Well Phoxe since you only like constructive criticism i decided i'm slowly going to make a few posts on matters that just annoy me so you can fix them and the more i go through them the more and more i feel your Q&A team and infact CBS need to be fired for letting these slip by...
So my first post is about some of the visual errors with Starbase 39... And yes im ignoring the fact the hallways are way too big, the doors ways are too big, the windows are too big becaue Cryptic used an engine that can't hadle small spaces... so any interoir suffers from this problem...
and no Cryptic, the show using small hallways because of tight budgets isn't a sutiable excuse, they and the films used small hallways because it added immersion and realism like real ships of today... God knows i'd hate to see your version of a jeffreys tube...
So the first error... Starfleet is famous for being symmetrical yet your telling me they can't manage to lay down a carpet correctly... look at the white and grey pattern on the floor, none of it lines up...

This one is out rightly texturing laziness, notice the lines all curve at different points when they are meant to be straight like the start of the giant semi circle


This is just very bad copy and pasting of the room before...

Think these guys are having fun interacting not just with thin air but the wrong side of the interface, at least make sure you line the NPC's up...


So Starfleet thought they would give all good bankers a work out by making them have to jump to reach the exchange that so big it could be bowed before in awe and worshipped like a god? i should be able to walk up

This just bad modelling...

Are they missing a darbo table of whatever its called or is he offering me out for a fight?

Now i only know how to use milkshape and 3D Studio Max basically but i could actually make a better station than this in a week whilst doing my full time job and still keep to the fact you need everything stupidly large for your inadequate camera...
If anyone else has observations they wish to make about the station please add them to the thread...
can a GM please update this to starbase 39 in the title...
Comments
just fixed it, forum disables certian code...
I personally agree, that's why I took him up on his last remark, that he could make a better one in a week in his spare time, using basic 3D modeling tools. If it's true, let's see what he's got.
Not really, i'm not paid good money to make this game so i'm not going to waste the money spend fixing it when i pay money for the to do it, i pay money to play it... so thats what i will do in my spare time...
It's not really nitpicking at all, these are things i noticed from my walk from the transport pad to the shipyard to change my ship and at the end of the day, they are paid to get these so called small things right... It's like in the post where voyagers impulse engines are torpedo's...
sorry, good point... Was rushing as it was my first visit to the station on the nuetral zone mission and i was skipping through it...
It screams dev-laziness, or harsh time frames for model completion.
Soooo...you aren't going to take your own challenge? You ARE the one who said you could do better in your spare time in a week, so either put up or shut up.
Can you stop taking the thread off topic please... I won't be drawn in to this debate, if you wish to continue it PM me...
This thread is about graphical & texture errors to do with the station itself and improvements to make it have more immersion... Please stay on topic...
I could do better in my spare time in a week also. Just because I can doesn't mean I will. I mean, if you want to pay me $20 an hour I'll definitely do it, otherwise, no.
I agree with this.. it also holds true with many of the graphics assets throughout the game. Something which I've been extremely vocal about since closed beta.
To me it screams beyond laziness...where I have to wonder about the QA department and the actual skill of the people that work in these specific areas.. and lastly the lack of love they have shown in the IP they are basing a game off of.