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The Exchange is NOT a Bank!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Anyone else see the occasional Romulan ale for 99 million credits ? Seems to me that folks are using the exchange as an auxilliary BANK with no intention to sell at all.

I have no problem with folks pricing things to sell at whatever amount they want, since I too am aa strong supporter of capitalism (yay capitalism!) but at the same time these things just clutter the place and arent there because someone wants that amount for it, but because they DONT want people to buy it.

I propose Cryptic put a listing fee for all items on the exchange to be paid up front. This would prevent folks using it as a bank but also would reduce crazy prices because it would make sellers think twice about their pricing before posting something because if they have to reduce price and repost they pay the listing fee again.

5% of the asking price seems fair.

Maybe a daily maintenance fee too :D to keep items from just sitting there forever.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I think there should just be a time limit for sales. Much like WOW. And a fee when the transaction takes place.

    If we use your idea
    You have a ton of rares and want to sell them.
    You put up 20 for sale.
    You see that some of the ones listed arent moving.
    You decide to put up some others for sale.
    Since there is a 20 item limit you have to take off some items.
    You lose that 5%.

    Maybe not a big deal but people will raise hell.

    The exchange needs an overhaul if nothing other than the gui. Sort by price and such.

    Also why do you care if people are using it for a bank?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Part of the problem is people who have never played an MMO before. I had one player state that he had sold an item TO the exchange for 20K and wondered where his money was. I had to explaint to him that he put the item up for sale in the exchane, and not sold it TO the exchange,and he would get his money if another player bought the item.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Ultrudeus wrote:
    I think there should just be a time limit for sales. Much like WOW. And a fee when the transaction takes place.

    If we use your idea
    You have a ton of rares and want to sell them.
    You put up 20 for sale.
    You see that some of the ones listed arent moving.
    You decide to put up some others for sale.
    Since there is a 20 item limit you have to take off some items.
    You lose that 5%.

    Maybe not a big deal but people will raise hell.

    The exchange needs an overhaul if nothing other than the gui. Sort by price and such.

    Also why do you care if people are using it for a bank?


    I only care so long as the exchange doesnt have sorting options. Im trying to sell stuff so if people have a bunch of something up there that they dont intend to sell it clutters the search. Once they have more sort options in there I really wont care anymore. But it does make it harder to sell things.

    If they used my system of a listing fee then there should be no item limit.

    But otherwise I do think people should lose money if something they put up there doesnt sell. It probably didnt sell because it was listed for too high a price or just wasnt in demand. Again, however, with proper sorting options this wouldnt really matter would it ?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    A item limit isn't needed. Just have a listing fee based on a % of what you are selling the item for and an expiration for the "auction", maybe 7 days or so. This will keep from having a bunch of old ridiculously overpriced items on the Exchange and also be a small deterrent for listing items for sale out of proportion to their market value.

    I'd also like to see an advanced search that can get results based on an items description text, price etc...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    A "fee" to put an item on the Exchange makes perfect sense (as long as it does not go above 5%). Not only would it be a strong incentive to many to stop abusing it, but it would also be more reflective of a world where currency is still being used.

    Sorting by item name and value is a must. The current set-up is complicated, confusing and allows for rampant abuse and errors. As a buyer you want to get the best possible deal. As a seller, you want your best possible deal to be obvious to all. Perfect simitry, just need to add the "sort by" in the programming.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Needs filters and up the limit to 30 items u can sell. Otherwise fine tho i agree ppls prices are daft we need somit to balane them. Maybe no greater than a 50% mark up in prices stated in item description would be good. Stupid you can make millions off of medium level items like engines iv ish.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    kanid wrote:
    Anyone else see the occasional Romulan ale for 99 million credits ? Seems to me that folks are using the exchange as an auxilliary BANK with no intention to sell at all.

    I have no problem with folks pricing things to sell at whatever amount they want, since I too am aa strong supporter of capitalism (yay capitalism!) but at the same time these things just clutter the place and arent there because someone wants that amount for it, but because they DONT want people to buy it.

    I propose Cryptic put a listing fee for all items on the exchange to be paid up front. This would prevent folks using it as a bank but also would reduce crazy prices because it would make sellers think twice about their pricing before posting something because if they have to reduce price and repost they pay the listing fee again.

    5% of the asking price seems fair.

    Maybe a daily maintenance fee too :D to keep items from just sitting there forever.

    Pardon me if this seems rude: Why do you care if people put things on the exchange for ungodly prices and leave them there for a month? How does that ruin your game so badly that you will come to the forums and gripe about it? Don't get me wrong and accuse ME of doing that. All the things I have on the exchange are reasonably priced, and I would love for some of that junk to get sold, but I don't see where it's your business how long we leave things on there, and what price we set them for.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    SkeeterUK you can only make millions if someone will pay millions. I see no point in artificial price controls. Having a listing fee will stop people from arbitrarily putting something up for a ridiculous price unless they were sure they could sell it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    its my opinion a lot of these problems would die out if you had a more in depth search function for the exchange.

    if you could both sort by price of an item, and actually search the more complicated items by Mk (as it stands you can search by rank but you still have to sort through 100s if you're looking for a decent price.)

    Stacked goods would be nice to sort by quantity as well.

    The problem with charging someone a fee without having certain options in place would be foolish. Can't blame someone for overpricing something when you wouldn't be aware of the overpricing unless you sat through countless numbers of pages to conclude that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Id also like a way to search for tribbles :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The exchange IS a bank!

    An extra 20 slots of storage to be exact.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    A posting fee isnt a great idea. But, A limit on how long an item can be posted is. I think a 5-day max should be the limit. If your item does not sell, it has to be removed for 2 days before being reposted.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Pardon me if this seems rude: Why do you care if people put things on the exchange for ungodly prices and leave them there for a month? How does that ruin your game so badly that you will come to the forums and gripe about it? Don't get me wrong and accuse ME of doing that. All the things I have on the exchange are reasonably priced, and I would love for some of that junk to get sold, but I don't see where it's your business how long we leave things on there, and what price we set them for.

    Simply put that without a proper filtering system it makes it a headache to find anything by having to wade through junk that should not be there.

    A simple filter or sorting system put in by Cryptic and then I would fully agree with your stance, but right now it does affect people directly who are trying to find items to buy but have to wade through 100's of pages.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    It's not??:confused:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    KB4 wrote:
    Simply put that without a proper filtering system it makes it a headache to find anything by having to wade through junk that should not be there.

    A simple filter or sorting system put in by Cryptic and then I would fully agree with your stance, but right now it does affect people directly who are trying to find items to buy but have to wade through 100's of pages.

    ^^^^^^ This ^^^^^^ Exactly. Either a filtering system or a system that discourages junk posting.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    kanid wrote:
    Anyone else see the occasional Romulan ale for 99 million credits ? Seems to me that folks are using the exchange as an auxilliary BANK with no intention to sell at all.

    Although that's a very valid concern but one thing you may be missing here: Since you can't technically trade credits to another toon, the exchange is the only way in which you can. Simply post something measly for an obscene amount of credits and then log into your toon to purchase the item thus effectively "transferring" those credits to the intended character.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Opaserv wrote: »
    Although that's a very valid concern but one thing you may be missing here: Since you can't technically trade credits to another toon, the exchange is the only way in which you can. Simply post something measly for an obscene amount of credits and then log into your toon to purchase the item thus effectively "transferring" those credits to the intended character.

    Exactly, and since it is used as a means to circumvent a design decision by the developers, it should be considered an exploit and a system put in place to prevent it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Exactly, and since it is used as a means to circumvent a design decision by the developers, it should be considered an exploit and a system put in place to prevent it.

    Although I don't totally agree with your comment, you are right about the exploit part. The devs should have foreseen the need to trade energy creds and done something about it before launch. Oh well, maybe that'll get patched too? Here's to hope!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Pardon me if this seems rude: Why do you care if people put things on the exchange for ungodly prices and leave them there for a month? How does that ruin your game so badly that you will come to the forums and gripe about it? Don't get me wrong and accuse ME of doing that. All the things I have on the exchange are reasonably priced, and I would love for some of that junk to get sold, but I don't see where it's your business how long we leave things on there, and what price we set them for.

    Um, because there's no sort by price option, so people have to wade through pages and pages of crackheads selling white mk III gear for 100k credits to find something reasonably priced.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Personally, I am fine with the way it is. No fee, no time limit, instead a number limit to prevent abusing it as an unlimited bank. I like to sell stuff that I am not sure whether it will sell for a very modest price. If I'd have to speculate on whether that console would sell or whether I'd have to pay for vendoring it anyway after a week, I'd end up selling most of the stuff directly to the vendor and only bother with stuff that really looks like it is on demand at all times. At least half of the stuff I have sold so far would have gone directly to the next NPC, because I prefer my money the sure way, and not to speculate whether I will earn or loose some by putting it up on the exchange.
    Although that's a very valid concern but one thing you may be missing here: Since you can't technically trade credits to another toon, the exchange is the only way in which you can. Simply post something measly for an obscene amount of credits and then log into your toon to purchase the item thus effectively "transferring" those credits to the intended character.

    The alternative is muling. Which means every day will be a thread about "guy x stole my money instead of giving it to my other character" if people are forced to do so. Imho Cryptic was just lazy when not implementing the ability to mail money between characters, I don't think it was a deliberate design decision...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Opaserv wrote: »
    Although I don't totally agree with your comment, you are right about the exploit part. The devs should have foreseen the need to trade energy creds and done something about it before launch. Oh well, maybe that'll get patched too? Here's to hope!

    I believe they specifically WANT to prevent people moving creds from one account to the next to curtail the credits for cash sellers. Those folks would have a master account that is safe and never advertises that moves the gold to their dummy trial accounts as needed only when a sale is done. This way they only risk the trial accounts and only move coin there when a sale is done. If people cant move coin around well, not so safe then to spam.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Meph, I love your sig :D

    @ kanid - Good point, I hadn't thought about that...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Opaserv, it does stink though for us who legitimately want to move coin say from an existing character to a new one.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yeah, I'm on my 3rd "Main" as we speak because I screwed up the previous two and finally found the class I wish to play. The only way I could liquidate and trade off was to do what I mentioned earlier.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I think maybe moving coin between chars on the same account should be allowed and is harmless. Wouldnt do anything to reduce the credit seller prevention and we could work on the exchange without alienating folks who want to move creds around.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Pardon me if this seems rude: Why do you care if people put things on the exchange for ungodly prices and leave them there for a month? How does that ruin your game so badly that you will come to the forums and gripe about it? Don't get me wrong and accuse ME of doing that. All the things I have on the exchange are reasonably priced, and I would love for some of that junk to get sold, but I don't see where it's your business how long we leave things on there, and what price we set them for.

    Exactly. If I want to put things on the exchange because my bank is full, new fleet bank tabs are over priced and I dont want to clutter my mail box - I will. Blame Cryptic's game design, not the players who put things on there. I actually suggest my fleet do this when we run out of space everywhere else. Generally I will put things at a very high price, but a price that someone could accidently click on or might be stupid enough to pay. Either way, win win for me :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    kanid wrote:
    I think maybe moving coin between chars on the same account should be allowed and is harmless. Wouldnt do anything to reduce the credit seller prevention and we could work on the exchange without alienating folks who want to move creds around.

    That's a really good suggestion. They already allow you to have all your characters be able to access your banked items. Why not just add the credits field to said bank?
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