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Personal Shield Lag

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Well, when I get shot with my personal shields up, an animation plays (looks like sparks coming off your body) When this happens my computer lags badly. It runs everything else fine, even the same animation on my bridge officers or other party members. But every time it happens to my character, it slows down. It has never done this before. I even turned off post processing and turned visual graphics down to low, nothing changed significantly. My Card is Geforce 7950 GX2, I know its at the minimum card, but it wasn't doing this before the patch, and everything else runs fine (besides the missing grenade graphics). Any ideas? Might be related to this: http://forums.startrekonline.com/showthread.php?t=128532
Post edited by Unknown User on
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I am having the same issue.. there was no problem before the patch.. now its a lag fest.. All I want is an option to turn off the shields graphics and i'll be fine.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I was starting to think it was only me! I never had a problem until this patch...

    And the shield impact graphic isn't even all that nice! Needs to be optimized or just flat out removed. It was fine before.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    YES - EPIC PROBLEM


    Normally run STO with most settings to max; however since the last patch, this "Personal Shield Lagginess" persists even when everything is set to low, Please, Cryptic: we would rather have no effect than to have one that lags the game so badly.

    An option to turn this effect off would be perfection.

    Thanks
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yes, and as you said, even dropping it to low there's still a lag with he shield impact effect.

    I tested it with my Engineer character (reroute power to shields I think it was? it makes the same effect happen) and even with everything on the lowest possible, there is still a dip.

    I have noticed that if you stay out of aim mode, it doesn't dip as drastically however.

    So I guess for now I'll just have to run and gun ;) Because I'd rather keep it at the medium-ish levels I've been using all along.

    EDIT: I also wanted to ask you guys if you wrote a ticket about it? Report a bug in the graphical section. Hopefully they'll see it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Just posted a ticket.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I was starting to think it was only me! I never had a problem until this patch...

    And the shield impact graphic isn't even all that nice! Needs to be optimized or just flat out removed. It was fine before.

    This

    The most annoying thing is the new shield effects look terrible to boot
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    rob593 wrote: »
    This

    The most annoying thing is the new shield effects look terrible to boot

    Yes! Instead of looking like, a shield impact or something, it reminds me of TV static...

    Anyway, there was another patch today right? I'll have to test that out now.

    EDIT: Doesn't seem to of made a difference.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    EDIT: Doesn't seem to of made a difference.

    Good to know, thanks.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    rob593 wrote: »
    Good to know, thanks.

    Cryptic responded by asking for some information about my computer system (the ol' DxDiag run).
    It would be helpful if we all submitted tickets about this exact issue, and include your DxDiag dump information.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Cryptic responded by asking for some information about my computer system (the ol' DxDiag run).
    It would be helpful if we all submitted tickets about this exact issue, and include your DxDiag dump information.

    Or they could just revert the changes and stop implementing silly things?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Cryptic responded by asking for some information about my computer system (the ol' DxDiag run).
    It would be helpful if we all submitted tickets about this exact issue, and include your DxDiag dump information.

    Hmm, I just got a canned response to my ticket... I guess I'll make another one.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Hmm, I just got a canned response to my ticket... I guess I'll make another one.

    Im acting shocked :eek: :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    rob593 wrote: »
    Im acting shocked :eek: :p

    I actually did have a couple personalized ones before... but never again since then haha.

    Anyway, new ticket with dxdiag mess copy and pasted. Fun times!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I actually did have a couple personalized ones before... but never again since then haha.

    Anyway, new ticket with dxdiag mess copy and pasted. Fun times!

    Im sure they will appreciate all your hard work :p I do, if it's any consolation :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    rob593 wrote: »
    Im sure they will appreciate all your hard work :p I do, if it's any consolation :)

    Haha, no worries. I want this fixed too! Ground missions can be down right painful now. I generally end up staying out of aim mode until I want to do an exploit attack. That and hope one of my officers don't end up filling most of the view (while being shot).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Haha, no worries. I want this fixed too! Ground missions can be down right painful now. I generally end up staying out of aim mode until I want to do an exploit attack. That and hope one of my officers don't end up filling most of the view (while being shot).

    Its the Klingon Munition officers I hate, with there scatter shots of dooom!

    Edit: I find zooming the camera way out also helps a little, also you can change the way the camera zooms while aiming in the ground control options, right at the bottom of the list, should help with the BO's getting in the way of the camera.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    rob593 wrote: »
    Edit: I find zooming the camera way out also helps a little, also you can change the way the camera zooms while aiming in the ground control options, right at the bottom of the list, should help with the BO's getting in the way of the camera.

    Oh. My. God. Thank you so much, that made a world of difference. I think I even prefer not zooming in like that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    This is a big issue I have been having to, and it is getting annoying. I hope Cryptic can release a patch to address and fix this issue.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Oh. My. God. Thank you so much, that made a world of difference. I think I even prefer not zooming in like that.

    You're welcome :D
    Voyager24 wrote: »
    This is a big issue I have been having to, and it is getting annoying. I hope Cryptic can release a patch to address and fix this issue.

    take a number... and a seat, could be a long wait :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I'm making some more noise about this in the Feedback > Gameplay section of the forum.
    http://forums.startrekonline.com/showthread.php?t=132488

    If we could just make some of the Devs aware of this.......
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    The problem for me atleast.. is when you are crouching and being struck. It's an FPS major drop. If I'm ot crouching it's not doing as bad. This problem has persisted for about a week now. And yes.. makes away team missions or ground pvp more then annoying.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Argh no fix today.

    This is mighty annoying, I'm waiting to do a mission thats really not so much fun with this GFX problem, was hoping they would fix it before I got round to doing the mission.

    What kind of clowns implement a pointless feature like this then pay no attention to the effect it has on the client?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Yondame26 wrote: »
    The problem for me atleast.. is when you are crouching and being struck. It's an FPS major drop. If I'm ot crouching it's not doing as bad. This problem has persisted for about a week now. And yes.. makes away team missions or ground pvp more then annoying.

    Try changing the zoom on aim mode option like was suggested to me on... page 2? I think it was page 2. It's under controls. Makes a huge difference. So long as you keep the camera zoomed out anyway.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    We shouldn't have to "zoom out" in order to avoid lags; the problem can't be fixed by simply lowering the graphics settings - which is what makes this a problem. At the same time, we shouldn't have to lower the graphics settings for a SINGLE effect that impacts the game so.

    An option to disable the effect is what we need. Period.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    We shouldn't have to "zoom out" in order to avoid lags; the problem can't be fixed by simply lowering the graphics settings - which is what makes this a problem. At the same time, we shouldn't have to lower the graphics settings for a SINGLE effect that impacts the game so.

    An option to disable the effect is what we need. Period.

    I hear you, just a temporary solution.

    And I have actually tried lowering the graphics settings, and it STILL dips. So it's beyond that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Same replies to my support tickets - update your drivers / update Direct X / etc

    Frustrating cryptic responses..... Apparantly this is not something they care about; as not enough players are experiancing this.

    A remedy that I have come to use is to set Antialiasing from 16x to NONE whenever I'm about to go into ground combat. Either that or stop using personal shields.

    I wish I had more to report, but I don't. I suppose I could make a phone call to tech support....
    (you know...... what our parents did for their ancient Atari's and Nintendo Entertainment Systems??)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I wish I had more to report, but I don't. I suppose I could make a phone call to tech support....
    (you know...... what our parents did for their ancient Atari's and Nintendo Entertainment Systems??)


    We just blew into our NES. ;) I don't know if I can apply that here. Hehe.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Also, I was just playing and the graphic isn't showing anymore... I'm not even sure when that happened. I wasn't doing much on the ground yesterday...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Same replies to my support tickets - update your drivers / update Direct X / etc

    Frustrating cryptic responses..... Apparantly this is not something they care about; as not enough players are experiancing this.

    A remedy that I have come to use is to set Antialiasing from 16x to NONE whenever I'm about to go into ground combat. Either that or stop using personal shields.

    I wish I had more to report, but I don't. I suppose I could make a phone call to tech support....
    (you know...... what our parents did for their ancient Atari's and Nintendo Entertainment Systems??)

    Appreciate your efforts, thanks for the responses
    We just blew into our NES. ;) I don't know if I can apply that here. Hehe.

    Oh I remember doing that, the good ol' days :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Is it still showing up for you? I did a couple missions with my captain and it seems to be back to the way it was before...
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