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wall of black

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in Graphical and Sound Issues
I get a wall of black on the borg infected ship in PVP. It's the northern bridge right hand junction. Tips?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    i get this as well!! i don't know if its a common issue or a graphical issue, or driver related.. anyone else having this besides us>? if so have you resolved it..

    I'm Running the Nvidia GTS 250 with the newest available driver from Nvidia..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I'm running on an NVIDA 260 gtx m
    on Asus g51 updated drivers as well!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    yeah i have the same issue. im running dual 9800GTX's
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    This particular bug appears to be related to one of two issues that as yet can only be resolved one way.

    The reason you're seeing a black wall is, the level has static shadows that the settings low or off don't seem to be turning off. Instead, it's applying *one* shadow where there would be many different shadows for objects. This one shadow is the black you see.

    Solution: Set number of shadows higher and/or increase the number of lights per object to more than 3.

    Cryptic will probably address this problem in the near future.

    If you find shadows are disappearing and re-appearing, increase the number of lights. If you find shadows are obstructing things, increase the number of shadows....Think of it like the polygons on objects in space. The farther away you get from the object, the less detail it will retain (to save rendering costs on your GPU). These problems usually fix themselves when you get close because they are rendering higher definition effects.
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