(I postted this before but it got archived along with other posts so I figured we can start a discussion on it here again)
From this interview:
Exclusive Interview: Star Trek Online's Steve Nix (Combat Sytems Designer)
RG: Is there a logical explanation as to how a ship respawns if it's blow up? For example City of Heroes had Super Hero Hospitals of sort which would detect when you die and beam you in for recovery. How do you explain a blown up ship respawning with it's captain alive?
Steve: We don't. It's just a game, your ship gets blown up you try again. On a related note, later in the game you can blow up your own ship using a self destruct like power, hoping to take the other ship with you.
There's no real explanation how the ship respawns with captain alive after it exploded to small pieces.
So let's try coming up with one?
Maybe the Q intervenes? Or perhaps there a temporal paradox that takes you back a few minutes back... or maybe there are millions of alternate universes parallel to each other and when the ship explodes you go to another one of those universes?
Comments
yes but the game has a story and things have to make sense as much as possible for the game
The Enterprise D encountered several of them.
When the game finally ends, we'll wake up in bed next to Bobby Ewing.
"Man, I really need to lay off the drugs."
What about the TNG episode, Cause and Effect? You could imagine your ship is caught in such a temporal causality loop, allowing you to repeat the events again and again until you get them right and escape the loop.
:cool:
I don't mind if I die in a game, I just don't think there is any reason to take everything you have worked hard for. I had the same feelings about Aion because when you die in that game they take all your hard earned Kinah away. :mad:
This...
What more of an answer do you need?
Yeah, the whole: "you can't warp away during battle" is ridiculous. Running away is ALWAYS an option...you could do it in Star Trek: Starfleet Command...getting away to make repairs is essential if you don't have the Temporal Causality Loop theory to keep your ship coming back.
Because the casual masses who want an "I WIN" button will pitch a temper tantrum if there were any serious consequences...
its what happens when they make changes to the matrix.
On ground mission, the teleported, keeps a pattern of the crew member in its buffer, when they fall in battle the system automatically used the matter of the dieing body to reform the image in the pattern buffer.
These powers give almost immortality to Federation Officers, that power that is starting to corrupt the Federation. The technology is highly classified and most captains are not even aware that its built into their ship.
There is no Spock.
I think you mean its the "Omega 13"...
everytime my ship explodes i delete my char and start over with a new crew
so no need for an explenation here and no need for death penalty :cool:
[/sarcasm]
You want real death? Play EVE.
Bye bye
*unequips weapons*
woah, i know kung fu
^ This.
10 for creativity
We could base it on devices that were found in the Q Continuum.
Kidding, of course.
But woe to the guy who, if others had them, wouldn't want to "play" with tools like that.