced on all ships?.. and also a reduction in the number of weapons a escort can load out? i'm guessing not.. as lets face it, Klingons are only in the game to be Fed content for when they are 45..

    On a different note... take it all Feds were PvEing last night? very long queues for Klinks and normaly 5 v 1 or 2 when we did get in.. gonna laugh when FvF comes... bye bye Klinks :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    The amount of FAIL from all the fedbears on this post is EPIC.... too bad they are all 12 year olds Id like to have an actual argument with them..... so funny fedbears coming on here QQing cuz they cant pvp....sigh.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I could accept this. It would be a reasonable balance to cloaking, as we have all heard of the half hour matches where klingons hide unreasonably and try to bore the other team to death. Science players cant always hunt out klingons, as their tracking and revealing abilities are fairly close range or pot luck depth charges into nowhere. It's like playing "battleships".

    It would also have the fantastic effect of scaring people silly. Like seeing a big shadow under the water and knowing it is a shark.

    And btw how would this make the game balanced since fed sci players just have to scan for our cloak to lock on to uys and shoot? Now they get to know EXACTLY where we are to activate that ability,, NO this is def. a bug not a "reasonable balance".
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    It doesnt matter really they cant target us and we know where they are and keep a safe distance till ready which i already do anyway. To me them knowing we are there surrounding them ready to strike is just intimidation. let them keep it as far as I am concerned.

    K'rapok Cptn KDF
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    has to be a bug, the whole idea and the reason why feds have the best shields is because we use cloaking devices.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    And btw how would this make the game balanced since fed sci players just have to scan for our cloak to lock on to uys and shoot? Now they get to know EXACTLY where we are to activate that ability,, NO this is def. a bug not a "reasonable balance".

    I just make sure Im above them or below them I see them all the time trying to bring me out LOL.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    personally i dont care if we show up on the map, there is a Y axis that the minimap doesnt take into account
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Still at work but the only thing I really predict this do is make that fedball of QQ break up to come find us insteed of just sit there and whine. Very few Fed PVP groups use tactics to stay together then when they start to die just keep running back to us one by one.

    So please by all means Feds break up that ball of QQ and come look for us. Just makes it easier to pick you off.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    If you have not bug reported this please make sure you do so they know that we are not happy about this and they get it moved up the list to fix.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    So.. FEDs you happy now? you get Fedtrek Online where you just roll feds because doing anything else would just be impractical and superfluous.

    Well thanks *******s this is pretty much a 99% chance my fleet will break up and just go back to Feds(and not PvP)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    LOL @ the amount of QQ from klingons in this post. It's too bad this IS a bug, it's the klink players who think this actually makes a difference that make me wonder every day why I still play a klingon. L2P seriously, or maybe try rolling a fed so I don't end up with another shield envy QQing klink who can't thinking outside the invisibility bubble.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Seriously, breathe through your nose people.

    Like others have said, there's a Z-axis on the battleground that the map doesn't have. Don't sit at 5km from a sci ship on the same level on the Z-axis and he won't find you any more than he did before. They'll just know Klingons are lining up their shot instead of wondering if there's anyone in the game or the Klingons all left.

    If that's all it takes to make you lose and quit, I'm not really sorry.

    I understand it's probably a bug, but I wouldn't mind seeing it become a feature. Maybe have ships who can battlecloak invisible on the map while others (including MES if it ever gets fixed) would show on the radar, but not visually.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I am sick and tired of this.

    Lets get facts straight.
    1. Klingon BOP has battlecloak. They pay for that ability by having less hull and less shields.
    2. Cryptic put the federation at having greater shields and hull to balance out the cloaking.

    So if Cryptic would make the cloak visible then cloak would be useless and we would require
    to lower the hulls and shields of federation players. How many of the federation players would
    agree to drop their hull/shields to the same level as the BOP?

    I am almost 100% sure no-one would agree on that.

    And if they did, what would separate the Federation Players from Klingon Players more than
    graphical setup?

    There needs to be skills special for Klingons as well as Federation to destinguish the faction.

    Some say cloak is unbalanced, well I met federation groups that did not have any problems winning
    15-0 in cracked planetoid even with cloaks and all. It is all a matter of learning to play together as a team.
    If Klingons do not work together as a team it matters not if they have cloak or not they will get hammered. Same goes with the federation players. If you do not work together as a team, you will loose.

    So for all those whom want cloak nerfed and klingons nerfed etc...learn to play as a team rather than want everything handed to you on a silver platter.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    It is the principle of the matter. Since the bug was not fixed last night I am becoming more suspicious that they did an end run on us.

    Cloak is cloak. Z axis or not. This is easy to combat as all they need to do is fly above and below each other.

    Tell me how do I sneak up on someone when they see the red dot sitting over them? You can't surprise is what we get for the reduction in hulls and shields.

    If they allow this then they need to just give us the same ships. The feds will still get pawned and then what?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I have no opinion either way as I will likely be cancleing my sub, but for those that are saying that the minimap does not provide a Z-axis location, that does not necessarrily help much considering you cannot point your nose straight up or down. So for those cannon users, like most all klingon ships, ambushing becomes a lot more difficult which seems to be another indirect side effect of this bug. You will still need to do that corkscrew dance to get into firing position, and when the feds see your icon on the minimap spinning around they'll be a little more prepared for something to decloak.

    Hope they fix the bug but who knows.

    Just saying...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Being a red dot on a 2d map does not equal to being visible.

    And since we're getting facts straight, let's.

    BoP has a battlecloak. I said leave the battlecloak invisible on the radar but show cruisers and possibly raptors (raptor sucks and needs something special, I know, but that's another discussion).

    Is that straight enough?

    And the difference in shield and hull is rather marginal. A BoP setup with good defense and backed up by his team will be just as sturdy as a fed escort in the same situation just as my battlecruiser setup for healing and tanking will last as long as an equally geared. There are other tradeoffs for the cloak which come more in the form of the lack of ships in T5, where feds can pick better layouts of BOs and consoles on their ships.

    Anyways, no point in arguing with people who can only see one side. But with the cloak as it currently is, if they add FvF queues, there will be very little pvp left for Klingons. I'd rather try to avoid that as I like the 2 factions and would hate to be forced into fighting only my own faction, on either side. If showing some of the ships on the radar is the way to fix it, I'm all for it. Another option would to give cloak only to BoPs, but I'm not sure that would fly now would it?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    FVF will be the death of the game. At that point you will have won and will have the carebear game you have dreaming about.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    FVF will be the death of the game. At that point you will have won and will have the carebear game you have dreaming about.
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