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i'm confused... Deflectors D-Dishes, Sensors arrays, probes...

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in The Academy
I'm trying to get a cross mapping going of how equipment bonuses and skills map out. I've been able to find some basic info but I'm still lost I think. What I ran into last night were quest rewards for my starship deflector dish. there were lots of confusing selections and I wasn't sure what I should pick.

I"m not even sure what question I should be asking... but i'm trying to make a chart showing tiered archtypes of general skills > more specific skills > specific BOFF skills.

For example where would sensor probes fit in? and the specific boff skills.

Starship Operations Training
- Deflectors
Deflector Dish
?
- Sensors
Sensor Array
?
- Emitters
Tractor Beam
?



**Types of Array Dish Equipment:


Deflector Array: bonus to Deflectors, Sensors, & Emitters

Graviton Deflector Array: bonus to Deflectors & Deflector Dish

Tachyon Deflector Array: bonus to Sensors & Sensor Array

Positron Deflector Array: Emitters & Tractor Beam
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Could never figure it out, too much conflicting and confusing info around, so i just stuck wtih the standard deflector array. Don't really use science abilities beyond jam sensors anyway being a tactical/engineering specialist.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    SMALLTALK wrote:

    Starship Operations Training
    - Deflectors
    Deflector Dish
    ?
    - Sensors
    Sensor Array
    ?
    - Emitters
    Tractor Beam
    ?

    These all refer to the attributes that buff specific science skills. What sort of deflector system you add to your ship will largely depend on what science officer skills you rely on.

    For example, sensors affects the duration of skills such as Jam Sensors and Scramble Sensors. Emitters affect Tractor Beam powers, etc...

    If you look at each of the science skills available, they will specify what attribute gives them a bonus.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    what i'd like to know is do they affect all your personal skills or do they affect everyone on your ship (BOs) and how much is +9, +15, +20 worth percent wise. We can see with things that have a duration if it increased or if the damage is increase like +damage to phaser but what of other skills and is the +to hit with these skills increased as well? Trial and error is one way but than its bound to you and can't sell it on the exchange.

    Another thing I'd like to know is how much of a power is based off a skill. When using a power that has multi sources is 60% from one skill 20% from another and than 20% from the last or does each add together. for ex attack pattern alpha has 3 sources say i get one to 18% another to 32% and 50% am I than getting 100% boost? A bit more info on the skill screen one raising each one would go a long way.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    If you right click on the equipment (choose info if in your inventory) you can get a more detail list of what it affects.
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