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New Console ideas

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Some Idead for new consoles

Engineering: Swivel Mounts
(Reduces the damage of weapons with firing arcs by 5%, but increases all firing arcs by 5 degrees per rank of the console. Multiple consoles will stack, reducing weapon damage further, and increasing firing arc as well.)

Tactical: Aegis Fire Control (Rank VII only)
(When you attempt to fire any weapon, if the target is not in the weapons' firing arc, the weapon will fire at the nearest target that IS in it's firing arc. In addition, beam array and turret type weapons will automatically fire at incoming mines or shootable torpedoes automatically without being told to do so if they are off cooldown and not being told to fire at another target. Multiple consoles of this type have no further effect.)

Science: Tachyonic Standing Wave Projector
(Extends the range of all weapons and devices by +1% per rank of the console.)

Engineering: External Holoprojectors
(You've seen those "photonic" ships the Keldon class ships make? Same thing. Each rank of this console make progressively more effective holographic "allies" to harass enemies that approach you. This is a "use" ability with a 10 minute cooldown and a 2 minute shared cooldown for additional consoles of this type. Using one drains your Auxiliary power to zero for the 2 minutes the photonic ships are active.)
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I kinda like the ideas, and you put one of each type. Nice.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    RedwoodElf wrote: »
    Engineering: External Holoprojectors
    (You've seen those "photonic" ships the Keldon class ships make? Same thing. Each rank of this console make progressively more effective holographic "allies" to harass enemies that approach you. This is a "use" ability with a 10 minute cooldown and a 2 minute shared cooldown for additional consoles of this type. Using one drains your Auxiliary power to zero for the 2 minutes the photonic ships are active.)

    This is available as a high rank Science Officer (player) skill. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Mephane wrote:
    This is available as a high rank Science Officer (player) skill. ;)

    Then have the console impprove it
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I like these ideas.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Then have the console impprove it

    Or work in addition to it...the console version is a bit inferior in comparison (uses up an engineer console slot, sucks your Aux power dry) but combining the two could make you feel like a REAL admiral...heh.
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