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a n00bs perspective - not good

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in The Academy
about me: I hard core raided in EQ2 for 2.5 years, beta tested Conan and Lord of the Rings online and played Wow as a casual for a couple of years.

So I'm not new to MMO but a noob at Star Trek. I have canceled my account and here is a summery of what made the experience a failure for me.

1- you only have 2 character slots (+ 1 Klingon) really? You lost me right there. If I can't even roll one of each class you can't have my money. * I had asked a mate who plays before buying the game and he had given me a better number but he had purchased the life subscription

2- Quests and lack of information This is the one thing that really made the game "no fun". When 1/2 of all the quests in my log do not have enough information to find the update without googling it - the content writers have failed.

Maybe there is some hidden code in the quest explanation and if so you really should let the noobs in on it.

Quest: explore planet 12345 wtf? (ok an extreme example)
How about explore planet 12345, quadrant, sector.

Every quest should have quadrant and sector info in it since there is no way in game to find a planet that is not in your sector. hint hint...

3- The other issues were not /quit_game problems but rather things that would refine with the game. Even at release, having these two issues make the game not worth "enduring".

I'm not saying that this is how it is in the game, I'm saying that this is how it is for a noob in the game. Perhaps I expected to much, but I do hope that the rest of you have fun. I hope the noob experience gets better as the game evolves.

cheers
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Okay, it doesnt matter what you have played before different game different rules, most of us here have come from an online gaming background.

    1) Thats your personal choice, I dont mind this as I dont feel the need to get all 3 chars to Admiral (or would want to)

    2) I will agree on this it does lack that information, but then again we are explorers arent we? EXPLORE!

    In the end the game was designed the way it was designed, yes most of the community will have some gripes but thats normal. Please remember the game was just released recently and as with any online game their will be teething problems. If your leaving check back in 6 months and see whats changed :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Ive heard your #2 before and Ive not been able to understand it. Ive always had it tell me the sector the quest is in and the system. I go to that sector and look for the system in the system list. Havent had a problem except for the Starbase 39 one which didnt explain that it was in the Sierra system.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Your opinion seems to be unlike the new people ive heard from. SWG only allowed you 2 characters per server (unless youwere a pre-nge jedi), so your point there is lacking. Ive never had problems finding where i was supposed to go. The quests in this game, the main story line ones, have a decent story to them. Most MMOs ive played are this generally interactive. Ive played my fair share of MMOs, im a 7 year UO vet, 5 year SWG vet. This game is new as well and is still getting going. Give it time young padawan and give a good chance, its not even a month old yet (from live release not headstart).

    Live Long and Prosper
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I've only been playing for a short while, but the missions I've had so far have always said the sector block, unless the planet was in the sector block where you recieved the mission. And once you know the sector block, it's easy enough to find it using the map.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Maybe there is some hidden code in the quest explanation and if so you really should let the noobs in on it.

    Yeah .. the "hidden code" is, "Go to TRIBBLE system in YYY sector," at the bottom of the quest text. Open your map, fly to the sector, find the system on the system list.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    kanid wrote:
    Ive heard your #2 before and Ive not been able to understand it. Ive always had it tell me the sector the quest is in and the system. I go to that sector and look for the system in the system list. Havent had a problem except for the Starbase 39 one which didnt explain that it was in the Sierra system.

    I haven't had much trouble finding mission locations. All the quests I've taken have given me the sector and system name or the sector block. Just open you map and go to system list and it shows everything in alphabetical order. It's pretty simple missin setup actually. The vague and confusing part of this game is BO/ship abilities and how that all works together. There is a very large lack of info in that aspect of the game but you can fill in those gaps by reading this section of the forums.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    1- you only have 2 character slots (+ 1 Klingon) really? You lost me right there. If I can't even roll one of each class you can't have my money. * I had asked a mate who plays before buying the game and he had given me a better number but he had purchased the life subscription

    Your point here is moot. There are three classes (Science, Tactical and Engineer) and you have a total of three character slots. Ergo, you CAN roll one of each class. Albeit, one of those has to be Klingon. Which isn't a problem for most people, because most people rather enjoy the PvP aspect of an MMO. Lifetime subscriptions do offer two more character slots, but those are for the Star Trek enthusiast (and, more specifically, the lifetime subscription offered a playable Borg, to compliment the added character slots).
    2- Quests and lack of information This is the one thing that really made the game "no fun". When 1/2 of all the quests in my log do not have enough information to find the update without googling it - the content writers have failed.

    All you have to do is read. The patrol missions specifically say, for example, "Patrol the Orion Sector." All you have to do is read that, open your map and find the Orion Sector. Every one of those systems you need to patrol are listed right there, on the map, in TWO different places (your area map, and the system list). This is not the MMOs fault for you not finding where you need to go, it's yours for not paying attention. The -only- place that you'll have trouble finding is Starbase 39, which is not listed in a conventional place (but the NPCs call it "Starbase 39-Sierra," so one can infer that the starbase is in the Sierra system).
    I'm saying that this is how it is for a noob in the game.

    I see that your join date on the forums is February, and I can safely assume that you only joined the forums to make this post. So, for the past month, you've -NEVER- taken the time or bothered to check the forums if you have questions about the game. Grats. You've limited your resources significantly, and then blamed the game when you couldn't figure something out. You must bear in mind that, a month ago, we were all noobs in this game. The vast majority of us figured things out on our own by reading, and if we couldn't figure something out, we trolled the forums and asked there for help (and we got it!).


    IN CONCLUSION:
    This is a brand new MMO. The wikki isn't full, and there's no QuestHelper addon to hold your hand. Deal with it. Read things on your own, and make the best of the resources at hand (forums, your 'M' key, et cetera). Do not blame the game for your impatience or unwillingness to solve the problem (that isn't really a problem to begin with, it's just your inattentiveness).

    I hope that you return to read this post, because everyone who posted above me has very solid points. It'd be a shame if you just turned your back on them without reading them to see what your peers have to say. But then again, that is your current MO, so I wouldn't be surprised.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Telaura wrote: »
    Ergo, you CAN roll one of each class. Albeit, one of those has to be Klingon.

    Actually, this isn't true. The third slot unlocks at the same time you unlock the Klingon faction, but you don't have to fill it with a Klingon character. You can have any combination of factions you like.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Telaura wrote: »
    Your point here is moot. There are three classes (Science, Tactical and Engineer) and you have a total of three character slots. Ergo, you CAN roll one of each class. Albeit, one of those has to be Klingon.

    Point of clarification - you unlock the third character slot at the same time as the ability to create Klingons.

    But the third character slot is just another slot. You can create three Federation characters, you don't need to make a Klingon. You can also make three Klingon characters, for that matter.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    YYC26 wrote: »
    Actually, this isn't true. The third slot unlocks at the same time you unlock the Klingon faction, but you don't have to fill it with a Klingon character. You can have any combination of factions you like.

    You are absolutely correct.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    improving mission details as to where to go would really clear up zone chat and help a lot of people.

    It should perhaps be started as a separate post.


    "go explore" No. I want to shoot phasers and photons and get told where to go.
    "its in the mission details" Not always.
    "its easy to find" not always.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I absolutely agree that it should be much easier to find systems in the game. It is easy to find sectors since they are labeled in the Galactic Map. But often the sector isn't given only the system. The mission descriptions should be altered to include the sector block and sector. And you should have access to a searchable index of planets in the game and tells you that information.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    about me: I hard core raided in EQ2 for 2.5 years, beta tested Conan and Lord of the Rings online and played Wow as a casual for a couple of years.

    So I'm not new to MMO but a noob at Star Trek. I have canceled my account and here is a summery of what made the experience a failure for me.

    1- you only have 2 character slots (+ 1 Klingon) really? You lost me right there. If I can't even roll one of each class you can't have my money. * I had asked a mate who plays before buying the game and he had given me a better number but he had purchased the life subscription

    2- Quests and lack of information This is the one thing that really made the game "no fun". When 1/2 of all the quests in my log do not have enough information to find the update without googling it - the content writers have failed.

    Maybe there is some hidden code in the quest explanation and if so you really should let the noobs in on it.

    Quest: explore planet 12345 wtf? (ok an extreme example)
    How about explore planet 12345, quadrant, sector.

    Every quest should have quadrant and sector info in it since there is no way in game to find a planet that is not in your sector. hint hint...

    3- The other issues were not /quit_game problems but rather things that would refine with the game. Even at release, having these two issues make the game not worth "enduring".

    I'm not saying that this is how it is in the game, I'm saying that this is how it is for a noob in the game. Perhaps I expected to much, but I do hope that the rest of you have fun. I hope the noob experience gets better as the game evolves.

    cheers

    Congrats he is a noob welcome to Star Trek Online I mean really cannot find a quest did you ever play an MMO before?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Telaura wrote: »
    All you have to do is read. The patrol missions specifically say, for example, "Patrol the Orion Sector." All you have to do is read that, open your map and find the Orion Sector. Every one of those systems you need to patrol are listed right there, on the map, in TWO different places (your area map, and the system list). This is not the MMOs fault for you not finding where you need to go, it's yours for not paying attention. The -only- place that you'll have trouble finding is Starbase 39, which is not listed in a conventional place (but the NPCs call it "Starbase 39-Sierra," so one can infer that the starbase is in the Sierra system).



    .

    im sorry but u are dead wrong there are about 5-6 quests (estimating) that dont have sector info.
    i didnt count but it wasnt ONLY starbase 39 as you point out.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    seyyal wrote: »
    im sorry but u are dead wrong there are about 5-6 quests (estimating) that dont have sector info.
    i didnt count but it wasnt ONLY starbase 39 as you point out.

    I find that curious - I will grant that I haven't really gotten overly deep in (Commander 3 puts me at, what, 23? So a bit less then halfway) personally, but I know a fair number of people into Captain, and a handful into Admiral (and this just counts people I know personally)..

    And I've never heard of anyone making a statement about being unable to find a mission location that they're looking for. Could you, perhaps, be more specific? I am most concerned that you have to 'estimate' the general level of hard-to-find missions, implying that you either completed them at some point, or a number of other circumstances. None of which matter for the argument but the former, because the completion of which lends a bit of dubious thought as to how you did complete it (and I'd love clarification there).

    I will grant that often times, you have to read a bit more closely to find out where a certain mission is... but I'd have to say 90% of my missions so far have stated it in the green-text mission summary (as in, the exact location - Sector Block and System), with only 10% of the others requiring me to read the main mission text again (because I tend to play in 1-2 hour spurts, and therefore have to re-read things to catch up to where I was the previous day).

    I find stuff like this, honestly, extremely disquieting. People complain that the game has a 'lack of content', but then they don't read any of the information on missions or quests they're given? :(

    EDIT: Also worth noting the following two bits of information that are not readily apparant -

    I've hit Lieutenant Commander twice now, and am working on doing it for a third time. The first 11 levels of the game are nigh unto burned into my memory at this point, and while that gives me somewhat of an advantage over most people going through it a second time... it also means I've read the mission text for most of the missions often enough that I'm faaairly certain nothing in that range leaves you devoid of a location to go to if you actually read the text.

    Klingons lack PVE content almost entirely - I'm aware, and was mostly talking about Federation side. It felt somewhat disingenuous to point out the content in the game, and ignore the fact that one out of two factions is somewhat starved for content, in my (previously) closing statement. So, for that, I apologize to the poor Klingon Defense Force - you have my utmost sympathy, you lobster-headed freaks.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    1- you only have 2 character slots (+ 1 Klingon) really? You lost me right there. If I can't even roll one of each class you can't have my money. * I had asked a mate who plays before buying the game and he had given me a better number but he had purchased the life subscription

    there are 3 character slots and three classes.. you can indeed roll one of each class, I just made a tactical officer last night which brings my alt count to 3.
    2- Quests and lack of information This is the one thing that really made the game "no fun". When 1/2 of all the quests in my log do not have enough information to find the update without googling it - the content writers have failed.

    if you read the quest text it will tell you the system and sector, in fact I've only had to hit sto-intel for *one* quest and I'm at Captain now. It was the Temple Offering quest you first get when you hit the DS9 missions to find out where to get entertainment provisions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    about me: I hard core raided in EQ2 for 2.5 years, beta tested Conan and Lord of the Rings online and played Wow as a casual for a couple of years.

    So I'm not new to MMO but a noob at Star Trek. I have canceled my account and here is a summery of what made the experience a failure for me.

    1- you only have 2 character slots (+ 1 Klingon) really? You lost me right there. If I can't even roll one of each class you can't have my money. * I had asked a mate who plays before buying the game and he had given me a better number but he had purchased the life subscription

    2- Quests and lack of information This is the one thing that really made the game "no fun". When 1/2 of all the quests in my log do not have enough information to find the update without googling it - the content writers have failed.

    Maybe there is some hidden code in the quest explanation and if so you really should let the noobs in on it.

    Quest: explore planet 12345 wtf? (ok an extreme example)
    How about explore planet 12345, quadrant, sector.

    Every quest should have quadrant and sector info in it since there is no way in game to find a planet that is not in your sector. hint hint...

    3- The other issues were not /quit_game problems but rather things that would refine with the game. Even at release, having these two issues make the game not worth "enduring".

    I'm not saying that this is how it is in the game, I'm saying that this is how it is for a noob in the game. Perhaps I expected to much, but I do hope that the rest of you have fun. I hope the noob experience gets better as the game evolves.

    cheers

    I am going to try to be the first to troll... But who cares what you think? And no you arent a noob. You refer to yourself you, yourself, are not a noob.

    The game has bugs and was pushed out to market before it was ready. Its your fault you have no patience or attention span to stick it out. Maybe you should go to the "Can I have your stuff" thread and give your gear away before airing your dirty laundry in the court of public opinion.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I'm sorry--anybody complaining about STO needing a Wiki to do the missions while holding up EQ2 as a paragon of information within the quest needs to reconsider. EQ2 has gotten in bed with their wikis and completely relies on the wiki to deliver necessary information. While I find the STO information dense, I have yet to find that what I needed is not actually written down. EQ2 on the other hand, doesn't even tell you in some cases who to talk to in what region, and unless you get extremely lucky and trip over a contact, you MUST use a wiki.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I find that curious - I will grant that I haven't really gotten overly deep in (Commander 3 puts me at, what, 23? So a bit less then halfway) personally, but I know a fair number of people into Captain, and a handful into Admiral (and this just counts people I know personally)..

    And I've never heard of anyone making a statement about being unable to find a mission location that they're looking for. Could you, perhaps, be more specific? I am most concerned that you have to 'estimate' the general level of hard-to-find missions, implying that you either completed them at some point, or a number of other circumstances. None of which matter for the argument but the former, because the completion of which lends a bit of dubious thought as to how you did complete it (and I'd love clarification there).

    I will grant that often times, you have to read a bit more closely to find out where a certain mission is... but I'd have to say 90% of my missions so far have stated it in the green-text mission summary (as in, the exact location - Sector Block and System), with only 10% of the others requiring me to read the main mission text again (because I tend to play in 1-2 hour spurts, and therefore have to re-read things to catch up to where I was the previous day).

    I find stuff like this, honestly, extremely disquieting. People complain that the game has a 'lack of content', but then they don't read any of the information on missions or quests they're given? :(

    EDIT: Also worth noting the following two bits of information that are not readily apparant -

    I've hit Lieutenant Commander twice now, and am working on doing it for a third time. The first 11 levels of the game are nigh unto burned into my memory at this point, and while that gives me somewhat of an advantage over most people going through it a second time... it also means I've read the mission text for most of the missions often enough that I'm faaairly certain nothing in that range leaves you devoid of a location to go to if you actually read the text.

    Klingons lack PVE content almost entirely - I'm aware, and was mostly talking about Federation side. It felt somewhat disingenuous to point out the content in the game, and ignore the fact that one out of two factions is somewhat starved for content, in my (previously) closing statement. So, for that, I apologize to the poor Klingon Defense Force - you have my utmost sympathy, you lobster-headed freaks.


    You know, Yuri, every time you say something on the forums I fall in love with you more and more.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    about me: I hard core raided in EQ2 for 2.5 years, beta tested Conan and Lord of the Rings online and played Wow as a casual for a couple of years.

    So I'm not new to MMO but a noob at Star Trek. I have canceled my account and here is a summery of what made the experience a failure for me.

    1- you only have 2 character slots (+ 1 Klingon) really? You lost me right there. If I can't even roll one of each class you can't have my money. * I had asked a mate who plays before buying the game and he had given me a better number but he had purchased the life subscription
    This is one of the features I love most about the game, coming from Alt Heavy games, it lets me know that (in most cases) the people I am working with are dedicated to learning to play their character and ship to the best of their ability rather then "RA5 Sci, time to roll an Eng... RA5 Eng, time to roll a Tac... RA5 Tac, etc" where they cannot actually play one of those well. I prefer competence with one setup over quantity of available setups.
    2- Quests and lack of information This is the one thing that really made the game "no fun". When 1/2 of all the quests in my log do not have enough information to find the update without googling it - the content writers have failed.

    Maybe there is some hidden code in the quest explanation and if so you really should let the noobs in on it.

    Quest: explore planet 12345 wtf? (ok an extreme example)
    How about explore planet 12345, quadrant, sector.

    Every quest should have quadrant and sector info in it since there is no way in game to find a planet that is not in your sector. hint hint...
    I have never had any trouble finding a quest area after reading the description, but I am only C1.


    The game isn't for everyone, I don't pretend it is, and I don't expect Cryptic to think that way either. However, while you may disagree with one design concept (# of characters) and you have trouble reading, I hardly think that spells doom for the game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I do not get why people have such a hard time finding things. I have yet to have to ask where anything is. Every quest tells you where to go. Everyone keeps mentioning that starbase 39 doesnt say where it is. The NPC says "Get yourself to the Starbase 39 in the sierra system.". I mean really how hard is that? Also I see tons of people asking where is the USS Kirk when it specifically tells you exactly where to go. I think a lot of people skip the mission text and just click the green letters.

    Also for the guy who refuses to even look and only wants to "shoot photons" I guess you will always end up now knowing where anything is. I even have people freak out asking where the crystaline entity is. Just look a little. Hell people cannot even find sulu and he is right behind them.

    I find it hard to believe the OP beta tested LOTRO since I have played it since the first closed beta in 2006 and the quests (even with the new quest pointer) are hard to figure out and to find the NPC etc you need. This game is a cakewalk compared to that one.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Your opinion seems to be unlike the new people ive heard from. SWG only allowed you 2 characters per server (unless youwere a pre-nge jedi), so your point there is lacking. Ive never had problems finding where i was supposed to go. The quests in this game, the main story line ones, have a decent story to them. Most MMOs ive played are this generally interactive. Ive played my fair share of MMOs, im a 7 year UO vet, 5 year SWG vet. This game is new as well and is still getting going. Give it time young padawan and give a good chance, its not even a month old yet (from live release not headstart).

    Live Long and Prosper

    swg had many players with multiple accounts because orriginally you only had 1 character per server unless you hit jedi, then you had 2. once they distroyed the game everyone had 2 per server and jedi had 3 if they had a jedi back in the day where you earned it. I had 2 accounts, there were people I knew with 3 and 4 accounts to have as many characters as they wanted. Mostly that was for crafting porposes though
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    JamesH2010 wrote:
    I do not get why people have such a hard time finding things. I have yet to have to ask where anything is. Every quest tells you where to go. Everyone keeps mentioning that starbase 39 doesnt say where it is. The NPC says "Get yourself to the Starbase 39 in the sierra system.". I mean really how hard is that? Also I see tons of people asking where is the USS Kirk when it specifically tells you exactly where to go. I think a lot of people skip the mission text and just click the green letters.

    Also for the guy who refuses to even look and only wants to "shoot photons" I guess you will always end up now knowing where anything is. I even have people freak out asking where the crystaline entity is. Just look a little. Hell people cannot even find sulu and he is right behind them.

    I find it hard to believe the OP beta tested LOTRO since I have played it since the first closed beta in 2006 and the quests (even with the new quest pointer) are hard to figure out and to find the NPC etc you need. This game is a cakewalk compared to that one.

    Well, therin lies the problem.

    You have your WoW players who want everything handed to them. You got your EQ types who are used to wiki's. You have people who don't bother to actually read the whole mission description, especially the green stuff, and people who appearantly can't figure out how to hit the "M" key...but think they're entitled to say the game is broken.

    Every important NPC has a gigantic stupid looking circle over their head and shows up on the freaking minimap and people say they can't find him. Maybe they want everything dumbed down, with a bright blue arrow pointing at your next objective.

    It irritates. It irritates MORE when someone complains about STO after listing "experience" in two of the most savagely broken, badly documented and disfunctional MMO's to ever disgrace the 'net. SWG was a monumental charlie-foxtrot of proportions not seen since Big Rigs over the Road Racing, and EQ was so overrun with camping idiots, spammers, gankers and everything else that it wasn't worth playing. EQ 2 wasn't any better.

    Yet , again, and again, these people want to compare STO -- out of beta not even a FULL MONTH -- to games that have had years of fixes, improvements, and a stable client base, and say "WAAH! I Can't find a mish I quit u sux!" Anybody remember some of the first servers for WoW that would up one day and down three, or trying to get a character started in Matrix Online and having it wiped or vanish?

    Spare me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Telaura wrote: »
    You know, Yuri, every time you say something on the forums I fall in love with you more and more.

    Almost twelve hours late (I was asleep!), but I regret to inform you I'm spoken for.

    :D The thought is appreciated, though.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Ok I personally Love this game and I am a Huge Star Trek fan boy. That being said I have to say that the quest text and the map could use a little help I lost some time looking for the Risa sector as its not listed on the map and I didn't stop to notice that the risa system was right there in the Sierra Sector Block. In total the game could use a bit of polish and spit. In my opinion (weather good or bad) the game comes comes off a lot more like a good beta then a full release. I mean the other faction just came out for heaven's sake.

    that all aside my one and only real problem is the lack of info in-game about what the skills do I feel a little like I am flying blind, especially since as of right now you can't "respec" so to speak.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Almost twelve hours late (I was asleep!), but I regret to inform you I'm spoken for.

    :D The thought is appreciated, though.

    Dreamkiller.
    Voron1983 wrote:
    I mean the other faction just came out for heaven's sake.

    Thank you! I haven't laughed that hard in a very, very long time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Telaura wrote: »
    Dreamkiller.

    Better I crush it now, before you get attached to it! :3
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Your opinion seems to be unlike the new people ive heard from. SWG only allowed you 2 characters per server (unless youwere a pre-nge jedi), so your point there is lacking. Ive never had problems finding where i was supposed to go. The quests in this game, the main story line ones, have a decent story to them. Most MMOs ive played are this generally interactive. Ive played my fair share of MMOs, im a 7 year UO vet, 5 year SWG vet. This game is new as well and is still getting going. Give it time young padawan and give a good chance, its not even a month old yet (from live release not headstart).

    Live Long and Prosper


    In SWG, Pre-NGE you only had 1 slot unless you were a jedi. I had 5 accounts pre-CU and cut down to 2 after the CU. i had no life.

    As far as additional slots, yes there are 3. It is possible that additional slots could be added to the C-Store. Looking over the CO Cstore, they have 4 for 1200 points. (Not trying to reopen the micro transaction debate.... jus say'n)

    You said you played wow, albeit casually.... I can say that the quests here had enough information for me that only using the star chart posted here on the forums, I was able to find everything. I think I only looked up maybe 2 or 3 locations. In wow, it was common for the vast majority of the player base to use thottbott.com or wowhead.com along with coord addons to quest. Then came quest helper and now wow has implemented thier own version. Someone early on posted that we are explorers... I think thats about right.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I gotta agree with point 2 though guy s some of the quests are vauge at best and it cold do with saying exactly where it is instead of having to ask in zone or global chat and hope someone has been there.

    Im still liking the game though its not enough to stop me from playing i also think they need to add more story line missions even though the explore missions are better xp overall.

    Another couple of slots wouldnt have gone a miss either.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ... you people DO REALIZE that the quests are filtered by location, right? Like... Romulan Front, Klingon Front, etc?

    Hint: if you're doing a quest under the Romulan Front, you could probably find it in the ROMULAN FRONT.

    I don't see what the problem is.

    And yes, Starbase 39. Sierra System. IT EVEN TELLS YOU!

    My goodness.
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