Well, when I get shot with my personal shields up, an animation plays (looks like sparks coming off your body) When this happens my computer lags badly. It runs everything else fine, even the same animation on my bridge officers or other party members. But every time it happens to my character, it slows down. It has never done this before. I even turned off post processing and turned visual graphics down to low, nothing changed significantly. My Card is Geforce 7950 GX2, I know its at the minimum card, but it wasn't doing this before the patch, and everything else runs fine (besides the missing grenade graphics). Any ideas? Might be related to this:
http://forums.startrekonline.com/showthread.php?t=128532
Comments
And the shield impact graphic isn't even all that nice! Needs to be optimized or just flat out removed. It was fine before.
Normally run STO with most settings to max; however since the last patch, this "Personal Shield Lagginess" persists even when everything is set to low, Please, Cryptic: we would rather have no effect than to have one that lags the game so badly.
An option to turn this effect off would be perfection.
Thanks
I tested it with my Engineer character (reroute power to shields I think it was? it makes the same effect happen) and even with everything on the lowest possible, there is still a dip.
I have noticed that if you stay out of aim mode, it doesn't dip as drastically however.
So I guess for now I'll just have to run and gun
EDIT: I also wanted to ask you guys if you wrote a ticket about it? Report a bug in the graphical section. Hopefully they'll see it.
This
The most annoying thing is the new shield effects look terrible to boot
Yes! Instead of looking like, a shield impact or something, it reminds me of TV static...
Anyway, there was another patch today right? I'll have to test that out now.
EDIT: Doesn't seem to of made a difference.
Good to know, thanks.
Cryptic responded by asking for some information about my computer system (the ol' DxDiag run).
It would be helpful if we all submitted tickets about this exact issue, and include your DxDiag dump information.
Or they could just revert the changes and stop implementing silly things?
Hmm, I just got a canned response to my ticket... I guess I'll make another one.
Im acting shocked :eek:
I actually did have a couple personalized ones before... but never again since then haha.
Anyway, new ticket with dxdiag mess copy and pasted. Fun times!
Im sure they will appreciate all your hard work
Haha, no worries. I want this fixed too! Ground missions can be down right painful now. I generally end up staying out of aim mode until I want to do an exploit attack. That and hope one of my officers don't end up filling most of the view (while being shot).
Its the Klingon Munition officers I hate, with there scatter shots of dooom!
Edit: I find zooming the camera way out also helps a little, also you can change the way the camera zooms while aiming in the ground control options, right at the bottom of the list, should help with the BO's getting in the way of the camera.
Oh. My. God. Thank you so much, that made a world of difference. I think I even prefer not zooming in like that.
You're welcome
take a number... and a seat, could be a long wait
http://forums.startrekonline.com/showthread.php?t=132488
If we could just make some of the Devs aware of this.......
This is mighty annoying, I'm waiting to do a mission thats really not so much fun with this GFX problem, was hoping they would fix it before I got round to doing the mission.
What kind of clowns implement a pointless feature like this then pay no attention to the effect it has on the client?
Try changing the zoom on aim mode option like was suggested to me on... page 2? I think it was page 2. It's under controls. Makes a huge difference. So long as you keep the camera zoomed out anyway.
An option to disable the effect is what we need. Period.
I hear you, just a temporary solution.
And I have actually tried lowering the graphics settings, and it STILL dips. So it's beyond that.
Frustrating cryptic responses..... Apparantly this is not something they care about; as not enough players are experiancing this.
A remedy that I have come to use is to set Antialiasing from 16x to NONE whenever I'm about to go into ground combat. Either that or stop using personal shields.
I wish I had more to report, but I don't. I suppose I could make a phone call to tech support....
(you know...... what our parents did for their ancient Atari's and Nintendo Entertainment Systems??)
We just blew into our NES.
Appreciate your efforts, thanks for the responses
Oh I remember doing that, the good ol' days