test content
What is the Arc Client?
Install Arc

To Cryptic - The reasons I just cancelled + suggestions

SystemSystem Member, NoReporting Posts: 178,019 Arc User
This thread is meant as feedback for Cryptic. Others are welcome to read it, but its not for you.

Dear Cryptic

It is with pang of sadness that I say goodbye to STO. Not for what it is now, but for what it could be/represents. You have set out to make the Star Trek MMO that everyone has been yearning for, but unfortunately you settled for making a somewhat ok space shooter that masquerades as Star Trek.

The game consists of killing stuff left and right. Lots and lots of killing. And in a very forced and linear way as well. It is too bland, too un-challenging and quite honestly too boring. There are none of the elements that makes the Star Trek universe appealing: Real immersive exploration, diplomacy, technically based detective work and interesting cultural diversity and interaction.

Instead we get a randomized and poorly justified combat mission most of the time, or a "run from point A to point B while you press F five times" mission.
I'm fine with some combat, but you sorely need non-combat AND a non-combat skill tree that is just as fleshed out as the combat skill tree. You need to ensure that we have choices in a mission, that affect how the mission plays out.

You also need to flesh out space. In my eyes, space is a huge, unfathomable entity stretching in all directions. In STO it is a limited set of cardboard boxes. If your goal is just to get from point A to point B, then having STO space in the first place is pointless. Why not just have a "go to mission" button.

Your recent state of the game describing the upcoming update covers a few of the shortcomings of the game. I've thought about if that could hold me over until you can make more. Unfortunately it can't. I'm afraid that there is just too many things wrong with STO fundamentally. Things that you cannot change even if you wanted to. The mission make-up, the skills, space, the lack of cultural diversity.

I really want to like STO, but after just weeks of casual play, I can't even get myself to log in anymore. I'm just Commander 9 and I already feel like I'm playing the same thing over and over. I also spent money on Champions Online, but grew tired of that very quickly as well. Interestingly enough for the exact same reasons. I've burned my fingers on two of your games now. That will most likely mean no more Cryptic products for me ever again.

I'd like to give praise where it is due and you Cryptic probably have the best customization options in the world. It is nothing short of fantastic and a joy to use. With that in mind, it just baffles me why you decide to cut corners on all other aspects of your game.

I will keep an eye on the forum from time to time. If it appears that things have changed enough, I will consider giving it another go, but for now I can't justify spending my money on this. I made lots of suggestion posts on the forum and like to believe that I've contributed to a good and constructive athmosphere. I hope to be able to do that again and in the meantime I hope some of my suggestions were useful to you.

I wish you luck with STO.

And, for the people who wish to post here, go ahead and do so. If you are one of the people who likes to post something like "Can I have your stuff" or "Don't let the door hit you on the way out" or "Cool story bro", then I welcome you to do it here.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I do think that at some point down the line, the only way for ST:O to survive will be to go free to play, if they don't show some measure of being able to meet the demands of the fans.

    Here's to Starfleet Command Online, and here's to hope that ST:O will soon break into the MMO category..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Im not going to subscribe now myself, but my reason is due to the last straw of the 60 free days newer buyers are getting mixed with a lot of what you are saying. Much what you point out I was willing to forgive since I felt they were at least trying. If they offered the 60 day thing say a month from now, maybe Id not be as insulted. My free trial isnt even over. Insult to injury = qq'ing. So sad but true. I may return later as I do like the game more or less. But Im sad to be treated this way.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    huskeonkel wrote: »
    This thread is meant as feedback for Cryptic. Others are welcome to read it, but its not for you.

    Dear Cryptic

    It is with pang of sadness that I say goodbye to STO. Not for what it is now, but for what it could be/represents. You have set out to make the Star Trek MMO that everyone has been yearning for, but unfortunately you settled for making a somewhat ok space shooter that masquerades as Star Trek.

    The game consists of killing stuff left and right. Lots and lots of killing. And in a very forced and linear way as well. It is too bland, too un-challenging and quite honestly too boring. There are none of the elements that makes the Star Trek universe appealing: Real immersive exploration, diplomacy, technically based detective work and interesting cultural diversity and interaction.

    Instead we get a randomized and poorly justified combat mission most of the time, or a "run from point A to point B while you press F five times" mission.
    I'm fine with some combat, but you sorely need non-combat AND a non-combat skill tree that is just as fleshed out as the combat skill tree. You need to ensure that we have choices in a mission, that affect how the mission plays out.

    You also need to flesh out space. In my eyes, space is a huge, unfathomable entity stretching in all directions. In STO it is a limited set of cardboard boxes. If your goal is just to get from point A to point B, then having STO space in the first place is pointless. Why not just have a "go to mission" button.

    Your recent state of the game describing the upcoming update covers a few of the shortcomings of the game. I've thought about if that could hold me over until you can make more. Unfortunately it can't. I'm afraid that there is just too many things wrong with STO fundamentally. Things that you cannot change even if you wanted to. The mission make-up, the skills, space, the lack of cultural diversity.

    I really want to like STO, but after just weeks of casual play, I can't even get myself to log in anymore. I'm just Commander 9 and I already feel like I'm playing the same thing over and over. I also spent money on Champions Online, but grew tired of that very quickly as well. Interestingly enough for the exact same reasons. I've burned my fingers on two of your games now. That will most likely mean no more Cryptic products for me ever again.

    I'd like to give praise where it is due and you Cryptic probably have the best customization options in the world. It is nothing short of fantastic and a joy to use. With that in mind, it just baffles me why you decide to cut corners on all other aspects of your game.

    I will keep an eye on the forum from time to time. If it appears that things have changed enough, I will consider giving it another go, but for now I can't justify spending my money on this. I made lots of suggestion posts on the forum and like to believe that I've contributed to a good and constructive athmosphere. I hope to be able to do that again and in the meantime I hope some of my suggestions were useful to you.

    I wish you luck with STO.

    And, for the people who wish to post here, go ahead and do so. If you are one of the people who likes to post something like "Can I have your stuff" or "Don't let the door hit you on the way out" or "Cool story bro", then I welcome you to do it here.


    Space itself is limited by their game engine. It's been talked about already.

    You may want to try Star Trek Legacy, Star Trek Bridge Commander (and its many addons) or possibly EVE.

    Cancel now and maybe come back in a few months.

    I honestly feel bad for Cryptic, they took on a HUGE IP that can go in any direction. It was a daunting task. STO is not MY Star Trek, but I'm very glad I at least have one to play and support now. Just like we all do with the movies and TV shows. (ie I hated DS9 and VOY but they grew on me...)

    There is no way in h e l l that Cryptic can make a Trek game that suits every Trekkie out there. There is no company that can do it honestly.

    Everything grows. Time is needed, stick around and grow with us or come back when it has bloomed. Anything Trek always comes out good.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    optyk wrote: »
    Space itself is limited by their game engine. It's been talked about already.

    You may want to try Star Trek Legacy, Star Trek Bridge Commander (and its many addons) or possibly EVE.

    Cancel now and maybe come back in a few months.

    I honestly feel bad for Cryptic, they took on a HUGE IP that can go in any direction. It was a daunting task. STO is not MY Star Trek, but I'm very glad I at least have one to play and support now. Just like we all do with the movies and TV shows. (ie I hated DS9 and VOY but they grew on me...)

    There is no way in h e l l that Cryptic can make a Trek game that suits every Trekkie out there. There is no company that can do it honestly.

    Everything grows. Time is needed, stick around and grow with us or come back when it has bloomed. Anything Trek always comes out good.

    Feel bad for Cryptic? Why? This is not their first MMO, City of Hero's has been around for many years (2004) they also have Champions online and from what I can see in STO they have not learned a single thing. The game play is stale and repetitive just like those other two games. The only place Cryptic shines in all 3 are the character creations, outside of that they continue to fail over and over again, how many tries does this company need and how long are you going to wait because they have yet to learn.

    How can you sit there and say come back in 6 months, fine I will come back in 6 months give me my 50$ back, you know why Cryptic released this game early? Because World of Warcraft has an expansion coming late this year and Bioware has Star Wars slated for early next year and Cryptic saw a gap to fill between now and then and knowing full well there was nothing else out there they saw the chance to rake in the $$ by TRIBBLE the consumer.

    Who here can honestly say they would play this game for more then 2 weeks if Cataclysm was out or Star Wars TOR was out?? Not many that is for sure.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I too will be cancelling as well. For me it was simply not an MMORPG.Everything done on the ground was for the benefit of my ship. It's time to get back down to 2 legs and make it a real MMORPG. I enjoy the space part of the game but I found my self itching for some leg work. I'm a sci-fi fan so I looked around and found something that appeals to me. I will be playing this till Star Wars comes out or Cryptic makes some drastic changes. i still have 30 days free time seeing as I bought 2 copies. I am already at RA5 and am almost done with my dailys.

    Cryptic please make some persistant planetoids that we can spend roaming and searching like an MMO should be, enough with the instanced stuff. Give us a reason to use our ground avatars for something other that equiping our ship. This should be about the Captain not the ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I am having alot of fun and continue to enjoy all that STO offers. Sad to hear that you all are leaving.:)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    huskeonkel wrote: »
    I really want to like STO, but after just weeks of casual play, I can't even get myself to log in anymore. I'm just Commander 9 and I already feel like I'm playing the same thing over and over.

    I have played numerous MMOs, and to be honest, all of them are the same when it comes to running missions / quests. By the time you get to the higher levels, and you begin working on another toon, you're running the exact same quests all over again. All you seem to do, is the same thing over and over.

    I, for one, will not be leaving STO because it's a breath of fresh air for me, in the MMO world. You get space and ground missions, fighting or not fighting. I think they should've taken a little more time to prepare the game, before launch, but they did pretty well for the little time that they had.

    I wish you luck in your endeavors. May you find an MMO that won't bore you to death.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Kneecapper wrote: »
    ...Who here can honestly say they would play this game for more then 2 weeks if Cataclysm was out or Star Wars TOR was out?? Not many that is for sure.
    I will not touch anything Blizzard ever again, and I will definitely be playing SW:TOR when it comes out, CO and STO as well. Heck, Paragon Studios may even convince me to stick with my still-active City of Heroes subscription! :eek::D

    Do not misunderstand me. I am not trying to say that Cryptic is perfect and its products are pure awesome and deserve no criticism. What I am saying however, is that of all the MMO's I've tried, Cryptic seems to nail it just enough to make me want to stick around, while other products (WoW, EVE, LoTRO, AoC, EQ2 to name a few) have all turned me away in a mixture of boredom and disgust.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Kneecapper wrote:
    Feel bad for Cryptic? Why? This is not their first MMO, City of Hero's has been around for many years (2004) they also have Champions online and from what I can see in STO they have not learned a single thing. The game play is stale and repetitive just like those other two games. The only place Cryptic shines in all 3 are the character creations, outside of that they continue to fail over and over again, how many tries does this company need and how long are you going to wait because they have yet to learn.

    How can you sit there and say come back in 6 months, fine I will come back in 6 months give me my 50$ back, you know why Cryptic released this game early? Because World of Warcraft has an expansion coming late this year and Bioware has Star Wars slated for early next year and Cryptic saw a gap to fill between now and then and knowing full well there was nothing else out there they saw the chance to rake in the $$ by TRIBBLE the consumer.

    Who here can honestly say they would play this game for more then 2 weeks if Cataclysm was out or Star Wars TOR was out?? Not many that is for sure.

    So the old Star Wars fans vs Star Trek fans theme eh? Ok.

    Well...

    The bored, pi$$ed off Star Wars fans will go bother BioWare when they do beta/release and scream "Galatic Failz lolz" when they try to turn it into a pre-NGE SWG....

    And the Star Trek Fans will be here without the bored pi$$ed off Star Wars fans and the game will still be around! (yes it's true...Star Trek actually has fans)

    I feel bad for Cryptic because they took on a huge open ended IP and had to do it in short time while making everyone happy at the same time.(Which I have already said...)

    Any more questions NGE whiner? (oh BTW CoH is not Cryptic anymore and when it was, there was a dozen servers with many character slots at launch)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    optyk wrote: »
    ...oh BTW CoH is not Cryptic anymore and when it was, there was a dozen servers with many character slots at launch[/I]
    By the way, last time I checked CoH, it still had several servers, and each player still gets several character slots.

    Oh, and CoH is getting an update soon which will revamp its graphics and another expansion (a paid one at that) that will introduce more zones and a new player experience from Lv1 to Lv50 (which is still the level-cap). Not only has Cryptic built City of Heroes as a solid MMO, but it evidently was solid enough to introduce User Create Content and other features into its core long after Cryptic sold it to NCSoft and said their goodbye.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    LordOfPit wrote: »
    By the way, last time I checked CoH, it still had several servers, and each player still gets several character slots.

    Oh, and CoH is getting an update soon which will revamp its graphics and another expansion (a paid one at that) that will introduce more zones and a new player experience from Lv1 to Lv50 (which is still the level-cap). Not only has Cryptic built City of Heroes as a solid MMO, but it evidently was solid enough to introduce User Create Content and other features into its core long after Cryptic sold it to NCSoft and said their goodbye.

    I was defending Cryptic when they launched CoH. Sorry to confuse ya.

    I still love Coh. My Fire/Shield tank on Pinnacle is well known and a beast. Add me a Kin or two and it's a cake walk. =P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    optyk wrote: »
    I was defending Cryptic when they launched CoH. Sorry to confuse ya.
    Gotcha, no problems here! I still have my subscription running, and to tell the truth, I'm not sure what to do about CoH. I mean, I was never in it for the "content" (i.e. you kill enemy-NPC-X, click on interactive-object-Y and that's all that MMO's are and ever have been anyway), but the character I can build and what it can do.
    optyk wrote: »
    I still love Coh. My Fire/Shield tank on Pinnacle is well known and a beast. Add me a Kin or two and it's a cake walk. =P
    Umm... a Tank you say? I don't know, I just don't connect very well to melee-based characters, but I can bring my Pinnacle Ice/Rad troller (or his Ill/Rad sister) and shut-down everything around you so you'd smash everything to pieces. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I also cancelled. Unfortunately, the basic premise of the OP is right: Cryptic just plain hasn't learned anything about gameplay, which is inexcusable since CoH came out in 2004.

    For CoH, CO, and STO, the gameplay is always the same. Some text attached to an NPC's picture orders you to go here and slaughter X number of static mob spawns and/or click the glowies they're guarding. The mobs are never doing anything except standing around, waiting to be killed. You never have any options in the mission besides slaughtering all the required mob spawns to get to the glowies. You as "Captain" sure aren't making any command decisions when your BOFF is always ordering you to Defeat All Klingon Patrols... and it doesn't feel like the Klingons deserve their fate when all they're doing is circling around in space, doing jack.

    I've proposed plenty of solutions on these boards, as have lots of other people, but Cryptic just does not respond. I think this is because they just plain do not care.

    And to the mindless fanboi two posts above me... you can be a Trekkie, and you can have wanted this game to succeed, and you can be not blind to its shortcomings. Honestly, if you need to be a fanboi for a game company, Bioware seems like a better option.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    This message is for the Developers, assuming they actually read this stuff.

    For the members making pointless replies about how there shouldn’t be any, “reason for cancelling my membership” posts, GO PLAY THE GAME AND MIND YOUR OWN BUSSINESS; and don’t read my message.

    I was very excited about star trek online when I heard it was being made, oh about 10 years ago. Now that it’s out, I am thoroughly disappointed. The problem’s I have with the PvE mode are so numerous I’ll just sum it up in, it’s boring.

    I do enjoy PvP, but the problems I have with this mode have led me to the sad decision of cancelling my account.

    The problems I have with PvP:

    Matches rarely have even players – of course this is the #1 problem everyone complains about.

    The power’s often fail to activate – I don’t know if this is on purpose or not but if it is, it should be changed. Instead of piloting my ship I am forced to watch the power icons to make sure they activate.

    There should be an option to tab target only player’s ships, and ignore mines and support ships.

    Following that, support ships make the uneven odds worse and should be eliminated.

    Weapons that make it possible for a single ship to eliminate a powerful enemy ship in mere seconds are unrealistic and make skill of play count for nothing.

    The #1 PROBLEM that I have with PvP is there is no 1v1, 2v2, 3v3, 4v4 options. This would help solve the uneven number of players in a match. As well as allow PvP play to take place when there is less then 5 players on each team queued up.

    These problems have made playing Star Trek Online frustrating and boring. I have seen very little improvement since beta in the PvP. Because of this I believe PvP is not a priority for the developers. And so I have cancelled my account. I would however be delighted to rejoin if my problems with PvP were addressed.

    Thank you for you’re time
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I will be playing SWTOR no doubt and I never been much a star wars fan and I will always fiercy defend star trek, but that mmo looks to good game wise to miss.

    Than it will be easier for me that enjoy that because I never cared much for star wars I will not notice all the things star wars should be and is not in the game.

    In STO I do however notice every little detail that one can thick off and it takes away from the fun if you want to play a Gene roddenbery star trek mmo, but I have now stepped over it and accepted it is not that at all and it is indeed a space shooter with s star trek skin on it which is fine in its own ways and with the current star trek movie ad upcomming one it will be just that what the new generation of star trek fans wants to have.

    I however will forever be one of the last of the old generation star trek fans and never will STO or the new movies be a part of the star trek I so dearly and deeply love, but sadly so is live and thus I will keep that star trek alive in pen and paper games and enjoy it and on the other hand play games like this and enjoy them aswell, but I will not enjoy the new star trek movies ever.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I'll play TOR when they add in space flight.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    if you have to make a game free for it to survive what does thet teel you abbout the game?
    what does the tell you abbout the developers of that game?
    remmember the old timers complaining abbout how people used to take pride in there work?
    do you think anyone at cryptic takes pride in there work with this game?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I do not blame you they pushed the game out to fast but check back in a yaer or two. They are fixing things. May be dead of old age before they fix everything.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    "This thread is meant as feedback for Cryptic. Others are welcome to read it, but its not for you"

    lol

    Cryptic is a company not a person-
    your addressing no one

    its not for me? you mean a public posting on game message board is not for message board people but a company that can not eat, drink, or read?

    lol

    glad i am allowed to read and comment on whatever i like, now that i have permission from a complaining stranger

    lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Chompo wrote:
    I'll play TOR when they add in space flight.
    ROFL!! Just announced today that is will have it.

    If is is half as good as STO and has real 3D flight I fear for STO. Everyone I know personally has now left and the vast majority of my online friends are all waiting for SW:TOR before they bail from STO barring a massive change of development between now and then. Their biggest drawback with it (A.K.A.: STO is inherently more of what we want) and the principle hope for staying with STO other than a stand alone Romulan faction, was the space combat element of STO - this despite the lack of real 3D. This turn of events worries me greatly....
    :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I feel the game has more potential. It's not bad but if they work on expanding more features it can be a gem.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    If this new update is as bad as it looks on tribble, I'm not giving STO my money anymore. It's not just because the game has serious gigantic enormous huge problems, it's also because what's left of the community disgusts me. Don't even get me started on Caitian RolePlayers in bikinis who comment on what PvP should be like, I'll never stop burning. The trolls in the previous posts are a pretty good example of the vast majority of the problem, and it wouldn't matter how good or bad a game is with people like that being as numerous as they are in STO. That everyone else has left either due to those people or due to dumb-foundingly bad patches suggested by those people, just makes the problem exponentially worse.

    When I started playing STO, I was excited about getting to be a part of the Star Trek paradigm, maybe to some Star Trekky things, roleplay a little bit perhaps, go "explore an infinite number of worlds" as was advertised... but what I got instead was a blue shoebox full of starship-shaped bunny rabbits, and a knife shaped like the enterprise, and I found myself grinding through the first forty levels of EverQuest seventeen years ago. Flashbacks to Viet Nam aren't even that painful. The code for the ground game is so incredibly bad I could have written a better game by myself in one day of work, and no I'm not just puffing smoke here. If that's what people will pay for, I think I'll go into development for my own MMO, and I'll call it something like "Destroy Captain Cryptic Online" where the plotline is that you click buttons on a wall and occasionally use NINE skills! That's twice as many as the ground combat in STO has! I'll market it as follows: "Have you paid money for bad MMOs? AWESOME! BUY MINE THIS TIME!" and I'll set up a microtransaction system that sells you stuff you already have for free, but lets you keep a little tag by your character name to display just how much of a brainless consumer you are in the form of a tally of how much money you have spent on free stuff. That way, people who want to buy skill and status in a video game with real world money, can think they have done so. The smart players will be welcome to laugh at them, and will not be censored on the forums for calling a spade a spade.

    I'm giving STO yet another chance it doesn't deserve by waiting for this patch to come out before I decide whether to cancel or not. I've made many friends in this game, and several of them will be friends after we no longer play. I've lost more friends than I kept due to bad patches making them so angry they just stopped payment and wordlessly failed to log in ever again.

    If the patch is as bad as it looks, orcs and imbalance and ridiculous bugs being added to an enormous pile of already existing ridiculous bugs... then I'll be back to see the UGC in a few months. Until the UGC, everything I liked about this game is already gone, and Snix did it on purpose by his own admission.

    It's Snix who is at fault, and to my knowledge nobody else, for driving the vast majority of the PvP community away, and thus pulling the support out from under all of the largest most active and most social fleets in the game, thereby driving away the greatest majority of friendly helpful players, and as a result critically damaging the entire community as a whole. Snix admitted that he did the 100%+ shield stacking on purpose, and that was the straw on the camel's back. Seven weeks of puttnig up with it later, everyone who likes PvP is bored to tears with the extremely limited potential that the game still offers. It went from being a good game with some problems on release, to being a bad game with fifteen times as many problems six months later, and Snix is the source of almost every bad idea that got implimented.

    With each passing patch, giant portions of the community left, never to return. The PvP became more limited to "one right way" and teamwork was more heavily punished. I'm not saying things should go back to how they used to be, far from it, but where things used to be, where the game stands now, and where the game should be... well, let's say it would need to make a 180 degree turn and run well beyond the starting point in order to catch up to where the schedule says it should be. This game will never be a good game. The only thing it still has going for it, at all, is the title. When the UGC comes out, it might be a completely different game altogether, and as I have said in other threads the UGC could have been a genre-changing aspect of STO that forced all other MMOs to try and catch up. But, the UGC has not been made a high enough priority, Cryptic has listened too well to their dwindling customer base who, the loudest amongst them are usually goldfarmers in the first place, and the game is being systematically dismantled by the community's efforts to influence the development team's decisions.

    I tried to make sure 1.2 didn't suck. Snix had other plans. Two weeks I spent paying for a game that I was beta testing during the 1.2 patch test, and in the end Snix managed to add something that screwed all that effort over anyway. I've asked for Snix to be fired, repeatedly, and while I know they don't fire people at the behest of customer feedback, someone should really crunch some numbers and examine just how many of the people leaving are doing so because of him and his horrible ideas.

    You can't keep people interested with weekly 5 minute missions, and you certainly can't make 5 minutes more interesting by adding 2.5 hours of grindfest. Cryptic, I'd love to see you guys really make a good game for once, and I thought it would be this one. I no longer have faith in you or your products, the only thing keeping me around is the community I've invested so much into, and it's vanishing fast because of your bad decisions.

    I'm not just "QQing" about whatever, I'm genuinely sad that this game failed. I'm not a huge trek-nerd that memorizes every line of every show, but I do love the series' and wanted this game to be the MMO I decided to stick with at least until I need a new computer. It's not even the game the advertisements claimed it to be, not even a shadow of what it says on the front page of the website still. From what I've seen of the "massive content" update, you guys really don't get it, even after all the time I and others have spent trying to explain it to you. Because of that, I will -never- purchase another cryptic product. I'll continue to squeeze every last bit I can from the money I've already given you, but never again will I buy a new Cryptic title. Good luck dealing with the audience you couldn't chase away no matter how hard you tried, they're going to be quite a handful.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    In before lock.


    always wanted to say that.:)


    wasn't very exciting though.

    especially since I was already in this thread.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    In before Lock!

    Me too! (always wanting to say that)

    What is a "Snix" and how did he break the game?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I feel the game has more potential. It's not bad but if they work on expanding more features it can be a gem.

    The last, best hope for STO will be to take it away from Cryptic and place it in more capable hands.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Keldor wrote:
    Crack-addled rant

    "Snix just killed STO.... And now he's gonna kill me! OH MY GOOOOOOOOOOOOOOOOOOD!!!!!"

    Cool story, loDnI'.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Holy undead, nocturnal flying mammalian man! Not only an "I Quit" thread, but a necro'd "I Quit" thread!

    Awesomesauce! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    IB4TL




    Or rather the big smack down lock em up for good lock.

    While I agree to some degree, I digress.....this thread is DOOMED

    Smooches
This discussion has been closed.