Well I just finished reading a very accurate and fair review of STO on GameSpy and I am wondering if that plus the multitude of similar feelings running through these forums will give Cryptic or
Atari the nudge to 'pull the plug' on this one after 90 days. I don't know but I haven't seen this much dissatisfaction with a game opening. I got this for 2 reasons, one is that I am a fond fan of the Trek mythos and loved SFC ten years ago. Secondly I have been happy with my long time association with another Cryptic creation, COH/COV. Yes I know they no longer have ownership but they did create it and I did enjoy it. I am hoping they come up with a way to have more meaningful interactions with NPC characters on non fighting missions....Maybe a 5 part story arc that gives you multiple answer choices that create a different outcome to the story in relation to your choices. Well I am hanging in there for awhile
(my one year paid subscrip notwithstanding) to see what will happen but I would hope that they figure out the tech issues of getting the constant server disconnects so that people just don't throw up their hands, swallow the loss of their money and move on...let's hope for the best...
Mercury out.
Comments
Vanguard and Age of Failcom started far worse. But you have your point.
It's well possible to occur here with STO as well, no mistake.
Vanguard, the Matrix Online, and Final Fantasy XI (Xbox, this one actually really confuses me, almost 20 points difference on platform difference) have similar scores.
Hi , regarding server disconnects.
I haven't had many since launch other than when the server collapses. Maybe i'm just lucky.
I don't think there is any chance this will be "pulled" in 90 days.
Cryptic/Atari really need this to work to become a cash cow.
I think the Average rating online for STO is 6.5/10.
I agree with it (even though i enjoy the game).
It appears STO has sold good in terms of boxes. I expect the number of non-renewals after the 30 free days to be slightly higher than the standard for MMO.
I firmly believe there is enough Star Trek fans (who like the game or see the poential of it) to keep this game going for a long while yet.
Personally I'm ignoring all these whine posts and am just enjoying the game.
Do you know about the concept of metacritic and how it works?
If you do: the metacritic score for STO right now is 63 out of 100. That is a little bit above average.
If you dont, read about it.
Think bulk of issue is alot of the positive stuff is coming as previews currently, due to various reasons. *shrug*
Although, above average does imply more good than bad
A bit above average... I don't follow. That means it's BETTER than average, even if only a bit. How is that a bad thing?
Not trying to start anything, I'm just curious.
Its sadly the very basics of game play get boring over an extended period of time. The lack of a death penalty removes the need for any skill and hell the way ships can blow up and take you with them makes death almost a factor of the mission. My ship was blown up by the doomsday weapon exploding cause I was too close, it blowing up did almost as much damage as it shooting me, made the victory really good. But no death penalty it was more like a free heal. And the complexity of the ground and space combat quickly has all but the most backward of people bored with it. Theres no great tactics or interesting battles, you mash the space bar till you have taken out that enemy group and then move onto the next one. Or if your on ground its very little skill and more hoping your pets I mean BOFs keep the healing and the shields up.
As the honeymoon period is running down I would be surprised if we seen any posative reviews. The game at first seems fun but quickly becomes repeative, overly simplistic and dull. With any luck Crytic will notice this and fix the game.
Oh and incase this isn't constructive enough:
Bring in the other 2 factions.
Bring in Open PvP with the 2 other factions helping to make the battles even
Give additional Abilities with 9 levels in a skil not just the option to train BoFs and have them do somthing
Offer Open world combat planets like a more traditional MMO
Scale down the size of some of the maps they look far too big
Bring in a Death Penalty
Offer Options during missions so Captains get to chose their response over just clicking continue
Make it so different actions in the game offer different Accolades (sp) which then effect that captains story and abilities.
Don't charge Customers for any of the above necessary fixes.
It's not a bad thing.
I think that is his point.
Gamescore inflation mostly. It happens rather sporadically with some sources. There was a time when any new release game that had any sort of advertisement typically bottomed out at 90%. It's gotten better, but in no small part that's why it's important to read the review.
Even still though, finding -anything- rated under 50% is difficult. And frankly, consider games like Nancy Drew Dossier and you see the problem.
Not saying the game question isn't good, or even great, but it's an oddity to consider in that light.
Well...it is put in perspective when you see that for example Vanguard, Saga of Heroes (a game with about 20 to 30 k subscribers has a score of 68. STO has 63. And everyone that knows how and what this game is/was knows what that means.
Tabula Rasa closed servers for being not succesful after a year with a score of 78.
The games not perfect, but Im willing to wait a little while for it to get better. Yeah, we have to pay the monthly fee which sucks, but I look at it this way. Atleast when the new content hits, Ill be an admiral already and ready to use it right away!
Heh, amusing idea, but I try to think best of folks. I think it's more a case of too much hype and too little delivered. Needs more content, and to have more interesting stuff in the Miranda tier and the T2. And the lower levels do suffer in my opinion, and that's where the bulk of the reviewers are going to be looking.
The game won't effect the franchise... Unless STO becomes WOW anyway, but that's a pipedream. Please certainly don't 'force yourself' through a game for the sake of the franchise, you'll just get bitter towards the game and the franchise that way.
Im already bitter, I LIKED enterprise :P
Ouch
You serious??
I feel your pain... I liked Voyager. :eek:
[edit] There are negative reviews because of EXPECTATIONS!! Everybody had their own idea of what this game should be. Yes there are things which need tweaking but the overall game is fun to play! And 90 days and pull the plug? [edit]
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~Seadgir
Some of the most common criticisms have even been directly answered by Cryptic with promises of things they are working on.
STO gives me hope, because unlike most Trek games of the last 10 years, the devs didn't give up on it once it went out the door. It may be unfinished, but at least it's a work in progress.
Give it some time before you cast a final judgment.
Who???
10 char
trudat. but they had better keep their word. If the current situation says anything, it is proof that the gaming community is an unforgiving beast.
well, would the a bit above average means that STO is one of the best of the worst games or one of the worst of the best games ?
Potential is irrelevant.
Decent reviewers review THE ACTUAL GAME as it stands, not some fantasy future the game may or may not realise.
I remember people spouting that most misunderstood of all phrases "potential" for many other mmorpg's which have failed or are failing. Even the very best NEVER lived up to their potential, not even close. Why? Because it's a damn computer programme and will never be perfect and never meet the expectations mmo gamers seem to have but have never experienced.