well you can cap a crafter in about 3 hours using macros but you cannot respec that character to combat class and be max level you will ahve to grind the combat class to max.
It's only possible if you are already established with money. I doubt a new player can walk in with no help and do it. You need money for the resources to level up or you need to harvest them yourself.
well you can cap a crafter in about 3 hours using macros but you cannot respec that character to combat class and be max level you will ahve to grind the combat class to max.
It's only possible if you are already established with money. I doubt a new player can walk in with no help and do it. You need money for the resources to level up or you need to harvest them yourself.
You can get grind kits on the vender, you can get swg credits online.. do the math. happens all the time.
It wasnt like that when i played it. I spend alot of time training up my droid creation skill.
Funny that people are overlooking that one little piece of information.
"Speed leveling" a character (i.e. macros that run when your afk, not reading the missions / quests, just clicking "next,next,next,finish") in 3 days flat, is not the same as an average player who spends 21 - 22 hours week and enjoys reading text AND YET still manages to reach max level in 2 - 3 weeks.
In Vanilla WoW, my average "power leveling" time was about 360 hours (15 days). Not the fastest, but not slow either.
That means that it took approximately 270 hours gameplay from 1 - 45
STO has just 80 hours (supposedly, but even so I think this is an exaggeration).
Even if you don't believe me, you cannot ignore the difference in scale: 80 hours vs 270 hours
Even if someone leveled in WoW twice as fast as me, that would still be greater than 50% more content than what STO currently has.
Comments
It wasnt like that when i played it. I spend alot of time training up my droid creation skill.
Eww who would want to be combat class in SWG.
You can get grind kits on the vender, you can get swg credits online.. do the math. happens all the time.
Funny that people are overlooking that one little piece of information.
"Speed leveling" a character (i.e. macros that run when your afk, not reading the missions / quests, just clicking "next,next,next,finish") in 3 days flat, is not the same as an average player who spends 21 - 22 hours week and enjoys reading text AND YET still manages to reach max level in 2 - 3 weeks.
In Vanilla WoW, my average "power leveling" time was about 360 hours (15 days). Not the fastest, but not slow either.
That means that it took approximately 270 hours gameplay from 1 - 45
STO has just 80 hours (supposedly, but even so I think this is an exaggeration).
Even if you don't believe me, you cannot ignore the difference in scale: 80 hours vs 270 hours
Even if someone leveled in WoW twice as fast as me, that would still be greater than 50% more content than what STO currently has.
You can't just buy the game and do it. You need help from someone somehow even if it is a high level main.