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Rippling Shadows

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in Graphical and Sound Issues
Ever since I've bought the game, the shadows on the ship's hull don't seem to render properly. When I am standing still, there is no issue and the shadows are fine. However, soon as I start to move, the shadows "ripple" on the hull unnaturally. Using 2 GeForce GTX 275 SLI (although the rippling occurs whether or not I have SLI enabled) on a Windows 7 64 bit OS with updated drivers. Any help or advice would be greatly appreciated.
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    This is an issue with nVidia's latest drivers (I last updated near the beginning of November). I get the same issue in several other games as well, which were fine before I updated drivers (a couple weeks ago).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Conquest23 wrote: »
    Ever since I've bought the game, the shadows on the ship's hull don't seem to render properly. When I am standing still, there is no issue and the shadows are fine. However, soon as I start to move, the shadows "ripple" on the hull unnaturally. Using 2 GeForce GTX 275 SLI (although the rippling occurs whether or not I have SLI enabled) on a Windows 7 64 bit OS with updated drivers. Any help or advice would be greatly appreciated.

    Rippling! Thats the word for it. I have been using flicker all this time but ripple does describe it much better.

    I have the same exact issue with my ATI card. But since you have a Nvidia card and you have the same problem... I am thinking its Cryptics problem now.
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