test content
What is the Arc Client?
Install Arc

I'm trying to like this game...

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in The Academy
I admit i came into STO blind. For the most part i have avoided the Hype and Pre-Release information, so its my fault that my expectations were too high. However, there are so many things about this game that are missing/poorly designed that its hard to love this game.

My biggest complaint is the Bridge, c'mon fix it so we can control our ships from the bridge. It should be seemless, Zoom in all the way and your on the bridge, zoom out and its exterior view. I know it will take alot of work, but it would add so much to the game.

Second, Could you please fix the controls so i don't have to hold BOTH mouse buttons to steer the ship or walk? I usually map walk forward to Mouse 2, but this game will not let me and even though i have adjusted to this control scheme, its still annoying. The controls feel clunky and poorly designed in both space and ground combat IMO.

Third, Make the ground combat a little more interesting and important. I want my primary focus to be my Captain, not my Starship. It feels like my main toon is my ship and my Captain is just a secondary item. Let me live as my Captain and Command my ship. Not the other way around. I want to explore strange new worlds and seek out new Life and not just in my ship, I want my Captain to play a major role!

I know this is all just my opinion and STO is not that bad of a game, but if these things were fixed i'd really look forward to logging in. I'm not threatening to quit or whining, its just that these are things i expected when i heard that a Star Trek MMO was being developed, am i alone in feeling this way?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Not to nitpick, but just because you don't like a feature means it is 'broken' or needs 'fixing'. On the plus side, they ARE working at making the game better. Did you fill out the survey on the front page? It's nice to see they're actively looking for feedback.

    Now, to your points:
    1) Bridges weren't even supposed to be in yet. During Beta enough people demanded bridges that they implemented what we have now. They've said they're working on making them more functional, as well as adding more interiors. Right now, they're just a social gathering hub, but hopefully soon they'll be an actual combat bridge (vote on it in the survey!). Personally, I blame those stupid arsed commercials that actually show captains fighting from the bridge; someone in marketing needs his wrist slapped.

    2) You can use the WASD keys for ship movement. I prefer that to mouse movement, but that's just a personal preference. There are also other types of gaming pads I've heard you can set up, or you can use a joystick. I dunno though...it just doesn't feel like Star Trek to me if I'm using a joystick <LOL>.

    3) I despised ground combat when I first started playing, but it grew on me. Now, I like it ok. It's no 'hack and slash' style MMO combat, but it's ok. Would be nice if it was more like, say, 'Left 4 Dead'. Especially with more intense maps. And zombies. Can't ever go wrong with zombies <G>.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yes, i just took the survey before i posted. I also agree that my opinion does not make something broken, i was just trying to state what i felt was wrong. Like i said, Its my fault for too high expectations, but these are the things i would like to see adjusted for better gameplay, its just my opinion.

    EDIT: I am a lifelong fan of good Scifi, I consider both Star Trek (TOS) and Star Wars (EP 4-6) as the best, so please don't take my Forum Handle as a insult to Trekkers!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I'd say any time, and in any thing, that you find your expectations were to high it's your fault. Not that it is a fault, per se. We all let our imaginations run away and tend to expect to find what we want instead of what is there. We know what we want, and what we like. So it's only natural when, hearing of a new game, we think it's going to have those ephemeral qualities we desire.

    Personally, I've found going into a game with no expectations tends to increase the chance I'm going to enjoy my stay. It's hard to do though, but it's possible. So far, with the exception of Dragon Age, no game has exceeded my expectations to any great degree. Of course, when you go into a game with low expectations and it blows you away like DA did with me it makes the experience that much greater. It's like, going on a blind date, expecting a frumpy dowdy middle aged woman and finding a super hot, intelligent, witty super model waiting for you.

    And then...I wake up <sigh>.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    While I can't really do a better job then Kamui did (I'll try to remember to fist-shake at him by the end of the post, that diwty wascal!), I can add in something that I don't really think many people stop to consider all that often, or near as long as I do:

    I really hope I never find a game that meets all of my expectations and is the absolute perfect fit for me. Don't get me wrong - I'm not exactly saying I wish I could never find a game to make me happy, because I realized long ago that it doesn't have to be perfectly suited to my interests and habits to make me happy. I just have to get back the monetary investment I spent on it over time to feel good about it.

    The main reason why is... if there were a perfect game for me, why would I play anything else? I'd be missing out on a plethora of innovation and shiny new things. I want to be more excited about the possibilities of the future, yanno? That, and it would sort of make everything else seem a little pale in comparison. Why go outside and do stuff when I can maximize my entertainment with <perfect game title here>? Why hang out with my friends, for that matter? It would feel a bit too convenient to spend all of my time either playing or thinking about it. We already have reports from around the world with people getting lost in games that aren't perfect by a long shot for various reasons - I really hope I never find a game that hits my perfect combination for escapism and exceeds what I consider a nice, healthy level of entertainment.

    The other reason, possibly just as important, but more of a personality flaw of mine is the simple fact I love complaining. If the game were perfectly suited to my desires, needs, and expectations, I'd probably complain that it was TOO perfect. An imperfect game gives me things to dislike about it, so that I can view the things I do like about it in the proper contrast. Taking actual things into Example Land here, I steadfastly despise fighting Romulan Warbirds. I feel that Viral Matrix is kind of a jerk move (and I fully expect to hate the Borg later), but it doesn't really bother me in the long run. Mostly because I can complain about it, and then move on to other things. And it makes fighting, say, Klingons that much more special to me. Not only are they somewhat more interesting (though full of things I dislike about them as well - Targ Handlers, for example), but it's also a bit of a relief to see a Klingon Bird of Prey pop up on the horizon then a Romulan Warbird for me. I need a game I can love and hate different things about, to achieve my gamer zen of balanced mindset. Positive and negative.

    Don't get me wrong, though. This game's got some distance to go, and I still haven't officially made up my mind one way or the other about it... But I still find myself confused about people that want anything close to a 'perfect' game. Barring the fact that population demographics and standard psychology kind of drop a nuke on those kind of things anyway. :U
Sign In or Register to comment.