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PVP Klingons Need a NERF

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I've been in over thirty pvp sessions today.. lost everyone one.. The DPS klingons put out is just over the top. They've become OP and no amount of startegy plan making can compensate for it. When a -7 Klingon can tank me in a heavy cruiser.. there is something drastically wrong. -2 ok.. -7.. No way. Their DPS needs to be lowered or give the feds better shield and hull strength.
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    They get the same stuff we do.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I havn't noticed this, i usually have a good chance against a 0 or +1 maybe its your tactics?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    It's the same equipment. Get better.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    There is an entire forum devoted to PvP and klingons chances are you aren't equipped right and have the wrong BO abilities..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    raaven616 wrote: »
    I've been in over thirty pvp sessions today.. lost everyone one.. The DPS klingons put out is just over the top. They've become OP and no amount of startegy plan making can compensate for it. When a -7 Klingon can tank me in a heavy cruiser.. there is something drastically wrong. -2 ok.. -7.. No way. Their DPS needs to be lowered or give the feds better shield and hull strength.

    Actually there's a trade off. The Klingons can do some real damage, but get a couple of Fed ships in a ball and it'll rip through any Klingon attackers (its called a Fed Ball). So its all about your tactics.

    1 on 1, a klingon ship can really mess up a Fed ship. So the Feds need to use strength of arms to counter that. But then on the capture maps like Salvage Operations, that means you'll end up having all the points being controled by Klingons while 1 is controled by the Fed ball. So the Feds must balance, they must split their forces and control the areas. Meanwhile as a Klingon you're trying to draw off feds to gank. I've heard alot on the Klingon side about how the Feds in PVP are cheap cause all they do is form up a Fedball.

    In STO PvP seems to be more about tactics than about your weapon loadout or the skills you picked. If played foolishly the Klingons will never win a match. Similarly a lowly bird of prey can take out a Galaxy class cruiser in the right situation.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Jaime wrote:
    They get the same stuff we do.

    I didn't realize we could cloak. I didn't realize we got 4 lvl 3 officers. Shame on me. Those two things alone make a huge difference in pvp. I didn't realize we got carriers on Fed side. You guys have to be kidding me. Klings have a great advantage right now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    As I said no amount of tactics can compensate.. and sure flame and say get better.. yeah right... bla bla bla... when you get seven levels on some one and they manage to take you out.. tell me there isn't a problem with that...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    yes... nerf the guys that are good at PVP because its ALL THEY CAN DO
    Good idea.
    Dotson wrote:
    I didn't realize we could cloak. I didn't realize we got 4 lvl 3 officers. Shame on me. Those two things alone make a huge difference in pvp. I didn't realize we got carriers on Fed side. You guys have to be kidding me. Klings have a great advantage right now.

    Cloak:
    When you decloak, shields are already up, theres no element of surprise, no bonuses to attack because of cloaking. If you look in yer Options menu, theres an option that basically says "target the guy that shoots me" put this on and make sure your rear firing weapon is on autoattack.

    Klingons can run 4 offivers in their ships? O.O then yes, this NEEDS to be nerfed!!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    yes... nerf the guys that are good at PVP because its ALL THEY CAN DO
    Good idea.

    Go make a Fed then if that's what you're worried about.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Now THIS is a classic QQ thread.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Dotson wrote:
    Go make a Fed then if that's what you're worried about.

    I dont get the logic.... I play Federation, but I also see that the Klingons are pretty screwed because they get no PVE. So... I should make another Federation guy.... and this will become clear to me how?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    yes... nerf the guys that are good at PVP because its ALL THEY CAN DO
    Good idea.

    Give me a break... anyone can be good when they can out dps the competition. not to mention the cannons klingon heavy cruisers get unlike feds who don't.. cannon's mind you that out dps feds plasma arrays and phaser weapons.. same cannons that shred shields.. if a klingon heavy can use them ... Fed heavy should be able to also. I'm just asking for a level field here.. only then can good pvpers be seperated from the sludge. Flame all you want .. won't change my mind
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Dotson wrote:
    I didn't realize we could cloak.

    ever heard of mask energy signature???
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The klingons get access to the exact same weapons and equipment you do, there is literally no difference. On top of that, all their abilities save cloak are identical as well. On top of that, Klingon ships have lower shield and hull than their federation counterparts.

    All that dps? It comes from skills you can get and use too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The cannons have more dps because the arc is limited. It actually takes skill to maneuver the ships to fire on a target unlike perma holding down the space bar with arrays and beams. People with a brain automatically know this.

    Whoop de doo, lets make carbon copies of the factions, that sounds like fun.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    raaven616 wrote: »
    As I said no amount of tactics can compensate.. and sure flame and say get better.. yeah right... bla bla bla... when you get seven levels on some one and they manage to take you out.. tell me there isn't a problem with that...

    There isn't there is a problem with your understanding of what works and what doesn't.

    I can't beat people that are +9 to me that know what they are doing...but I can tear up people that don't play correctly at any + level difference.

    You get ID'd as a SOFT target and everyone will be all over you all the time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Roachface wrote:
    Now THIS is a classic QQ thread.

    QFT. OP learn to play, stop whining.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    raaven616 wrote: »
    I've been in over thirty pvp sessions today.. lost everyone one.. The DPS klingons put out is just over the top. They've become OP and no amount of startegy plan making can compensate for it. When a -7 Klingon can tank me in a heavy cruiser.. there is something drastically wrong. -2 ok.. -7.. No way. Their DPS needs to be lowered or give the feds better shield and hull strength.
    Dotson wrote:
    I didn't realize we could cloak. I didn't realize we got 4 lvl 3 officers. Shame on me. Those two things alone make a huge difference in pvp. I didn't realize we got carriers on Fed side. You guys have to be kidding me. Klings have a great advantage right now.

    I am a Fed Player a PVP player at that. And the honest answer is you suck. I know of no other accurate way to put it. Point for point the Ships match up nicely. No need to nerf them. In fact I won almost Every PVP my Heavy Cruiser was in. And thus far I do not think Ive lost a single battle with my Galaxy.

    Despite the cloaks the ships are near even In fact of a Klingon fails to time things right the cloak can get them killed. If your losing all the time frankly put your doing it wrong.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Actually there's a trade off. The Klingons can do some real damage, but get a couple of Fed ships in a ball and it'll rip through any Klingon attackers (its called a Fed Ball). So its all about your tactics.

    1 on 1, a klingon ship can really mess up a Fed ship. .

    So, to be clear it is even because 1 on 1 a K can beat a F, but 2 Fs can beat one K probably.

    Ummm....

    :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    So, to be clear it is even because 1 on 1 a K can beat a F, but 2 Fs can beat one K probably.

    Ummm....

    :rolleyes:

    Oddly good feds can beat good klingons too...

    Some of the dogfights I have been in ended when I exploded... or both of us exploded at the same time...

    You fedarales are spoiled by catastrophically EASY pve content that my friend cat to could beat...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    It's the same equipment. Get better.

    Actually, Feds get far, far, far better gear and they can get it fro a cakewalk against this games easy PvE content. Feds are 20% to 30% better geared up just factoring in the bind on pickup stuff they get, and they get said stuff with a fraction of the effort. Moreover, they get their tons of BOFF skills and tons of Captain skill points in bunches compared to Klingon's who get them not only very, very clowly but against PvP and not easy PvE.

    Anyone whining about Klingons being o/p really needs to learn what they are talking about because they clearly know very little.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Lugh wrote: »
    Oddly good feds can beat good klingons too...

    Some of the dogfights I have been in ended when I exploded... or both of us exploded at the same time...

    You fedarales are spoiled by catastrophically EASY pve content that my friend cat to could beat...

    Must be a badass cat :-)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I am a Fed Player a PVP player at that. And the honest answer is you suck. I know of no other accurate way to put it. Point for point the Ships match up nicely. No need to nerf them. In fact I won almost Every PVP my Heavy Cruiser was in. And thus far I do not think Ive lost a single battle with my Galaxy.

    Despite the cloaks the ships are near even In fact of a Klingon fails to time things right the cloak can get them killed. If your losing all the time frankly put your doing it wrong.

    I smell B U L L S#$%^
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    raaven616 wrote: »
    I smell B U L L S#$%^

    I smell someone who follows the general FPS noob style. If they lose to someone it must be the game or the other player cheating/ needing a nerf rather than their own ability.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Dotson wrote:
    I didn't realize we could cloak. I didn't realize we got 4 lvl 3 officers. Shame on me. Those two things alone make a huge difference in pvp. I didn't realize we got carriers on Fed side. You guys have to be kidding me. Klings have a great advantage right now.

    Go play Klingon for two days and come back and talk about how easy they got it. Go see how stupid fragile a BoP is without the fancy shlds feds get every few missions against wimpy AI. Go see how long it takes to level up a captain or BOFF when you spend 20 minutes waiting for a queue for 5 minutes of action and cannot just cruise to ship and gear power against incredibly easy PvE AI. Not only that, go play without any variety such as Feds enjoy - all you have are escort type forward firing ships through T2 - even after than you are largely locked in to a set style of play without the benifit of tanks, sci ships, and DPS ships to boot.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I did 8 matches this morning, all FvK arenas. I won 6 really easily, as they never fedballed, and even when a couple did, it was ineffective. I lost one match due to the fedball being full of experienced players. I also drew one, when the feds entered the arena and was smashed one at a time. Then the rest of the feds showed up and provided a completely mirror fight.

    Toe to toe, Feds have a slight advantage in my tier 3 level. But that advantage can be and often is exploited. Tier 2 is a different matter with no tier 2 klingon cruiser. Tier 1 is won by superior dps on the klingon side.

    Our unique ability, cloak has severe limitations. Being 3 second cast, instantly dropping shields and really only useful prior to battle commencement.

    For klingon pvp, its all about strategy and exploitation of weaknesses. For example, if the fedball only has 1 science ship, its a viable tactic to hit that hard and fast to knock out possible heals and debuffs. Or failing that, hitting the weakest link, such as an escort or the lowest level player.

    In my groups, im usually the tank, so i always decloak first, going in guns blazing to make me look like the most juicy target. A few seconds later when the feds are pummeling me with every weapon, debuff and ability they have - their cooldowns burned on me - my dps quad decloaks to pick off the weakest link/lone science ship/healer. Because they are focus firing on me - having pretty much all defensive cooldowns in the game, and flying a high resistance cruiser, im not in immediate risk of death until about 1 min into the fight when all cooldowns are gone.

    It doesnt always work, but this is only one strategy ive used, as ive had to devise many to deal with the potent defensive strategy the fedball is.

    And yes, a switched on science ship can annihilate me in one quick and fast VM etc.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Okay, I'm not a PvP'er... I'm certainly not a fan of PvP, so my opinion is probably not worth much... but I can't see how Klingon ships need a nerf. Sure, 1v1 starting at 10k range, I can see how a klingon can completely destroy a bad federation player due to having most of their weapons up front, and most of their ships being able to use cannons... But that just means that the Federation player shouldn't be staying in that frontal arc. Use evasive maneuvers or ramming speed to close the distance, if not get behind the Klingon ship. Get where they can't focus all that raw firepower on you and do your best to stay there...

    Not saying that it's easy, the Klingon players have the same tricks, supplemented by their cloaking ability, but still, in 1v1 PvP, getting behind your front loaded opposition asap should be your goal.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    You win some, you lose some but the Klingons are NOT overpowered.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I dont get the logic.... I play Federation, but I also see that the Klingons are pretty screwed because they get no PVE. So... I should make another Federation guy.... and this will become clear to me how?

    They choose to play a klingon knowing they didn't have PvE at the time. Why does that justify them getting to be epic in pvp?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Laminblake wrote: »
    ever heard of mask energy signature???

    Ya, and i've gotten blasted with it on. Doesn't work as well as everyone thinks it does.
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