http://tobolds.blogspot.com/2010/01/star-trek-online-beta-review.html
"Star Trek Online is based on two different engines, one for the space part, in which you control a ship not unlike the USS Enterprise, and one for the ground part, in which you control your avatar, and quite often a crew of NPC as well. Now you might remember reviews of Pirates of the Burning Sea telling you how nice ship combat was in that game, and how badly done the avatar part was. Star Trek Online unfortunately has the same problem. The space part and ship combat are nicely done, and different from classical MMORPG combat. But the avatars aren't pretty to start with, the animations especially in combat are wooden, and ground combat isn't much fun. One gets a definitive impression as if Cryptic Studios started with the design of the space part, did the avatar part much later, and ran out of time before they could make that part as good as the space part."
"So while Star Trek Online is certainly playable, there is a chance that you might be disappointed by its linearity and shortcomings. I am posting this review at the time where the NDA drops and the open beta starts."
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